215,216 research outputs found

    Handwritten Signature Verification using Deep Learning

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    Every person has his/her own unique signature that is used mainly for the purposes of personal identification and verification of important documents or legal transactions. There are two kinds of signature verification: static and dynamic. Static(off-line) verification is the process of verifying an electronic or document signature after it has been made, while dynamic(on-line) verification takes place as a person creates his/her signature on a digital tablet or a similar device. Offline signature verification is not efficient and slow for a large number of documents. To overcome the drawbacks of offline signature verification, we have seen a growth in online biometric personal verification such as fingerprints, eye scan etc. In this paper we created CNN model using python for offline signature and after training and validating, the accuracy of testing was 99.70%

    A New Digital Watermarking Algorithm Using Combination of Least Significant Bit (LSB) and Inverse Bit

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    In this paper, we introduce a new digital watermarking algorithm using least significant bit (LSB). LSB is used because of its little effect on the image. This new algorithm is using LSB by inversing the binary values of the watermark text and shifting the watermark according to the odd or even number of pixel coordinates of image before embedding the watermark. The proposed algorithm is flexible depending on the length of the watermark text. If the length of the watermark text is more than ((MxN)/8)-2 the proposed algorithm will also embed the extra of the watermark text in the second LSB. We compare our proposed algorithm with the 1-LSB algorithm and Lee's algorithm using Peak signal-to-noise ratio (PSNR). This new algorithm improved its quality of the watermarked image. We also attack the watermarked image by using cropping and adding noise and we got good results as well.Comment: 8 pages, 6 figures and 4 tables; Journal of Computing, Volume 3, Issue 4, April 2011, ISSN 2151-961

    A comparative study on face recognition techniques and neural network

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    In modern times, face recognition has become one of the key aspects of computer vision. There are at least two reasons for this trend; the first is the commercial and law enforcement applications, and the second is the availability of feasible technologies after years of research. Due to the very nature of the problem, computer scientists, neuro-scientists and psychologists all share a keen interest in this field. In plain words, it is a computer application for automatically identifying a person from a still image or video frame. One of the ways to accomplish this is by comparing selected features from the image and a facial database. There are hundreds if not thousand factors associated with this. In this paper some of the most common techniques available including applications of neural network in facial recognition are studied and compared with respect to their performance.Comment: 8 page

    A survey of exemplar-based texture synthesis

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    Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch re-arrangement methods. In the first class, a texture is characterized by a statistical signature; then, a random sampling conditioned to this signature produces genuinely different texture images. The second class boils down to a clever "copy-paste" procedure, which stitches together large regions of the sample. Hybrid methods try to combine ideas from both approaches to avoid their hurdles. The recent approaches using convolutional neural networks fit to this classification, some being statistical and others performing patch re-arrangement in the feature space. They produce impressive synthesis on various kinds of textures. Nevertheless, we found that most real textures are organized at multiple scales, with global structures revealed at coarse scales and highly varying details at finer ones. Thus, when confronted with large natural images of textures the results of state-of-the-art methods degrade rapidly, and the problem of modeling them remains wide open.Comment: v2: Added comments and typos fixes. New section added to describe FRAME. New method presented: CNNMR
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