69,192 research outputs found

    The Role of Creative Industries in Industrial Innovation

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    This paper analyses the role of creative industries in affecting an economy's innovation performance. We conducted a survey of more than 2,000 creative industry enterprises from Austria which are defined by a combination of sector affiliation and the degree of creativity of the services they offer. We show that the creative industries are among the most innovative sectors in the economy. They support innovation in a variety of other sectors through creative inputs, such as ideas for new products (i.e. innovation content), supplementary products and services (such as software) or marketing support for product innovations. What is more, they are also an important user of new technology and demand innovations from technology producers, particularly information and communication technologies. Own innovative activities are a key driver for supporting innovation. Creative industries are no homogenous sector, however. While software and advertising show the strongest links to industrial innovation, architecture and content providers contribute rather little to industrial innovation. A main barrier to fully utilising the innovative potential of this sector is the lack of time at the side of creative entrepreneurs which reflects the small average firm size and the high share of sole traders. Innovation policy in support of creative industries should thus design programmes that are suitable for micro firms. --Creative Industries,Innovation,R&D,Inter-sector Interaction,Innovation Policy

    Taking services seriously: how policy can stimulate the 'hidden innovation' in the UK’s services economy

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    Policy could have an important role in stimulating innovation in services. However, policymakers have lacked robust evidence showing how these sectors innovate. Drawing on a survey of more than 16,000 firms, this research reveals the high levels of ‘hidden innovation’ in some services sectors, especially in how they develop new business models and exploit technology. But the research also reveals that innovation is confined to a minority of service firms, and that many lack the skilled personnel or intelligence on markets and technology that would enable them to become more innovative. Because of their dominance in the economy, improved performance by the UK’s services sectors is necessary if we are to significantly close the productivity gap between the UK and other leading nations. However, if we are to take innovation in services seriously, we must recognise that they innovate differently from advanced manufacturing. We need policies to support increased training and development, and the effective dissemination and exploitation of technology

    Networking Innovation in the European Car Industry : Does the Open Innovation Model Fit?

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    The automobile industry is has entered an innovation race. Uncertain technological trends, long development cycles, highly capital intensive product development, saturated markets, and environmental and safety regulations have subjected the sector to major transformations. The technological and organizational innovations related to these transformations necessitate research that can enhance our understanding of the characteristics of the new systems and extrapolate the implications for companies as well as for the wider economy. Is the industry ready to change and accelerate the pace of its innovation and adaptability? Have the traditional supply chains transformed into supply networks and regional automobile ecosystems? The study investigates the applicability of the Open Innovation concept to a mature capital-intensive asset-based industry, which is preparing for a radical technological discontinuity - the European automobile industry - through interviewing purposely selected knowledgeable respondents across seven European countries. The findings contribute to the understanding of the OI concept by identifying key obstacles to the wider adoption of the OI model, and signalling the importance of intermediaries and large incumbents for driving network development and OI practices as well as the need of new competencies to be developed by all players.Peer reviewe

    Open source software development: some historical perspectives

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    software development, historical

    Building Programmable Wireless Networks: An Architectural Survey

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    In recent times, there have been a lot of efforts for improving the ossified Internet architecture in a bid to sustain unstinted growth and innovation. A major reason for the perceived architectural ossification is the lack of ability to program the network as a system. This situation has resulted partly from historical decisions in the original Internet design which emphasized decentralized network operations through co-located data and control planes on each network device. The situation for wireless networks is no different resulting in a lot of complexity and a plethora of largely incompatible wireless technologies. The emergence of "programmable wireless networks", that allow greater flexibility, ease of management and configurability, is a step in the right direction to overcome the aforementioned shortcomings of the wireless networks. In this paper, we provide a broad overview of the architectures proposed in literature for building programmable wireless networks focusing primarily on three popular techniques, i.e., software defined networks, cognitive radio networks, and virtualized networks. This survey is a self-contained tutorial on these techniques and its applications. We also discuss the opportunities and challenges in building next-generation programmable wireless networks and identify open research issues and future research directions.Comment: 19 page

    Innovation in Private Infrastructure Development Effects of the Selection Environment and Modularity

