7,781 research outputs found

    Joint QoS multicast routing and channel assignment in multiradio multichannel wireless mesh networks using intelligent computational methods

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    Copyright @ 2010 Elsevier B.V. All rights reserved.In this paper, the quality of service multicast routing and channel assignment (QoS-MRCA) problem is investigated. It is proved to be a NP-hard problem. Previous work separates the multicast tree construction from the channel assignment. Therefore they bear severe drawback, that is, channel assignment cannot work well with the determined multicast tree. In this paper, we integrate them together and solve it by intelligent computational methods. First, we develop a unified framework which consists of the problem formulation, the solution representation, the fitness function, and the channel assignment algorithm. Then, we propose three separate algorithms based on three representative intelligent computational methods (i.e., genetic algorithm, simulated annealing, and tabu search). These three algorithms aim to search minimum-interference multicast trees which also satisfy the end-to-end delay constraint and optimize the usage of the scarce radio network resource in wireless mesh networks. To achieve this goal, the optimization techniques based on state of the art genetic algorithm and the techniques to control the annealing process and the tabu search procedure are well developed separately. Simulation results show that the proposed three intelligent computational methods based multicast algorithms all achieve better performance in terms of both the total channel conflict and the tree cost than those comparative references.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1

    Jumps: Enhancing hop-count positioning in sensor networks using multiple coordinates

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    Positioning systems in self-organizing networks generally rely on measurements such as delay and received signal strength, which may be difficult to obtain and often require dedicated equipment. An alternative to such approaches is to use simple connectivity information, that is, the presence or absence of a link between any pair of nodes, and to extend it to hop-counts, in order to obtain an approximate coordinate system. Such an approximation is sufficient for a large number of applications, such as routing. In this paper, we propose Jumps, a positioning system for those self-organizing networks in which other types of (exact) positioning systems cannot be used or are deemed to be too costly. Jumps builds a multiple coordinate system based solely on nodes neighborhood knowledge. Jumps is interesting in the context of wireless sensor networks, as it neither requires additional embedded equipment nor relies on any nodes capabilities. While other approaches use only three hop-count measurements to infer the position of a node, Jumps uses an arbitrary number. We observe that an increase in the number of measurements leads to an improvement in the localization process, without requiring a high dense environment. We show through simulations that Jumps, when compared with existing approaches, reduces the number of nodes sharing the same coordinates, which paves the way for functions such as position-based routing

    Joint multicast routing and channel assignment in multiradio multichannel wireless mesh networks using tabu search

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    Copyright @ 2009 IEEE Computer SocietyThis paper proposes a tabu search (TS) based optimization approach to search a minimum-interference multicast tree which satisfies the end-to-end delay constraint and optimizes the usage of the scarce radio network resource in wireless mesh networks. The path-oriented encoding method is adopted and each candidate solution is represented by a tree data structure (i.e., a set of paths). Since we expect the multicast trees on which the minimum-interference channel assignment can be produced, a fitness function that returns the total channel conflict is devised. The techniques for controlling the tabu search procedure are well developed. A simple yet effective channel assignment algorithm is proposed to reduce the channel conflict. Simulation results show that the proposed TS multicast algorithm can produce the multicast trees which have better performance in terms of both the total channel conflict and the tree cost than that of a well known multicast algorithm in wireless mesh networks.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1

    Joint multicast routing and channel assignment in multiradio multichannel wireless mesh networks using simulated annealing

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    This is the post-print version of the article - Copyright @ 2008 Springer-VerlagThis paper proposes a simulated annealing (SA) algorithm based optimization approach to search a minimum-interference multicast tree which satisfies the end-to-end delay constraint and optimizes the usage of the scarce radio network resource in wireless mesh networks. In the proposed SA multicast algorithm, the path-oriented encoding method is adopted and each candidate solution is represented by a tree data structure (i.e., a set of paths). Since we anticipate the multicast trees on which the minimum-interference channel assignment can be produced, a fitness function that returns the total channel conflict is devised. The techniques for controlling the annealing process are well developed. A simple yet effective channel assignment algorithm is proposed to reduce the channel conflict. Simulation results show that the proposed SA based multicast algorithm can produce the multicast trees which have better performance in terms of both the total channel conflict and the tree cost than that of a well known multicast algorithm in wireless mesh networks.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1

    Wireless Broadcast with Network Coding in Mobile Ad-Hoc Networks: DRAGONCAST

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    Network coding is a recently proposed method for transmitting data, which has been shown to have potential to improve wireless network performance. We study network coding for one specific case of multicast, broadcasting, from one source to all nodes of the network. We use network coding as a loss tolerant, energy-efficient, method for broadcast. Our emphasis is on mobile networks. Our contribution is the proposal of DRAGONCAST, a protocol to perform network coding in such a dynamically evolving environment. It is based on three building blocks: a method to permit real-time decoding of network coding, a method to adjust the network coding transmission rates, and a method for ensuring the termination of the broadcast. The performance and behavior of the method are explored experimentally by simulations; they illustrate the excellent performance of the protocol
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