49,826 research outputs found
Granular approach to adaptivity in problem-based learning
Constructivist approach to learning has been around for quite some time. The constructivist theory has resulted in the development of a wide variety of learning environments, however the problem-based learning (PBL) environment is one of the most ideal and most popular area that implements the constructivism theory. PBL is an attractive approach to foster learner's critical problem solving and self-directed learning skills. However, it is difficult to implement effective PBL environments. A majority of existing PBL environments suffers from the fact that the students easily get inundated by the fine granularity of the problems and loose focus of overall aims of the learning process. This project has introduced student adaptivity technology into PBL environments to improve the effectiveness and efficiency of the learning process. To demonstrate the idea of PBL with student adaptivity, a web-based prototype is implemented in Process Costing, within the field of Accounting. Based on the architecture of the web-based intelligent educational systems, the problem base module is introduced. The basic architecture of the system is a typical three-tier, client-server structure. The client tier has the presentation interfaces that are implemented as HTML frames and run in a web browser. The application programs for performing adaptation, which were developed using PHP, reside in the middle layer, and communicate directly with the backend database: problem base, knowledge base that is the third tier. The web server as the communication channel also resides in the middle tier. With the system, students work on the real world costing calculation problems, and the system evaluates students' performance results on the problems to provide adaptation to the students. In summary, this project has successfully introduced the student adaptivity into the PBL environment. The strategies used in this thesis can be applied into the pure PBL educational systems to improve their adaptation capability
BlogForever D2.6: Data Extraction Methodology
This report outlines an inquiry into the area of web data extraction, conducted within the context of blog preservation. The report reviews theoretical advances and practical developments for implementing data extraction. The inquiry is extended through an experiment that demonstrates the effectiveness and feasibility of implementing some of the suggested approaches. More specifically, the report discusses an approach based on unsupervised machine learning that employs the RSS feeds and HTML representations of blogs. It outlines the possibilities of extracting semantics available in blogs and demonstrates the benefits of exploiting available standards such as microformats and microdata. The report proceeds to propose a methodology for extracting and processing blog data to further inform the design and development of the BlogForever platform
A Phone Learning Model for Enhancing Productivity of Visually Impaired Civil Servants
Phone-based learning in civil service is the use of voice technologies to deliver learning and capacity building training services to
government employees. The Internet revolution and advancement in Information and Communications Technology (ICT) have given rise
to online and remote staff training for the purpose of enhancing workers productivity. The need for civil servants in Nigeria to develop
capacity that will enhance knowledge is a key requirement to having competitive advantage in the work place. Existing online learning
platforms (such as web-based learning, mobile learning, etc) did not consider the plight of the visually impaired. These platforms provide
graphical interfaces that require sight to access. The visually impaired civil servants require auditory access to functionalities that exist in
learning management system on the Internet. Thus a gap exist between the able-bodied and visually impaired civil servants on
accessibility to e-learning platform. The objective of this paper is to provide a personalized telephone learning model and a prototype
application that will enhance the productivity of the visually impaired workers in Government establishments in Nigeria. The model was
designed using Unified Modeling Language (UML) diagram. The prototype application was implemented and evaluated. With the
proposed model and application, the visually and mobility impaired worker are able to participate in routine staff training and
consequently enhances their productivity just like their able-bodied counterparts. The prototype application also serves as an alternative
training platform for the able-bodied workers. Future research direction for this study will include biometric authentication of learners
accessing the applicatio
A Phone Learning Model for Enhancing Productivity of Visually Impaired Civil Servants
Phone-based learning in civil service is the use of voice technologies to deliver learning and capacity building training services to
government employees. The Internet revolution and advancement in Information and Communications Technology (ICT) have given rise
to online and remote staff training for the purpose of enhancing workers productivity. The need for civil servants in Nigeria to develop
capacity that will enhance knowledge is a key requirement to having competitive advantage in the work place. Existing online learning
platforms (such as web-based learning, mobile learning, etc) did not consider the plight of the visually impaired. These platforms provide
graphical interfaces that require sight to access. The visually impaired civil servants require auditory access to functionalities that exist in
learning management system on the Internet. Thus a gap exist between the able-bodied and visually impaired civil servants on
accessibility to e-learning platform. The objective of this paper is to provide a personalized telephone learning model and a prototype
application that will enhance the productivity of the visually impaired workers in Government establishments in Nigeria. The model was
designed using Unified Modeling Language (UML) diagram. The prototype application was implemented and evaluated. With the
proposed model and application, the visually and mobility impaired worker are able to participate in routine staff training and
consequently enhances their productivity just like their able-bodied counterparts. The prototype application also serves as an alternative
training platform for the able-bodied workers. Future research direction for this study will include biometric authentication of learners
accessing the applicatio
BEAT: An Open-Source Web-Based Open-Science Platform
With the increased interest in computational sciences, machine learning (ML),
pattern recognition (PR) and big data, governmental agencies, academia and
manufacturers are overwhelmed by the constant influx of new algorithms and
techniques promising improved performance, generalization and robustness.
Sadly, result reproducibility is often an overlooked feature accompanying
original research publications, competitions and benchmark evaluations. The
main reasons behind such a gap arise from natural complications in research and
development in this area: the distribution of data may be a sensitive issue;
software frameworks are difficult to install and maintain; Test protocols may
involve a potentially large set of intricate steps which are difficult to
handle. Given the raising complexity of research challenges and the constant
increase in data volume, the conditions for achieving reproducible research in
the domain are also increasingly difficult to meet.
To bridge this gap, we built an open platform for research in computational
sciences related to pattern recognition and machine learning, to help on the
development, reproducibility and certification of results obtained in the
field. By making use of such a system, academic, governmental or industrial
organizations enable users to easily and socially develop processing
toolchains, re-use data, algorithms, workflows and compare results from
distinct algorithms and/or parameterizations with minimal effort. This article
presents such a platform and discusses some of its key features, uses and
limitations. We overview a currently operational prototype and provide design
insights.Comment: References to papers published on the platform incorporate
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