3,426 research outputs found
Circling the Cross: Bridging Native America, Education, and Digital Media
Part of the Volume on Learning Race and Ethnicity: Youth and Digital MediaTo paraphrase a Native elder, any road will get you somewhere. The question for Native America is, where will the information highway take them? As Native Americans continue to face challenges from the legacy of colonialism, new media provide both an opportunity and crises in education. Standardized education policy such as No Child Left Behind and funding cuts in social services inadvertently impact Net access and Indian education, yet alternative programs and approaches exist. It is necessary that programs conceptualize new media learning strategies within a historical context by being sensitive to the political and cultural connotations of literacy and technology in Native American communities. By encouraging the use of new media as a tool for grassroots community media and locally relevant storytelling, this chapter asks educators to consider an alternative epistemology that incorporates non-Western approaches to ecology and knowledge
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Developing sustainable business models for institutions’ provision of open educational resources: Learning from OpenLearn users’ motivations and experiences
Universities across the globe have, for some time, been exploring the possibilities for achieving public benefit and generating business and visibility through releasing and sharing open educational resources (OER). Many have written about the need to develop sustainable and profitable business models around the production and release of OER. Downes (2006), for example, has questioned the financial sustainability of OER production at scale. Many of the proposed business models focus on OER’s value in generating revenue and detractors of OER have questioned whether they are in competition with formal education.
This paper reports on a study intended to broaden the conversation about OER business models to consider the motivations and experiences of OER users as the basis for making a better informed decision about whether OER and formal learning are competitive or complementary with each other. The study focused on OpenLearn - the Open University’s (OU) web-based platform for OER, which hosts hundreds of online courses and videos and is accessed by over 3,000,000 users a year. A large scale survey and follow-up interviews with OpenLearn users worldwide revealed that university provided OER can offer learners a bridge to formal education, allowing them to try out a subject before registering on a formal course and to build confidence in their abilities as learners. In addition, it was found that using OER during formal paid-for study can improve learners’ performance and self-reliance, leading to increased retention and satisfaction with the learning experience
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Open educational resources for all? Comparing user motivations and characteristics across The Open University’s iTunes U channel and OpenLearn platform.
With the rise in access to mobile multimedia devices, educational institutions have exploited the iTunes U platform as an additional channel to provide free educational resources with the aim of profile-raising and breaking down barriers to education. For those prepared to invest in content preparation, it is possible to produce interactive, portable material that can be made available globally. Commentators have questioned both the financial implications for platform-specific content production, and the availability of devices for learners to access it (Osborne, 2012).
The Open University (OU) makes its free educational resources available on iTunes U and via its web-based open educational resources (OER) platform, OpenLearn. The OU’s OER on iTunes U reached the 60 million download mark in 2013; its OpenLearn platform boasts 27 million unique visitors since 2006. This paper reports the results of a large-scale study of users of the OU’s iTunes U channel and OpenLearn platform. A survey of several thousand users revealed key differences in demographics between those accessing OER via the web and via iTunes U. In addition, the data allowed comparison between three groups: formal learners, informal learners and educators.
The study raises questions about whether university-provided OER meet the needs of users and makes recommendations for how content can be modified to suit their needs. As the publishing of OER becomes core to business, we reflect on reasons why understanding users’ motivations and demographics is vital, allowing for needs-led resource provision and content that is adapted to best achieve learner satisfaction, and to deliver institutions’ social mission
College-Level Foreign Language Instructor\u27s Perceptions on the Incorporation of Mobile Technology Devices and Their Learning Applications in Curricula: A Collective Case Study
The purpose of this case study was to understand the integration of mobile technology devices (MTDs) and their learning applications (apps) into foreign-language curricula by foreign-language instructors at two colleges in the Mid-Atlantic region of the U.S. The theory guiding this study was Bandura’s self-efficacy theory, which examined how self-efficacy affects college-level foreign language instructors’ integration of MTDs and their learning apps into foreign language curricula. In this project qualitative case study design was used to explore and investigate the issue of having limited technology knowledge and skills to integrate MTDs and their learning apps into foreign language classes. A critical question that this study attempted to answer was how mobile educational technology training improved the way college-level foreign-language teachers delivered effective foreign-language curricula in the classroom. The study took place in two colleges in the Mid-Atlantic region of the U.S. A total of 10 college-level foreign-language instructors from these two colleges were the study participants. Additionally, the research instruments used throughout the study include journal prompts, foreign-language class syllabi, structured interviews, and transcripts from the interviews. Lastly, the researcher applied hand coding to complete an inductive and deductive coding process, including transcribing, categorizing, and analyzing the data collected from the participants. Five themes and fifteen sub-themes emerged from the study, underscoring the positive views of foreign language instructors on integrating MTDs and their learning apps. Yet, obstacles such as lack of training and connectivity issues challenge their full potential to enhance students\u27 self-efficacy in reading, speaking, and listening
Infobesity: How Does Information Overload From Digital Technologies Affect Our Relationship With Jesus
