26,222 research outputs found
Perceptual-based textures for scene labeling: a bottom-up and a top-down approach
Due to the semantic gap, the automatic interpretation of digital images is a very challenging task. Both the segmentation and classification are intricate because of the high variation of the data. Therefore, the application of appropriate features is of utter importance. This paper presents biologically inspired texture features for material classification and interpreting outdoor scenery images. Experiments show that the presented texture features obtain the best classification results for material recognition compared to other well-known texture features, with an average classification rate of 93.0%. For scene analysis, both a bottom-up and top-down strategy are employed to bridge the semantic gap. At first, images are segmented into regions based on the perceptual texture and next, a semantic label is calculated for these regions. Since this emerging interpretation is still error prone, domain knowledge is ingested to achieve a more accurate description of the depicted scene. By applying both strategies, 91.9% of the pixels from outdoor scenery images obtained a correct label
A Framework for Symmetric Part Detection in Cluttered Scenes
The role of symmetry in computer vision has waxed and waned in importance
during the evolution of the field from its earliest days. At first figuring
prominently in support of bottom-up indexing, it fell out of favor as shape
gave way to appearance and recognition gave way to detection. With a strong
prior in the form of a target object, the role of the weaker priors offered by
perceptual grouping was greatly diminished. However, as the field returns to
the problem of recognition from a large database, the bottom-up recovery of the
parts that make up the objects in a cluttered scene is critical for their
recognition. The medial axis community has long exploited the ubiquitous
regularity of symmetry as a basis for the decomposition of a closed contour
into medial parts. However, today's recognition systems are faced with
cluttered scenes, and the assumption that a closed contour exists, i.e. that
figure-ground segmentation has been solved, renders much of the medial axis
community's work inapplicable. In this article, we review a computational
framework, previously reported in Lee et al. (2013), Levinshtein et al. (2009,
2013), that bridges the representation power of the medial axis and the need to
recover and group an object's parts in a cluttered scene. Our framework is
rooted in the idea that a maximally inscribed disc, the building block of a
medial axis, can be modeled as a compact superpixel in the image. We evaluate
the method on images of cluttered scenes.Comment: 10 pages, 8 figure
Improving Unsupervised Defect Segmentation by Applying Structural Similarity to Autoencoders
Convolutional autoencoders have emerged as popular methods for unsupervised
defect segmentation on image data. Most commonly, this task is performed by
thresholding a pixel-wise reconstruction error based on an distance.
This procedure, however, leads to large residuals whenever the reconstruction
encompasses slight localization inaccuracies around edges. It also fails to
reveal defective regions that have been visually altered when intensity values
stay roughly consistent. We show that these problems prevent these approaches
from being applied to complex real-world scenarios and that it cannot be easily
avoided by employing more elaborate architectures such as variational or
feature matching autoencoders. We propose to use a perceptual loss function
based on structural similarity which examines inter-dependencies between local
image regions, taking into account luminance, contrast and structural
information, instead of simply comparing single pixel values. It achieves
significant performance gains on a challenging real-world dataset of
nanofibrous materials and a novel dataset of two woven fabrics over the state
of the art approaches for unsupervised defect segmentation that use pixel-wise
reconstruction error metrics
VITON: An Image-based Virtual Try-on Network
We present an image-based VIirtual Try-On Network (VITON) without using 3D
information in any form, which seamlessly transfers a desired clothing item
onto the corresponding region of a person using a coarse-to-fine strategy.
Conditioned upon a new clothing-agnostic yet descriptive person representation,
our framework first generates a coarse synthesized image with the target
clothing item overlaid on that same person in the same pose. We further enhance
the initial blurry clothing area with a refinement network. The network is
trained to learn how much detail to utilize from the target clothing item, and
where to apply to the person in order to synthesize a photo-realistic image in
which the target item deforms naturally with clear visual patterns. Experiments
on our newly collected Zalando dataset demonstrate its promise in the
image-based virtual try-on task over state-of-the-art generative models
A feedback model of perceptual learning and categorisation
Top-down, feedback, influences are known to have significant effects on visual information processing. Such influences are also likely to affect perceptual learning. This article employs a computational model of the cortical region interactions underlying visual perception to investigate possible influences of top-down information on learning. The results suggest that feedback could bias the way in which perceptual stimuli are categorised and could also facilitate the learning of sub-ordinate level representations suitable for object identification and perceptual expertise
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