6,891 research outputs found
Rational Deployment of CSP Heuristics
Heuristics are crucial tools in decreasing search effort in varied fields of
AI. In order to be effective, a heuristic must be efficient to compute, as well
as provide useful information to the search algorithm. However, some well-known
heuristics which do well in reducing backtracking are so heavy that the gain of
deploying them in a search algorithm might be outweighed by their overhead.
We propose a rational metareasoning approach to decide when to deploy
heuristics, using CSP backtracking search as a case study. In particular, a
value of information approach is taken to adaptive deployment of solution-count
estimation heuristics for value ordering. Empirical results show that indeed
the proposed mechanism successfully balances the tradeoff between decreasing
backtracking and heuristic computational overhead, resulting in a significant
overall search time reduction.Comment: 7 pages, 2 figures, to appear in IJCAI-2011, http://www.ijcai.org
Decision-theoretic control of EUVE telescope scheduling
This paper describes a decision theoretic scheduler (DTS) designed to employ state-of-the-art probabilistic inference technology to speed the search for efficient solutions to constraint-satisfaction problems. Our approach involves assessing the performance of heuristic control strategies that are normally hard-coded into scheduling systems and using probabilistic inference to aggregate this information in light of the features of a given problem. The Bayesian Problem-Solver (BPS) introduced a similar approach to solving single agent and adversarial graph search patterns yielding orders-of-magnitude improvement over traditional techniques. Initial efforts suggest that similar improvements will be realizable when applied to typical constraint-satisfaction scheduling problems
Experimental Evaluation of Branching Schemes for the CSP
The search strategy of a CP solver is determined by the variable and value
ordering heuristics it employs and by the branching scheme it follows. Although
the effects of variable and value ordering heuristics on search effort have
been widely studied, the effects of different branching schemes have received
less attention. In this paper we study this effect through an experimental
evaluation that includes standard branching schemes such as 2-way, d-way, and
dichotomic domain splitting, as well as variations of set branching where
branching is performed on sets of values. We also propose and evaluate a
generic approach to set branching where the partition of a domain into sets is
created using the scores assigned to values by a value ordering heuristic, and
a clustering algorithm from machine learning. Experimental results demonstrate
that although exponential differences between branching schemes, as predicted
in theory between 2-way and d-way branching, are not very common, still the
choice of branching scheme can make quite a difference on certain classes of
problems. Set branching methods are very competitive with 2-way branching and
outperform it on some problem classes. A statistical analysis of the results
reveals that our generic clustering-based set branching method is the best
among the methods compared.Comment: To appear in the 3rd workshop on techniques for implementing
constraint programming systems (TRICS workshop at the 16th CP Conference),
St. Andrews, Scotland 201
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Experimental evaluation of preprocessing algorithms for constraint satisfaction problems
This paper presents an experimental evaluation of two orthogonal schemes for preprocessing constraint satisfaction problems (CSPs). The first of these schemes involves a class of local consistency techniques that includes directional arc consistency, directional path consistency, and adaptive consistency. The other scheme concerns the prearrangement of variables in a linear order to facilitate an efficient search. In the first series of experiments, we evaluated the effect of each of the local consistency techniques on backtracking and its common enhancement, backjumping. Surprizingly, although adaptive consistency has the best worst-case complexity bounds, we have found that it exhibits the worst performance, unless the constraint graph was very sparse. Directional arc consistency (followed by either backjumping or backtracking) and backjumping (without any pre-processing) outperformed all other techniques; moreover, the former dominated the latter in computationally intensive situations. The second series of experiments suggests that maximum cardinality and minimum width arc the best pre-ordering (i.e., static ordering) strategies, while dynamic search rearrangement is superior to all the preorderings studied
Breaking Instance-Independent Symmetries In Exact Graph Coloring
Code optimization and high level synthesis can be posed as constraint
satisfaction and optimization problems, such as graph coloring used in register
allocation. Graph coloring is also used to model more traditional CSPs relevant
to AI, such as planning, time-tabling and scheduling. Provably optimal
solutions may be desirable for commercial and defense applications.
Additionally, for applications such as register allocation and code
optimization, naturally-occurring instances of graph coloring are often small
and can be solved optimally. A recent wave of improvements in algorithms for
Boolean satisfiability (SAT) and 0-1 Integer Linear Programming (ILP) suggests
generic problem-reduction methods, rather than problem-specific heuristics,
because (1) heuristics may be upset by new constraints, (2) heuristics tend to
ignore structure, and (3) many relevant problems are provably inapproximable.
Problem reductions often lead to highly symmetric SAT instances, and
symmetries are known to slow down SAT solvers. In this work, we compare several
avenues for symmetry breaking, in particular when certain kinds of symmetry are
present in all generated instances. Our focus on reducing CSPs to SAT allows us
to leverage recent dramatic improvement in SAT solvers and automatically
benefit from future progress. We can use a variety of black-box SAT solvers
without modifying their source code because our symmetry-breaking techniques
are static, i.e., we detect symmetries and add symmetry breaking predicates
(SBPs) during pre-processing.
An important result of our work is that among the types of
instance-independent SBPs we studied and their combinations, the simplest and
least complete constructions are the most effective. Our experiments also
clearly indicate that instance-independent symmetries should mostly be
processed together with instance-specific symmetries rather than at the
specification level, contrary to what has been suggested in the literature
Working Notes from the 1992 AAAI Spring Symposium on Practical Approaches to Scheduling and Planning
The symposium presented issues involved in the development of scheduling systems that can deal with resource and time limitations. To qualify, a system must be implemented and tested to some degree on non-trivial problems (ideally, on real-world problems). However, a system need not be fully deployed to qualify. Systems that schedule actions in terms of metric time constraints typically represent and reason about an external numeric clock or calendar and can be contrasted with those systems that represent time purely symbolically. The following topics are discussed: integrating planning and scheduling; integrating symbolic goals and numerical utilities; managing uncertainty; incremental rescheduling; managing limited computation time; anytime scheduling and planning algorithms, systems; dependency analysis and schedule reuse; management of schedule and plan execution; and incorporation of discrete event techniques
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