29,814 research outputs found
Sequential Recommendation with Self-Attentive Multi-Adversarial Network
Recently, deep learning has made significant progress in the task of
sequential recommendation. Existing neural sequential recommenders typically
adopt a generative way trained with Maximum Likelihood Estimation (MLE). When
context information (called factor) is involved, it is difficult to analyze
when and how each individual factor would affect the final recommendation
performance. For this purpose, we take a new perspective and introduce
adversarial learning to sequential recommendation. In this paper, we present a
Multi-Factor Generative Adversarial Network (MFGAN) for explicitly modeling the
effect of context information on sequential recommendation. Specifically, our
proposed MFGAN has two kinds of modules: a Transformer-based generator taking
user behavior sequences as input to recommend the possible next items, and
multiple factor-specific discriminators to evaluate the generated sub-sequence
from the perspectives of different factors. To learn the parameters, we adopt
the classic policy gradient method, and utilize the reward signal of
discriminators for guiding the learning of the generator. Our framework is
flexible to incorporate multiple kinds of factor information, and is able to
trace how each factor contributes to the recommendation decision over time.
Extensive experiments conducted on three real-world datasets demonstrate the
superiority of our proposed model over the state-of-the-art methods, in terms
of effectiveness and interpretability
Deep Learning based Recommender System: A Survey and New Perspectives
With the ever-growing volume of online information, recommender systems have
been an effective strategy to overcome such information overload. The utility
of recommender systems cannot be overstated, given its widespread adoption in
many web applications, along with its potential impact to ameliorate many
problems related to over-choice. In recent years, deep learning has garnered
considerable interest in many research fields such as computer vision and
natural language processing, owing not only to stellar performance but also the
attractive property of learning feature representations from scratch. The
influence of deep learning is also pervasive, recently demonstrating its
effectiveness when applied to information retrieval and recommender systems
research. Evidently, the field of deep learning in recommender system is
flourishing. This article aims to provide a comprehensive review of recent
research efforts on deep learning based recommender systems. More concretely,
we provide and devise a taxonomy of deep learning based recommendation models,
along with providing a comprehensive summary of the state-of-the-art. Finally,
we expand on current trends and provide new perspectives pertaining to this new
exciting development of the field.Comment: The paper has been accepted by ACM Computing Surveys.
https://doi.acm.org/10.1145/328502
Semantic analysis of field sports video using a petri-net of audio-visual concepts
The most common approach to automatic summarisation and highlight detection in sports video is to train an automatic classifier to detect semantic highlights based on occurrences of low-level features such as action replays, excited commentators or changes in a scoreboard. We propose an alternative approach based on the detection of perception concepts (PCs) and the construction of Petri-Nets which can be used for both semantic description and event detection within sports videos. Low-level algorithms for the detection of perception concepts using visual, aural and motion characteristics are proposed, and a series of Petri-Nets composed of perception concepts is formally defined to describe video content. We call this a Perception Concept Network-Petri Net (PCN-PN) model. Using PCN-PNs, personalized high-level semantic descriptions of video highlights can be facilitated and queries on high-level semantics can be achieved. A particular strength of this framework is that we can easily build semantic detectors based on PCN-PNs to search within sports videos and locate interesting events. Experimental results based on recorded sports
video data across three types of sports games (soccer, basketball and rugby), and each from multiple broadcasters, are used to illustrate the potential of this framework
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Learning design approaches for personalised and non-personalised e-learling systems
Recognizing the powerful role that technology plays in the lives of people, researchers are increasingly focusing on the most effective uses of technology to support learning and teaching. Technology enhanced learning (TEL) has the potential to support and transform students’ learning and allows them to choose when, where and how to learn. This paper describes two different approaches for the design of personalised and non-personalised online learning
environments, which have been developed to investigate whether personalised e-learning is more efficient than non-personalised e-learning, and discuss some of the student’s experiences and assessment test results based on experiments conducted so far
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