715 research outputs found

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    Mobile cloud computing and network function virtualization for 5g systems

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    The recent growth of the number of smart mobile devices and the emergence of complex multimedia mobile applications have brought new challenges to the design of wireless mobile networks. The envisioned Fifth-Generation (5G) systems are equipped with different technical solutions that can accommodate the increasing demands for high date rate, latency-limited, energy-efficient and reliable mobile communication networks. Mobile Cloud Computing (MCC) is a key technology in 5G systems that enables the offloading of computationally heavy applications, such as for augmented or virtual reality, object recognition, or gaming from mobile devices to cloudlet or cloud servers, which are connected to wireless access points, either directly or through finite-capacity backhaul links. Given the battery-limited nature of mobile devices, mobile cloud computing is deemed to be an important enabler for the provision of such advanced applications. However, computational tasks offloading, and due to the variability of the communication network through which the cloud or cloudlet is accessed, may incur unpredictable energy expenditure or intolerable delay for the communications between mobile devices and the cloud or cloudlet servers. Therefore, the design of a mobile cloud computing system is investigated by jointly optimizing the allocation of radio, computational resources and backhaul resources in both uplink and downlink directions. Moreover, the users selected for cloud offloading need to have an energy consumption that is smaller than the amount required for local computing, which is achieved by means of user scheduling. Motivated by the application-centric drift of 5G systems and the advances in smart devices manufacturing technologies, new brand of mobile applications are developed that are immersive, ubiquitous and highly-collaborative in nature. For example, Augmented Reality (AR) mobile applications have inherent collaborative properties in terms of data collection in the uplink, computing at the cloud, and data delivery in the downlink. Therefore, the optimization of the shared computing and communication resources in MCC not only benefit from the joint allocation of both resources, but also can be more efficiently enhanced by sharing the offloaded data and computations among multiple users. As a result, a resource allocation approach whereby transmitted, received and processed data are shared partially among the users leads to more efficient utilization of the communication and computational resources. As a suggested architecture in 5G systems, MCC decouples the computing functionality from the platform location through the use of software virtualization to allow flexible provisioning of the provided services. Another virtualization-based technology in 5G systems is Network Function Virtualization (NFV) which prescribes the instantiation of network functions on general-purpose network devices, such as servers and switches. While yielding a more flexible and cost-effective network architecture, NFV is potentially limited by the fact that commercial off-the-shelf hardware is less reliable than the dedicated network elements used in conventional cellular deployments. The typical solution for this problem is to duplicate network functions across geographically distributed hardware in order to ensure diversity. For that reason, the development of fault-tolerant virtualization strategies for MCC and NFV is necessary to ensure reliability of the provided services
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