485,855 research outputs found

    GAMENet: Graph Augmented MEmory Networks for Recommending Medication Combination

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    Recent progress in deep learning is revolutionizing the healthcare domain including providing solutions to medication recommendations, especially recommending medication combination for patients with complex health conditions. Existing approaches either do not customize based on patient health history, or ignore existing knowledge on drug-drug interactions (DDI) that might lead to adverse outcomes. To fill this gap, we propose the Graph Augmented Memory Networks (GAMENet), which integrates the drug-drug interactions knowledge graph by a memory module implemented as a graph convolutional networks, and models longitudinal patient records as the query. It is trained end-to-end to provide safe and personalized recommendation of medication combination. We demonstrate the effectiveness and safety of GAMENet by comparing with several state-of-the-art methods on real EHR data. GAMENet outperformed all baselines in all effectiveness measures, and also achieved 3.60% DDI rate reduction from existing EHR data.Comment: AAAI 2019; change the template and fix some typo

    Deep Virtual Networks for Memory Efficient Inference of Multiple Tasks

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    Deep networks consume a large amount of memory by their nature. A natural question arises can we reduce that memory requirement whilst maintaining performance. In particular, in this work we address the problem of memory efficient learning for multiple tasks. To this end, we propose a novel network architecture producing multiple networks of different configurations, termed deep virtual networks (DVNs), for different tasks. Each DVN is specialized for a single task and structured hierarchically. The hierarchical structure, which contains multiple levels of hierarchy corresponding to different numbers of parameters, enables multiple inference for different memory budgets. The building block of a deep virtual network is based on a disjoint collection of parameters of a network, which we call a unit. The lowest level of hierarchy in a deep virtual network is a unit, and higher levels of hierarchy contain lower levels' units and other additional units. Given a budget on the number of parameters, a different level of a deep virtual network can be chosen to perform the task. A unit can be shared by different DVNs, allowing multiple DVNs in a single network. In addition, shared units provide assistance to the target task with additional knowledge learned from another tasks. This cooperative configuration of DVNs makes it possible to handle different tasks in a memory-aware manner. Our experiments show that the proposed method outperforms existing approaches for multiple tasks. Notably, ours is more efficient than others as it allows memory-aware inference for all tasks.Comment: CVPR 201

    End-to-End Audiovisual Fusion with LSTMs

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    Several end-to-end deep learning approaches have been recently presented which simultaneously extract visual features from the input images and perform visual speech classification. However, research on jointly extracting audio and visual features and performing classification is very limited. In this work, we present an end-to-end audiovisual model based on Bidirectional Long Short-Term Memory (BLSTM) networks. To the best of our knowledge, this is the first audiovisual fusion model which simultaneously learns to extract features directly from the pixels and spectrograms and perform classification of speech and nonlinguistic vocalisations. The model consists of multiple identical streams, one for each modality, which extract features directly from mouth regions and spectrograms. The temporal dynamics in each stream/modality are modeled by a BLSTM and the fusion of multiple streams/modalities takes place via another BLSTM. An absolute improvement of 1.9% in the mean F1 of 4 nonlingusitic vocalisations over audio-only classification is reported on the AVIC database. At the same time, the proposed end-to-end audiovisual fusion system improves the state-of-the-art performance on the AVIC database leading to a 9.7% absolute increase in the mean F1 measure. We also perform audiovisual speech recognition experiments on the OuluVS2 database using different views of the mouth, frontal to profile. The proposed audiovisual system significantly outperforms the audio-only model for all views when the acoustic noise is high.Comment: Accepted to AVSP 2017. arXiv admin note: substantial text overlap with arXiv:1709.00443 and text overlap with arXiv:1701.0584

    Deep Sketch Hashing: Fast Free-hand Sketch-Based Image Retrieval

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    Free-hand sketch-based image retrieval (SBIR) is a specific cross-view retrieval task, in which queries are abstract and ambiguous sketches while the retrieval database is formed with natural images. Work in this area mainly focuses on extracting representative and shared features for sketches and natural images. However, these can neither cope well with the geometric distortion between sketches and images nor be feasible for large-scale SBIR due to the heavy continuous-valued distance computation. In this paper, we speed up SBIR by introducing a novel binary coding method, named \textbf{Deep Sketch Hashing} (DSH), where a semi-heterogeneous deep architecture is proposed and incorporated into an end-to-end binary coding framework. Specifically, three convolutional neural networks are utilized to encode free-hand sketches, natural images and, especially, the auxiliary sketch-tokens which are adopted as bridges to mitigate the sketch-image geometric distortion. The learned DSH codes can effectively capture the cross-view similarities as well as the intrinsic semantic correlations between different categories. To the best of our knowledge, DSH is the first hashing work specifically designed for category-level SBIR with an end-to-end deep architecture. The proposed DSH is comprehensively evaluated on two large-scale datasets of TU-Berlin Extension and Sketchy, and the experiments consistently show DSH's superior SBIR accuracies over several state-of-the-art methods, while achieving significantly reduced retrieval time and memory footprint.Comment: This paper will appear as a spotlight paper in CVPR201

    End-to-end visual speech recognition with LSTMS

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    Traditional visual speech recognition systems consist of two stages, feature extraction and classification. Recently, several deep learning approaches have been presented which automatically extract features from the mouth images and aim to replace the feature extraction stage. However, research on joint learning of features and classification is very limited. In this work, we present an end-to-end visual speech recognition system based on Long-Short Memory (LSTM) networks. To the best of our knowledge, this is the first model which simultaneously learns to extract features directly from the pixels and perform classification and also achieves state-of-the-art performance in visual speech classification. The model consists of two streams which extract features directly from the mouth and difference images, respectively. The temporal dynamics in each stream are modelled by an LSTM and the fusion of the two streams takes place via a Bidirectional LSTM (BLSTM). An absolute improvement of 9.7% over the base line is reported on the OuluVS2 database, and 1.5% on the CUAVE database when compared with other methods which use a similar visual front-end

    Ultrafast Video Attention Prediction with Coupled Knowledge Distillation

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    Large convolutional neural network models have recently demonstrated impressive performance on video attention prediction. Conventionally, these models are with intensive computation and large memory. To address these issues, we design an extremely light-weight network with ultrafast speed, named UVA-Net. The network is constructed based on depth-wise convolutions and takes low-resolution images as input. However, this straight-forward acceleration method will decrease performance dramatically. To this end, we propose a coupled knowledge distillation strategy to augment and train the network effectively. With this strategy, the model can further automatically discover and emphasize implicit useful cues contained in the data. Both spatial and temporal knowledge learned by the high-resolution complex teacher networks also can be distilled and transferred into the proposed low-resolution light-weight spatiotemporal network. Experimental results show that the performance of our model is comparable to ten state-of-the-art models in video attention prediction, while it costs only 0.68 MB memory footprint, runs about 10,106 FPS on GPU and 404 FPS on CPU, which is 206 times faster than previous models
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