2 research outputs found

    Light-Hierarchy: The Optimal Structure for Multicast Routing in WDM Mesh Networks

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    Based on the false assumption that multicast incapable (MI) nodes could not be traversed twice on the same wavelength, the light-tree structure was always thought to be optimal for multicast routing in sparse splitting Wavelength Division Multiplexing (WDM) networks. In fact, for establishing a multicast session, an MI node could be crosswise visited more than once to switch a light signal towards several destinations with only one wavelength through different input and output pairs. This is called Cross Pair Switching (CPS). Thus, a new multicast routing structure light-hierarchy is proposed for all-optical multicast routing, which permits the cycles introduced by the CPS capability of MI nodes. We proved that the optimal structure for minimizing the cost of multicast routing is a set of light-hierarchies rather than the light-trees in sparse splitting WDM networks. Integer linear programming (ILP) formulations are developed to search the optimal light-hierarchies. Numerical results verified that the light-hierarchy structure could save more cost than the light-tree structure

    Is light-tree structure optimal for multicast routing in sparse light splitting WDM networks

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    To minimize the number of wavelengths required by a multicast session in sparse light splitting Wavelength Division Multiplexing (WDM) networks, a light-hierarchy structure, which occupies the same wavelength on all links, is proposed to span as many destinations as possible. Different from a lighttree, a light-hierarchy accepts cycles, which are used to traverse crosswise a 4-degree (or above) multicast incapable (MI) node twice (or above) and switch two light signals on the same wavelengths to two destinations in the same multicast session. In this paper, firstly, a Graph Renewal and Distance Priority Light-tree algorithm (GRDP-LT) is introduced to improve the quality of light-trees built for a multicast request. Then, it is extended to compute light-hierarchies. Obtained numerical results demonstrate the GRDP-LT light-trees can achieve a much lower links stress, better wavelength channel cost, and smaller average end-to-end delay as well as diameter than the currently most efficient algorithm. Furthermore, compared to light-trees, the performance in terms of link stress and network throughput is greatly improved again by employing the light-hierarchy, while consuming the same amount of wavelength channel cost
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