7,805 research outputs found
Profit-aware Team Grouping in Social Networks: A Generalized Cover Decomposition Approach
In this paper, we investigate the profit-aware team grouping problem in
social networks. We consider a setting in which people possess different skills
and compatibility among these individuals is captured by a social network.
Here, we assume a collection of tasks, where each task requires a specific set
of skills, and yields a different profit upon completion. Active and qualified
individuals may collaborate with each other in the form of \emph{teams} to
accomplish a set of tasks. Our goal is to find a grouping method that maximizes
the total profit of the tasks that these teams can complete. Any feasible
grouping must satisfy the following three conditions: (i) each team possesses
all skills required by the task, (ii) individuals within the same team are
social compatible, and (iii) each individual is not overloaded. We refer to
this as the \textsc{TeamGrouping} problem. Our work presents a detailed
analysis of the computational complexity of the problem, and propose a LP-based
approximation algorithm to tackle it and its variants. Although we focus on
team grouping in this paper, our results apply to a broad range of optimization
problems that can be formulated as a cover decomposition problem
Energy Efficient Scheduling via Partial Shutdown
Motivated by issues of saving energy in data centers we define a collection
of new problems referred to as "machine activation" problems. The central
framework we introduce considers a collection of machines (unrelated or
related) with each machine having an {\em activation cost} of . There
is also a collection of jobs that need to be performed, and is
the processing time of job on machine . We assume that there is an
activation cost budget of -- we would like to {\em select} a subset of
the machines to activate with total cost and {\em find} a schedule
for the jobs on the machines in minimizing the makespan (or any other
metric).
For the general unrelated machine activation problem, our main results are
that if there is a schedule with makespan and activation cost then we
can obtain a schedule with makespan \makespanconstant T and activation cost
\costconstant A, for any . We also consider assignment costs for
jobs as in the generalized assignment problem, and using our framework, provide
algorithms that minimize the machine activation and the assignment cost
simultaneously. In addition, we present a greedy algorithm which only works for
the basic version and yields a makespan of and an activation cost .
For the uniformly related parallel machine scheduling problem, we develop a
polynomial time approximation scheme that outputs a schedule with the property
that the activation cost of the subset of machines is at most and the
makespan is at most for any
Algorithms for Constructing Overlay Networks For Live Streaming
We present a polynomial time approximation algorithm for constructing an
overlay multicast network for streaming live media events over the Internet.
The class of overlay networks constructed by our algorithm include networks
used by Akamai Technologies to deliver live media events to a global audience
with high fidelity. We construct networks consisting of three stages of nodes.
The nodes in the first stage are the entry points that act as sources for the
live streams. Each source forwards each of its streams to one or more nodes in
the second stage that are called reflectors. A reflector can split an incoming
stream into multiple identical outgoing streams, which are then sent on to
nodes in the third and final stage that act as sinks and are located in edge
networks near end-users. As the packets in a stream travel from one stage to
the next, some of them may be lost. A sink combines the packets from multiple
instances of the same stream (by reordering packets and discarding duplicates)
to form a single instance of the stream with minimal loss. Our primary
contribution is an algorithm that constructs an overlay network that provably
satisfies capacity and reliability constraints to within a constant factor of
optimal, and minimizes cost to within a logarithmic factor of optimal. Further
in the common case where only the transmission costs are minimized, we show
that our algorithm produces a solution that has cost within a factor of 2 of
optimal. We also implement our algorithm and evaluate it on realistic traces
derived from Akamai's live streaming network. Our empirical results show that
our algorithm can be used to efficiently construct large-scale overlay networks
in practice with near-optimal cost
Non-Uniform Robust Network Design in Planar Graphs
Robust optimization is concerned with constructing solutions that remain
feasible also when a limited number of resources is removed from the solution.
Most studies of robust combinatorial optimization to date made the assumption
that every resource is equally vulnerable, and that the set of scenarios is
implicitly given by a single budget constraint. This paper studies a robustness
model of a different kind. We focus on \textbf{bulk-robustness}, a model
recently introduced~\cite{bulk} for addressing the need to model non-uniform
failure patterns in systems.
We significantly extend the techniques used in~\cite{bulk} to design
approximation algorithm for bulk-robust network design problems in planar
graphs. Our techniques use an augmentation framework, combined with linear
programming (LP) rounding that depends on a planar embedding of the input
graph. A connection to cut covering problems and the dominating set problem in
circle graphs is established. Our methods use few of the specifics of
bulk-robust optimization, hence it is conceivable that they can be adapted to
solve other robust network design problems.Comment: 17 pages, 2 figure
Centrality of Trees for Capacitated k-Center
There is a large discrepancy in our understanding of uncapacitated and
capacitated versions of network location problems. This is perhaps best
illustrated by the classical k-center problem: there is a simple tight
2-approximation algorithm for the uncapacitated version whereas the first
constant factor approximation algorithm for the general version with capacities
was only recently obtained by using an intricate rounding algorithm that
achieves an approximation guarantee in the hundreds.
Our paper aims to bridge this discrepancy. For the capacitated k-center
problem, we give a simple algorithm with a clean analysis that allows us to
prove an approximation guarantee of 9. It uses the standard LP relaxation and
comes close to settling the integrality gap (after necessary preprocessing),
which is narrowed down to either 7, 8 or 9. The algorithm proceeds by first
reducing to special tree instances, and then solves such instances optimally.
Our concept of tree instances is quite versatile, and applies to natural
variants of the capacitated k-center problem for which we also obtain improved
algorithms. Finally, we give evidence to show that more powerful preprocessing
could lead to better algorithms, by giving an approximation algorithm that
beats the integrality gap for instances where all non-zero capacities are
uniform.Comment: 21 pages, 2 figure
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