2,378 research outputs found
Minimum Distortion Variance Concatenated Block Codes for Embedded Source Transmission
Some state-of-art multimedia source encoders produce embedded source bit
streams that upon the reliable reception of only a fraction of the total bit
stream, the decoder is able reconstruct the source up to a basic quality.
Reliable reception of later source bits gradually improve the reconstruction
quality. Examples include scalable extensions of H.264/AVC and progressive
image coders such as JPEG2000. To provide an efficient protection for embedded
source bit streams, a concatenated block coding scheme using a minimum mean
distortion criterion was considered in the past. Although, the original design
was shown to achieve better mean distortion characteristics than previous
studies, the proposed coding structure was leading to dramatic quality
fluctuations. In this paper, a modification of the original design is first
presented and then the second order statistics of the distortion is taken into
account in the optimization. More specifically, an extension scheme is proposed
using a minimum distortion variance optimization criterion. This robust system
design is tested for an image transmission scenario. Numerical results show
that the proposed extension achieves significantly lower variance than the
original design, while showing similar mean distortion performance using both
convolutional codes and low density parity check codes.Comment: 6 pages, 4 figures, In Proc. of International Conference on
Computing, Networking and Communications, ICNC 2014, Hawaii, US
Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures
Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs
Scalable video/image transmission using rate compatible PUM turbo codes
The robust delivery of video over emerging wireless networks poses many challenges due to the heterogeneity of access networks, the variations in streaming devices, and the expected variations in network conditions caused by interference and coexistence. The proposed approach exploits the joint optimization of a wavelet-based scalable video/image coding framework and a forward error correction method based on PUM turbo codes. The scheme minimizes the reconstructed image/video distortion at the decoder subject to a constraint on the overall transmission bitrate budget. The minimization is achieved by exploiting the rate optimization technique and the statistics of the transmission channel
Downlink Video Streaming for Users Non-Equidistant from Base Station
We consider multiuser video transmission for users that are non-equidistantly positioned from base station. We propose a greedy algorithm for video streaming in a wireless system with capacity achieving channel coding, that implements the cross-layer principle by partially separating the physical and the application layer. In such a system the parameters at the physical layer are dependent on the packet length and the conditions in the wireless channel and the parameters at the application layer are dependent on the reduction of the expected distortion assuming no packet errors in the system. We also address the fairness in the multiuser video system with non-equidistantly positioned users. Our fairness algorithm is based on modified opportunistic round robin scheduling. We evaluate the performance of the proposed algorithms by simulating the transmission of H.264/AVC video signals in a TDMA wireless system
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Robust Adaptive Intra Refresh for Multiview Video
Transmission error propagation in wireless multimedia communication systems has become a recurring
problem. This persistent problem has led to grave consequences on the visual quality of the decoded video.
It is against this backdrop that, we present an adaptive intra refresh (AIR) error-resilient coding tool to
mitigate the effect of transmission error propagation in 3D video communications. This work utilizes
periodic insertion of intra macroblocks in badly error-infected frames temporally as well as related frames
in the multi view video scheme. Our objective is to maximize the transmission efficiency while ensuring the
transmission robustness of the coded bitstream. The selection of periodic macroblocks is based on areas
with high motion above a pre-set threshold. The coding modes of the macroblocks are based on the
distortion expectation due to transmission errors. Extensive simulation results show significant
improvement in both objective and subjective video quality at different intra refresh rates
Advanced solutions for quality-oriented multimedia broadcasting
Multimedia content is increasingly being delivered via different types of networks to viewers in a variety of locations and contexts using a variety of devices. The ubiquitous nature of multimedia services comes at a cost, however. The successful delivery of multimedia services will require overcoming numerous technological challenges many of which have a direct effect on the quality of the multimedia experience. For example, due to dynamically changing requirements and networking conditions, the delivery of multimedia content has traditionally adopted a best effort approach. However, this approach has often led to the end-user perceived quality of multimedia-based services being negatively affected. Yet the quality of multimedia content is a vital issue for the continued acceptance and proliferation of these services. Indeed, end-users are becoming increasingly quality-aware in their expectations of multimedia experience and demand an ever-widening spectrum of rich multimedia-based services. As a consequence, there is a continuous and extensive research effort, by both industry and academia, to find solutions for improving the quality of multimedia content delivered to the users; as well, international standards bodies, such as the International Telecommunication Union (ITU), are renewing their effort on the standardization of multimedia technologies. There are very different directions in which research has attempted to find solutions in order to improve the quality of the rich media content delivered over various network types. It is in this context that this special issue on broadcast multimedia quality of the IEEE Transactions on Broadcasting illustrates some of these avenues and presents some of the most significant research results obtained by various teams of researchers from many countries. This special issue provides an example, albeit inevitably limited, of the richness and breath of the current research on multimedia broadcasting services. The research i- - ssues addressed in this special issue include, among others, factors that influence user perceived quality, encoding-related quality assessment and control, transmission and coverage-based solutions and objective quality measurements
Loss-resilient Coding of Texture and Depth for Free-viewpoint Video Conferencing
Free-viewpoint video conferencing allows a participant to observe the remote
3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint
image is commonly synthesized using two pairs of transmitted texture and depth
maps from two neighboring captured viewpoints via depth-image-based rendering
(DIBR). To maintain high quality of synthesized images, it is imperative to
contain the adverse effects of network packet losses that may arise during
texture and depth video transmission. Towards this end, we develop an
integrated approach that exploits the representation redundancy inherent in the
multiple streamed videos a voxel in the 3D scene visible to two captured views
is sampled and coded twice in the two views. In particular, at the receiver we
first develop an error concealment strategy that adaptively blends
corresponding pixels in the two captured views during DIBR, so that pixels from
the more reliable transmitted view are weighted more heavily. We then couple it
with a sender-side optimization of reference picture selection (RPS) during
real-time video coding, so that blocks containing samples of voxels that are
visible in both views are more error-resiliently coded in one view only, given
adaptive blending will erase errors in the other view. Further, synthesized
view distortion sensitivities to texture versus depth errors are analyzed, so
that relative importance of texture and depth code blocks can be computed for
system-wide RPS optimization. Experimental results show that the proposed
scheme can outperform the use of a traditional feedback channel by up to 0.82
dB on average at 8% packet loss rate, and by as much as 3 dB for particular
frames
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