243 research outputs found
Digitalization and Development
This book examines the diffusion of digitalization and Industry 4.0 technologies in Malaysia by focusing on the ecosystem critical for its expansion. The chapters examine the digital proliferation in major sectors of agriculture, manufacturing, e-commerce and services, as well as the intermediary organizations essential for the orderly performance of socioeconomic agents.
The book incisively reviews policy instruments critical for the effective and orderly development of the embedding organizations, and the regulatory framework needed to quicken the appropriation of socioeconomic synergies from digitalization and Industry 4.0 technologies. It highlights the importance of collaboration between government, academic and industry partners, as well as makes key recommendations on how to encourage adoption of IR4.0 technologies in the short- and long-term.
This book bridges the concepts and applications of digitalization and Industry 4.0 and will be a must-read for policy makers seeking to quicken the adoption of its technologies
The COVID-19 Pandemic and the Future of Working Spaces
This edited volume presents a compendium of emerging and innovative studies
on the proliferation of new working spaces (NeWSps), both formal and informal
(such as coworking spaces, maker spaces, fab labs, public libraries, and cofee
shops), and their role during and following the COVID-19 pandemic in urban
and regional development and planning.
This book presents an original, interdisciplinary approach to NeWSps
through three features: (i) situating the debate in the context of the COVID-19
pandemic, which has transformed NeWSp business models and the everyday
work life of their owners and users; (ii) repositioning and rethinking the debate
on NeWSps in the context of socioeconomics and planning and comparing
conditions between before and during the COVID-19 pandemic; and (iii)
providing new directions for urban and regional development and resilience to
the COVID-19 pandemic, considering new ways of working and living.
The 17 chapters are co-authored by both leading international scholars who
have studied the proliferation of NeWSps in the last decade and young, talented
researchers, resulting in a total of 55 co-authors from diferent disciplines (48 of
whom are currently involved in the COST Action CA18214 ‘The Geography
of New Working Spaces and Impact on the Periphery’ 2019–2023: www.newworking-
spaces.eu).
Selected comparative studies among several European countries (Western
and Eastern Europe) and from the US and Lebanon are presented. The book
contributes to the understanding of multi-disciplinary theoretical and practical
implications of NeWSps for our society, economy, and urban/regional planning
in conditions following the COVID-19 pandemic
Actor & Avatar: A Scientific and Artistic Catalog
What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? Actor & Avatar addresses these questions from artistic and scholarly angles. Contributions on the making of "technical others" and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific collaboration with extensive visual material
Our Mythical Education
Clearly, wherever myth forms part of an educational syllabus, value judgements have been made by those who chose the texts, with regard to content, approach, usage, emphases, purpose and many other elements. [...] the present volume examines the reception of such myth within formal education in the twentieth and twenty-first centuries […]. It focuses for the most part on school education, but with forays into post-high school where relevant, and includes a wide geographical and chronological range. With regard to the latter limitations, the general emphasis is on modern day, and the current situation, but as a result of individual historical circumstances in each example.
Lisa Maurice, Editor of the Volume
This is a task of paramount importance, as educational processes have a lasting influence on us – all the more so as we are exposed to them already in childhood, when the capacity for critical thinking is being formed by none other than school curricula shaped and developed in specific circumstances. This volume makes us aware of these complex processes, their implications, and the opportunities they create for the future of Classical Antiquity.
Katarzyna Marciniak, Editor of the Serie
Cognitive and Neurophysiological Models of Brain Asymmetry
Asymmetry is an inherent characteristic of brain organization in both humans and other vertebrate species, and is evident at the behavioral, neurophysiological, and structural levels. Brain asymmetry underlies the organization of several cognitive systems, such as emotion, communication, and spatial processing. Despite this ubiquity of asymmetries in the vertebrate brain, we are only beginning to understand the complex neuronal mechanisms underlying the interaction between hemispheric asymmetries and cognitive systems. Unfortunately, despite the vast number of empirical studies on brain asymmetries, theoretical models that aim to provide mechanistic explanations of hemispheric asymmetries are sparse in the field. Therefore, this Special Issue aims to highlight empirically based mechanistic models of brain asymmetry. Overall, six theoretical and four empirical articles were published in the Special Issue, covering a wide range of topics, from human handedness to auditory laterality in bats. Two key challenges for theoretical models of brain asymmetry are the integration of increasingly complex molecular data into testable models, and the creation of theoretical models that are robust and testable across different species
Canadian Television Today
What's on TV? Canadian Television Today explores the current challenges and issues facing the English-language television industry in Canada. Television in Canada has long been one of the principal conduits of national identity. But has it kept pace with the rapidly changing landscape of Canadian culture? After presenting an overview of the main issues and debates surrounding the Canadian small screen, Beaty and Sullivan offer their suggestions for the future of the medium. They argue that in today's globalized world, Canadian television should be a more fitting reflection of Canada's multicultural society, embracing a broader range of languages, cultures, and viewing strategies. Visualizing the potential reach of a revitalized industry, Beaty and Sullivan illustrate the promise and possibility of Canadian television that serves the cultural needs of all its citizens
Modes of Esports Engagement in Overwatch
This Open Access book provides a comprehensive review of the rapidly developing esport phenomenon by examining one of its contemporary flagship titles, Overwatch (Blizzard Entertainment 2016), through three central themes and from a rich variety of research methods and perspectives. As a game with more than 40 million individual players, an annual international World Cup, and a franchised professional league with teams from Canada, China, Europe, South Korea, and the US, Overwatch provides a multifaceted perspective to the cultural, social, and economic topics associated with the development of esports, which has begun to attract attention from both commercial and academic audiences. The book starts with an introduction chapter to Overwatch and esports engagement in general, co-authored by the editors. This is followed by 15 unique chapters from scholars within the field of game cultures and esports, representing ten different nationalities. The contributions construct thematic sections that divide the book into three parts: Players, Diverse Audiences? and Fan & Fiction Work. As such, the parts provide a wide-ranging overview of esport engagement, thus disclosing the phenomenon’s cross-cultural, transmedial, and interconnected relations that have not been probed earlier in a single anthology
Play Among Books
How does coding change the way we think about architecture? Miro Roman and his AI Alice_ch3n81 develop a playful scenario in which they propose coding as the new literacy of information. They convey knowledge in the form of a project model that links the fields of architecture and information through two interwoven narrative strands in an “infinite flow” of real books
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