21,904 research outputs found

    BeSpaceD: Towards a Tool Framework and Methodology for the Specification and Verification of Spatial Behavior of Distributed Software Component Systems

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    In this report, we present work towards a framework for modeling and checking behavior of spatially distributed component systems. Design goals of our framework are the ability to model spatial behavior in a component oriented, simple and intuitive way, the possibility to automatically analyse and verify systems and integration possibilities with other modeling and verification tools. We present examples and the verification steps necessary to prove properties such as range coverage or the absence of collisions between components and technical details

    Your Proof Fails? Testing Helps to Find the Reason

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    Applying deductive verification to formally prove that a program respects its formal specification is a very complex and time-consuming task due in particular to the lack of feedback in case of proof failures. Along with a non-compliance between the code and its specification (due to an error in at least one of them), possible reasons of a proof failure include a missing or too weak specification for a called function or a loop, and lack of time or simply incapacity of the prover to finish a particular proof. This work proposes a new methodology where test generation helps to identify the reason of a proof failure and to exhibit a counter-example clearly illustrating the issue. We describe how to transform an annotated C program into C code suitable for testing and illustrate the benefits of the method on comprehensive examples. The method has been implemented in STADY, a plugin of the software analysis platform FRAMA-C. Initial experiments show that detecting non-compliances and contract weaknesses allows to precisely diagnose most proof failures.Comment: 11 pages, 10 figure

    Reducing the Number of Annotations in a Verification-oriented Imperative Language

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    Automated software verification is a very active field of research which has made enormous progress both in theoretical and practical aspects. Recently, an important amount of research effort has been put into applying these techniques on top of mainstream programming languages. These languages typically provide powerful features such as reflection, aliasing and polymorphism which are handy for practitioners but, in contrast, make verification a real challenge. In this work we present Pest, a simple experimental, while-style, multiprocedural, imperative programming language which was conceived with verifiability as one of its main goals. This language forces developers to concurrently think about both the statements needed to implement an algorithm and the assertions required to prove its correctness. In order to aid programmers, we propose several techniques to reduce the number and complexity of annotations required to successfully verify their programs. In particular, we show that high-level iteration constructs may alleviate the need for providing complex loop annotations.Comment: 15 pages, 8 figure

    SPEEDY: An Eclipse-based IDE for invariant inference

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    SPEEDY is an Eclipse-based IDE for exploring techniques that assist users in generating correct specifications, particularly including invariant inference algorithms and tools. It integrates with several back-end tools that propose invariants and will incorporate published algorithms for inferring object and loop invariants. Though the architecture is language-neutral, current SPEEDY targets C programs. Building and using SPEEDY has confirmed earlier experience demonstrating the importance of showing and editing specifications in the IDEs that developers customarily use, automating as much of the production and checking of specifications as possible, and showing counterexample information directly in the source code editing environment. As in previous work, automation of specification checking is provided by back-end SMT solvers. However, reducing the effort demanded of software developers using formal methods also requires a GUI design that guides users in writing, reviewing, and correcting specifications and automates specification inference.Comment: In Proceedings F-IDE 2014, arXiv:1404.578

    Engineering a static verification tool for GPU kernels

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    We report on practical experiences over the last 2.5 years related to the engineering of GPUVerify, a static verification tool for OpenCL and CUDA GPU kernels, plotting the progress of GPUVerify from a prototype to a fully functional and relatively efficient analysis tool. Our hope is that this experience report will serve the verification community by helping to inform future tooling efforts. © 2014 Springer International Publishing

    Permission-Based Separation Logic for Multithreaded Java Programs

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    This paper motivates and presents a program logic for reasoning about multithreaded Java-like programs with concurrency primitives such as dynamic thread creation, thread joining and reentrant object monitors. The logic is based on concurrent separation logic. It is the first detailed adaptation of concurrent separation logic to a multithreaded Java-like language. The program logic associates a unique static access permission with each heap location, ensuring exclusive write accesses and ruling out data races. Concurrent reads are supported through fractional permissions. Permissions can be transferred between threads upon thread starting, thread joining, initial monitor entrancies and final monitor exits.\ud This paper presents the basic principles to reason about thread creation and thread joining. It finishes with an outlook how this logic will evolve into a full-fledged verification technique for Java (and possibly other multithreaded languages)
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