5,361 research outputs found

    Towards a Step Semantics for Story-Driven Modelling

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    Graph Transformation (GraTra) provides a formal, declarative means of specifying model transformation. In practice, GraTra rule applications are often programmed via an additional language with which the order of rule applications can be suitably controlled. Story-Driven Modelling (SDM) is a dialect of programmed GraTra, originally developed as part of the Fujaba CASE tool suite. Using an intuitive, UML-inspired visual syntax, SDM provides usual imperative control flow constructs such as sequences, conditionals and loops that are fairly simple, but whose interaction with individual GraTra rules is nonetheless non-trivial. In this paper, we present the first results of our ongoing work towards providing a formal step semantics for SDM, which focuses on the execution of an SDM specification.Comment: In Proceedings GaM 2016, arXiv:1612.0105

    Repotting the Geraniums: On Nested Graph Transformation Rules

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    We propose a scheme for rule amalgamation based on nested graph predicates. Essentially, we extend all the graphs in such a predicate with right hand sides. Whenever such an enriched nested predicate matches (i.e., is satisfied by) a given host graph, this results in many individual match morphisms, and thus many “small” rule applications. The total effect is described by the amalgamated rule. This makes for a smooth, uniform and very powerful amalgamation scheme, which we demonstrate on a number of examples. Among the examples is the following, which we believe to be inexpressible in very few other parallel rule formalism proposed in the literature: repot all flowering geraniums whose pots have cracked.\u

    Strategic programming on graph rewriting systems

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    We describe a strategy language to control the application of graph rewriting rules, and show how this language can be used to write high-level declarative programs in several application areas. This language is part of a graph-based programming tool built within the port-graph transformation and visualisation environment PORGY.Comment: In Proceedings IWS 2010, arXiv:1012.533

    Towards rule-based visual programming of generic visual systems

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    This paper illustrates how the diagram programming language DiaPlan can be used to program visual systems. DiaPlan is a visual rule-based language that is founded on the computational model of graph transformation. The language supports object-oriented programming since its graphs are hierarchically structured. Typing allows the shape of these graphs to be specified recursively in order to increase program security. Thanks to its genericity, DiaPlan allows to implement systems that represent and manipulate data in arbitrary diagram notations. The environment for the language exploits the diagram editor generator DiaGen for providing genericity, and for implementing its user interface and type checker.Comment: 15 pages, 16 figures contribution to the First International Workshop on Rule-Based Programming (RULE'2000), September 19, 2000, Montreal, Canad

    Towards Translating Graph Transformation Approaches by Model Transformations

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    Recently, many researchers are working on semantics preserving model transformation. In the field of graph transformation one can think of translating graph grammars written in one approach to a behaviourally equivalent graph grammar in another approach. In this paper we translate graph grammars developed with the GROOVE tool to AGG graph grammars by first investigating the set of core graph transformation concepts supported by both tools. Then, we define what it means for two graph grammars to be behaviourally equivalent, and for the regarded approaches we actually show how to handle different definitions of both - application conditions and graph structures. The translation itself is explained by means of intuitive examples

    Strategic Port Graph Rewriting: An Interactive Modelling and Analysis Framework

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    We present strategic portgraph rewriting as a basis for the implementation of visual modelling and analysis tools. The goal is to facilitate the specification, analysis and simulation of complex systems, using port graphs. A system is represented by an initial graph and a collection of graph rewriting rules, together with a user-defined strategy to control the application of rules. The strategy language includes constructs to deal with graph traversal and management of rewriting positions in the graph. We give a small-step operational semantics for the language, and describe its implementation in the graph transformation and visualisation tool PORGY.Comment: In Proceedings GRAPHITE 2014, arXiv:1407.767

    Progressive events in supervisory control and compositional verification

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    This paper investigates some limitations of the nonblocking property when used for supervisor synthesis in discrete event systems. It is shown that there are cases where synthesis with the nonblocking property gives undesired results. To address such cases, the paper introduces progressive events as a means to specify more precisely how a synthesised supervisor should complete its tasks. The nonblocking property is modified to take progressive events into account, and appropriate methods for verification and synthesis are proposed. Experiments show that progressive events can be used in the analysis of industrial-scale systems, and can expose issues that remain undetected by standard nonblocking verification

    A graph rewriting programming language for graph drawing

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    This paper describes Grrr, a prototype visual graph drawing tool. Previously there were no visual languages for programming graph drawing algorithms despite the inherently visual nature of the process. The languages which gave a diagrammatic view of graphs were not computationally complete and so could not be used to implement complex graph drawing algorithms. Hence current graph drawing tools are all text based. Recent developments in graph rewriting systems have produced computationally complete languages which give a visual view of graphs both whilst programming and during execution. Grrr, based on the Spider system, is a general purpose graph rewriting programming language which has now been extended in order to demonstrate the feasibility of visual graph drawing

    Graph Creation, Visualisation and Transformation

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    We describe a tool to create, edit, visualise and compute with interaction nets - a form of graph rewriting systems. The editor, called GraphPaper, allows users to create and edit graphs and their transformation rules using an intuitive user interface. The editor uses the functionalities of the TULIP system, which gives us access to a wealth of visualisation algorithms. Interaction nets are not only a formalism for the specification of graphs, but also a rewrite-based computation model. We discuss graph rewriting strategies and a language to express them in order to perform strategic interaction net rewriting
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