1,149 research outputs found

    A Testing and Experimenting Environment for Microscopic Traffic Simulation Utilizing Virtual Reality and Augmented Reality

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    Microscopic traffic simulation (MTS) is the emulation of real-world traffic movements in a virtual environment with various traffic entities. Typically, the movements of the vehicles in MTS follow some predefined algorithms, e.g., car-following models, lane changing models, etc. Moreover, existing MTS models only provide a limited capability of two- and/or three-dimensional displays that often restrict the user’s viewpoint to a flat screen. Their downscaled scenes neither provide a realistic representation of the environment nor allow different users to simultaneously experience or interact with the simulation model from different perspectives. These limitations neither allow the traffic engineers to effectively disseminate their ideas to various stakeholders of different backgrounds nor allow the analysts to have realistic data about the vehicle or pedestrian movements. This dissertation intends to alleviate those issues by creating a framework and a prototype for a testing environment where MTS can have inputs from user-controlled vehicles and pedestrians to improve their traffic entity movement algorithms as well as have an immersive M3 (multi-mode, multi-perspective, multi-user) visualization of the simulation using Virtual Reality (VR) and Augmented Reality (AR) technologies. VR environments are created using highly realistic 3D models and environments. With modern game engines and hardware available on the market, these VR applications can provide a highly realistic and immersive experience for a user. Different experiments performed by real users in this study prove that utilizing VR technology for different traffic related experiments generated much more favorable results than the traditional displays. Moreover, using AR technologies for pedestrian studies is a novel approach that allows a user to walk in the real world and the simulation world at a one-to-one scale. This capability opens a whole new avenue of user experiment possibilities. On top of that, the in-environment communication chat system will allow researchers to perform different Advanced Driver Assistance System (ADAS) studies without ever needing to leave the simulation environment. Last but not least, the distributed nature of the framework enables users to participate from different geographic locations with their choice of display device (desktop, smartphone, VR, or AR). The prototype developed for this dissertation is readily available on a test webpage, and a user can easily download the prototype application without needing to install anything. The user also can run the remote MTS server and then connect their client application to the server

    On quantifying the value of simulation for training and evaluating robotic agents

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    Un problème récurrent dans le domaine de la robotique est la difficulté à reproduire les résultats et valider les affirmations faites par les scientifiques. Les expériences conduites en laboratoire donnent fréquemment des résultats propres à l'environnement dans lequel elles ont été effectuées, rendant la tâche de les reproduire et de les valider ardues et coûteuses. Pour cette raison, il est difficile de comparer la performance et la robustesse de différents contrôleurs robotiques. Les environnements substituts à faibles coûts sont populaires, mais introduisent une réduction de performance lorsque l'environnement cible est enfin utilisé. Ce mémoire présente nos travaux sur l'amélioration des références et de la comparaison d'algorithmes (``Benchmarking'') en robotique, notamment dans le domaine de la conduite autonome. Nous présentons une nouvelle platforme, les Autolabs Duckietown, qui permet aux chercheurs d'évaluer des algorithmes de conduite autonome sur des tâches, du matériel et un environnement standardisé à faible coût. La plateforme offre également un environnement virtuel afin d'avoir facilement accès à une quantité illimitée de données annotées. Nous utilisons la plateforme pour analyser les différences entre la simulation et la réalité en ce qui concerne la prédictivité de la simulation ainsi que la qualité des images générées. Nous fournissons deux métriques pour quantifier l'utilité d'une simulation et nous démontrons de quelles façons elles peuvent être utilisées afin d'optimiser un environnement proxy.A common problem in robotics is reproducing results and claims made by researchers. The experiments done in robotics laboratories typically yield results that are specific to a complex setup and difficult or costly to reproduce and validate in other contexts. For this reason, it is arduous to compare the performance and robustness of various robotic controllers. Low-cost reproductions of physical environments are popular but induce a performance reduction when transferred to the target domain. This thesis present the results of our work toward improving benchmarking in robotics, specifically for autonomous driving. We build a new platform, the Duckietown Autolabs, which allow researchers to evaluate autonomous driving algorithms in a standardized framework on low-cost hardware. The platform offers a simulated environment for easy access to annotated data and parallel evaluation of driving solutions in customizable environments. We use the platform to analyze the discrepancy between simulation and reality in the case of predictivity and quality of data generated. We supply two metrics to quantify the usefulness of a simulation and demonstrate how they can be used to optimize the value of a proxy environment

    ErgoShip 2021 – Maritime artikler

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    Welcome to the special issue dedicated to the conference Ergoship 2021! The editorial committee are proud to present a selection of papers from Ergoship 2021 and a few invited papers within the topic of maritime Human Factors. The first Ergoshipwas held in Gothenburg in 2011 to create a meeting place for researchers in maritime Human Factors. The conference has lived on and was held in Australia 2016, in Haugesund 2019 and in South Korea 2021. We wish we could all have met in person, but this time it was not to be. Nevertheless, we look forward to sharing these papers with you and hope we can drive this field forward together. Enjoy the papers from a small but passionate group of contributors. The authors and the audience make this recurring conference special

    The Real Deal: A Review of Challenges and Opportunities in Moving Reinforcement Learning-Based Traffic Signal Control Systems Towards Reality

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    Traffic signal control (TSC) is a high-stakes domain that is growing in importance as traffic volume grows globally. An increasing number of works are applying reinforcement learning (RL) to TSC; RL can draw on an abundance of traffic data to improve signalling efficiency. However, RL-based signal controllers have never been deployed. In this work, we provide the first review of challenges that must be addressed before RL can be deployed for TSC. We focus on four challenges involving (1) uncertainty in detection, (2) reliability of communications, (3) compliance and interpretability, and (4) heterogeneous road users. We show that the literature on RL-based TSC has made some progress towards addressing each challenge. However, more work should take a systems thinking approach that considers the impacts of other pipeline components on RL.Comment: 26 pages; accepted version, with shortened version published at the 12th International Workshop on Agents in Traffic and Transportation (ATT '22) at IJCAI 202
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