My research project is based on the NPO of how information overload from digital technologies affects our relationship with Jesus, according to Mark 12:30-31, and how followers of Jesus can redeem digital spaces. My key insights of the research led me to the conclusion digital information overload is based on the lack of moderation and regulation of digital technologies as followers of Jesus. Furthermore, my research led me to the effects of information overload to five categories Jesus speaks of in Mark 12:30-31 of our hearts (emotions), soul (identity), mind (cognitive reasoning), strength (physical), and relationships (social skills) according to the level of digital consumption per day. I call this phenomenon Infobesity. In response, this led me to design a spiritual faith-based self-assessment resource for followers of Jesus called the Infobesity Assessment. The Infobesity Assessment is designed to empower digital users to understand their digital practices, increase their digital awareness, and how to redeem digital spaces as followers of Jesus. The design of the assessment has specialized assessments for students, parents, pastors, and the general public. As the former Next Generation Director for the Pentecostal Assemblies of Canada, I was able to use an action-based research approach with the Infobesity Assessment to access various feedback loops across the nation. This led to further data and study of digital technologies and redemptive practices. In addition, the research has allowed me to confirm a book contract to resource the broader Christian community living in a digital world
An Analysis of Technology Integration Within a Play-Based Learning Environment at the Preschool Level
The purpose of this study was to research this question, “Is technology use appropriate for preschool instruction within a play-based pedagogy and philosophy of education?” The definition of the play-based preschool learning environment is provided, the technology debate outlined, along with a qualitative research study, illustrating the opinions and beliefs regarding technology use of teachers within a play- based learning environment. This study relates research findings to the literature review and suggests that technology use within a play-based learning environment is possible when technology is used appropriately and with balance, to enhance and extend the curriculum. A balanced approach to technology use requires active and intentional use alongside careful planning on the part of the teacher. The methods, instrumentation, and procedures used are described. The results provide a complete summary of the views and opinions of the population studied and suggestions for effective implementation. The analysis section of the research presented provides summaries of the sample population used and provides perspective on technology use within a Christian worldview and from a biblical standpoint
Utilization of Virtual Reality for General Education Purposes
The use of Virtual Reality (VR) in a variety of professional, military, governmental, and educational fields has continued to expand over the past several decades, and the recent Covid-19 pandemic has brought attention to this field. This study surveys 154 college students over 23 questions that include various demographics that can be used to look for discriminators, multiple-choice VR-related questions, as well as a few free-form questions about use of VR in learning environments. The students’ experience with, interest in, and thoughts on how to best use VR vary considerably. The Covid-19 pandemic is found to have limited impact thus far in terms of VR use, but the interest in using VR in schools since then has generally increased quite a bit. Commitment to invest in VR were it to be expanded and provide continual feedback varies quite a bit as well but is strong. A statistical 2 analysis shows that, at a high confidence level, males generally are more experienced with VR in general, have a greater interest in seeing VR implemented further, and are more committed to radical changes in educational methodology than females are. In addition, it is found that Hispanics/Latinos, Black / African Americans, Pacific Islanders, and those of mixed race are more inclined to provide continual feedback as regards the implementation of VR in the school curriculum than (non-Hispanic) White and Asian people are
Screencast as a technology enhanced teaching tool at an open distance learning university in South Africa
The incorporation of information and communications technology into every sphere of life can neither be denied nor remain unnoticed. Be it for education, government, corporate or social purposes, information and communications technology usage has become a norm in the twenty-first century. In academia, which is the focus of this study, the University of South Africa offers screencasts as a technology-enhanced teaching tool in the College of Accounting Sciences. These screencasts form part of an e-learning initiative to improve the success rate among their students in the Certificate in the Theory of Accounting programme.
This phenomenological, qualitative research study employs a case study as a research design tool, employing the community of inquiry framework. Ten lecturer-participants were interviewed in this study. The aim was to determine how screencasts can be used as a technology-enhanced teaching tool at an open distance-learning university in South Africa. Accordingly, this study used semi-structured interviews and document analysis to collect the data. The research data were studied, analysed, explored and validated. The study’s findings proved the validity and the practicability of this research. The findings indicate that screencasting at the university is in its beginning phase and that lecturers make use of the learning management system (myUnisa) to upload screencasts. Although making the screencasts is time consuming, lecturers report on the positive feedback received from students concerning the screencasts, but there is no way to track how many students use them. It is important to note that the lecturers experience challenges, as the MyUnisa system is often ineffective. Furthermore, some lecturers are techno-phobes, resulting in those that are technologically informed being overloaded. This study recommends the use of other effective software, screencast training, proper investment in information and communications technology infrastructure and affordable data access for students to stakeholders such as UNISA.Curriculum and Instructional StudiesM. Ed. (Curriculum Studies
New Updates in E-Learning
This book presents state-of-the-art educational technologies and teaching methodologies and discusses future educational philosophies in support of the global academic society. New Updates in E-Learning is a collection of chapters addressing important issues related to effective utilization of the Internet and Cloud Computing, virtual robotics, and real-life application of hybrid educational environments to enhance student learning regardless of geographical location or other constraints. Over ten chapters, the book discusses the current and future evolution of educational technologies and methodologies and the best academic practices in support of providing high-quality education at all academic levels
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