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    This study investigates how the selection environment and modularity affect innovation in private infrastructure development. Our findings stem from an in-depth empirical study of the extent ten process innovations were implemented in an airport expansion programme. Our findings suggest that developer and customers can each occasionally champion or resist innovations. An innovation succeeds contingent upon the capability of the stakeholder groups to develop collectively a plan to finance and implement the innovation, which reconciles subjective individual assessments. Innovations can be particularly hard to adopt when they require financing from different budgets, or when the developer’s investment pays off only if customers behave in a specified way in the future. We also find that the degrees of novelty and modularity neither represent sufficient or necessary conditions enabling or hindering innovation. Novelty, however, makes the innovation champion’s job harder because it leads to perceptions of downside risk and regulatory changes, whereas modularity helps the champion operationalise ways that moderate resistance to innovate.Innovation; financing; implementation

    SensorCloud: Towards the Interdisciplinary Development of a Trustworthy Platform for Globally Interconnected Sensors and Actuators

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    Although Cloud Computing promises to lower IT costs and increase users' productivity in everyday life, the unattractive aspect of this new technology is that the user no longer owns all the devices which process personal data. To lower scepticism, the project SensorCloud investigates techniques to understand and compensate these adoption barriers in a scenario consisting of cloud applications that utilize sensors and actuators placed in private places. This work provides an interdisciplinary overview of the social and technical core research challenges for the trustworthy integration of sensor and actuator devices with the Cloud Computing paradigm. Most importantly, these challenges include i) ease of development, ii) security and privacy, and iii) social dimensions of a cloud-based system which integrates into private life. When these challenges are tackled in the development of future cloud systems, the attractiveness of new use cases in a sensor-enabled world will considerably be increased for users who currently do not trust the Cloud.Comment: 14 pages, 3 figures, published as technical report of the Department of Computer Science of RWTH Aachen Universit

    Proactive Empirical Assessment of New Language Feature Adoption via Automated Refactoring: The Case of Java 8 Default Methods

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    Programming languages and platforms improve over time, sometimes resulting in new language features that offer many benefits. However, despite these benefits, developers may not always be willing to adopt them in their projects for various reasons. In this paper, we describe an empirical study where we assess the adoption of a particular new language feature. Studying how developers use (or do not use) new language features is important in programming language research and engineering because it gives designers insight into the usability of the language to create meaning programs in that language. This knowledge, in turn, can drive future innovations in the area. Here, we explore Java 8 default methods, which allow interfaces to contain (instance) method implementations. Default methods can ease interface evolution, make certain ubiquitous design patterns redundant, and improve both modularity and maintainability. A focus of this work is to discover, through a scientific approach and a novel technique, situations where developers found these constructs useful and where they did not, and the reasons for each. Although several studies center around assessing new language features, to the best of our knowledge, this kind of construct has not been previously considered. Despite their benefits, we found that developers did not adopt default methods in all situations. Our study consisted of submitting pull requests introducing the language feature to 19 real-world, open source Java projects without altering original program semantics. This novel assessment technique is proactive in that the adoption was driven by an automatic refactoring approach rather than waiting for developers to discover and integrate the feature themselves. In this way, we set forth best practices and patterns of using the language feature effectively earlier rather than later and are able to possibly guide (near) future language evolution. We foresee this technique to be useful in assessing other new language features, design patterns, and other programming idioms

    The Open Source Way of Working: a New Paradigm for the Division of Labour in Software Development?

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    The interest the Open Source Software Development Model has recently raised amongst social scientists has resulted in an accumulation of relevant research concerned with explaining and describing the motivations of Open Source developers and the advantages the Open Source methodology has over traditional proprietary software development models. However, existing literature has often examined the Open Source phenomenon from an excessively abstract and idealised perspective of the common interests of open source developers, therefore neglecting the very important organisational and institutional aspects of communities of individuals that may, in fact, have diverse interests and motivations. It is the aim of this paper to begin remedying this shortcoming by analysing the sources of authority in Open Source projects and the hierarchical structures according to which this authority is organised and distributed inside them. In order to do so, a theoretical framework based on empirical evidence extracted from a variety of projects is built, its main concerns being the description and explanation of recruitment, enculturation, promotion and conflict resolution dynamics present in Open Source projects. The paper argues that 'distributed authority' is a principal means employed by such communities to increase stability, diminish the severity and scope of conflicts over technical direction, and ease the problems of assessing the quality of contributions. The paper also argues that distributed authority is principally derived from interpersonal interaction and the construction of trust between individuals drawn to the project by diverse interests that are mediated and moderated through participants' common interest in the project's successful outcome. The paper presents several conclusions concerning the governance of open source communities and priorities for future research.open source software, hierarchies, trust, teams, co-operation.
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