83,749 research outputs found

    WSAmacd Final Major Project handbook

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    Kaleidoscope JEIRP on Learning Patterns for the Design and Deployment of Mathematical Games: Final Report

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    Project deliverable (D40.05.01-F)Over the last few years have witnessed a growing recognition of the educational potential of computer games. However, it is generally agreed that the process of designing and deploying TEL resources generally and games for mathematical learning specifically is a difficult task. The Kaleidoscope project, "Learning patterns for the design and deployment of mathematical games", aims to investigate this problem. We work from the premise that designing and deploying games for mathematical learning requires the assimilation and integration of deep knowledge from diverse domains of expertise including mathematics, games development, software engineering, learning and teaching. We promote the use of a design patterns approach to address this problem. This deliverable reports on the project by presenting both a connected account of the prior deliverables and also a detailed description of the methodology involved in producing those deliverables. In terms of conducting the future work which this report envisages, the setting out of our methodology is seen by us as very significant. The central deliverable includes reference to a large set of learning patterns for use by educators, researchers, practitioners, designers and software developers when designing and deploying TEL-based mathematical games. Our pattern language is suggested as an enabling tool for good practice, by facilitating pattern-specific communication and knowledge sharing between participants. We provide a set of trails as a "way-in" to using the learning pattern language. We report in this methodology how the project has enabled the synergistic collaboration of what started out as two distinct strands: design and deployment, even to the extent that it is now difficult to identify those strands within the processes and deliverables of the project. The tools and outcomes from the project can be found at: http://lp.noe-kaleidoscope.org

    Design of teaching materials informed by consideration of learning-impaired students

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    The general aim of this project is to fundamentally re-think the design of teaching materials in view of what is now known about cognitive deficits and about what Howard Gardner has termed ‘multiple intelligences’. The applicant has implemented this strategy in two distinct areas, the first involving the writing of an English language programme for Chinese speakers, the second involving the construction of specialized equipment for teaching elementary logic to blind students. The next phase (for which funding is sought) is to test the effectiveness of the logic device, because in theory – the one to be tested – materials the design of which is informed by the above rationale will provide a richer learning experience for non-impaired users
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