634 research outputs found

    A duplicate pair in the SnapPea census

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    We identify a duplicate pair in the well-known Callahan-Hildebrand-Weeks census of cusped finite-volume hyperbolic 3-manifolds. Specifically, the six-tetrahedron non-orientable manifolds x101 and x103 are homeomorphic.Comment: 5 pages, 3 figures; v2: minor edits. To appear in Experimental Mathematic

    Fixed parameter tractable algorithms in combinatorial topology

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    To enumerate 3-manifold triangulations with a given property, one typically begins with a set of potential face pairing graphs (also known as dual 1-skeletons), and then attempts to flesh each graph out into full triangulations using an exponential-time enumeration. However, asymptotically most graphs do not result in any 3-manifold triangulation, which leads to significant "wasted time" in topological enumeration algorithms. Here we give a new algorithm to determine whether a given face pairing graph supports any 3-manifold triangulation, and show this to be fixed parameter tractable in the treewidth of the graph. We extend this result to a "meta-theorem" by defining a broad class of properties of triangulations, each with a corresponding fixed parameter tractable existence algorithm. We explicitly implement this algorithm in the most generic setting, and we identify heuristics that in practice are seen to mitigate the large constants that so often occur in parameterised complexity, highlighting the practicality of our techniques.Comment: 16 pages, 9 figure

    The complexity of the normal surface solution space

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    Normal surface theory is a central tool in algorithmic three-dimensional topology, and the enumeration of vertex normal surfaces is the computational bottleneck in many important algorithms. However, it is not well understood how the number of such surfaces grows in relation to the size of the underlying triangulation. Here we address this problem in both theory and practice. In theory, we tighten the exponential upper bound substantially; furthermore, we construct pathological triangulations that prove an exponential bound to be unavoidable. In practice, we undertake a comprehensive analysis of millions of triangulations and find that in general the number of vertex normal surfaces is remarkably small, with strong evidence that our pathological triangulations may in fact be the worst case scenarios. This analysis is the first of its kind, and the striking behaviour that we observe has important implications for the feasibility of topological algorithms in three dimensions.Comment: Extended abstract (i.e., conference-style), 14 pages, 8 figures, 2 tables; v2: added minor clarification

    Comment on `Lost in Translation: Topological Singularities in Group Field Theory'

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    Gurau argued in [arXiv:1006.0714] that the gluing spaces arising as Feynman diagrams of three-dimensional group field theory are not all pseudo-manifolds. I dispute this conclusion: albeit not properly triangulated, these spaces are genuine pseudo-manifolds, viz. their singular locus is of codimension at least two

    The complexity of detecting taut angle structures on triangulations

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    There are many fundamental algorithmic problems on triangulated 3-manifolds whose complexities are unknown. Here we study the problem of finding a taut angle structure on a 3-manifold triangulation, whose existence has implications for both the geometry and combinatorics of the triangulation. We prove that detecting taut angle structures is NP-complete, but also fixed-parameter tractable in the treewidth of the face pairing graph of the triangulation. These results have deeper implications: the core techniques can serve as a launching point for approaching decision problems such as unknot recognition and prime decomposition of 3-manifolds.Comment: 22 pages, 10 figures, 3 tables; v2: minor updates. To appear in SODA 2013: Proceedings of the Twenty-Fourth Annual ACM-SIAM Symposium on Discrete Algorithm

    Converting between quadrilateral and standard solution sets in normal surface theory

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    The enumeration of normal surfaces is a crucial but very slow operation in algorithmic 3-manifold topology. At the heart of this operation is a polytope vertex enumeration in a high-dimensional space (standard coordinates). Tollefson's Q-theory speeds up this operation by using a much smaller space (quadrilateral coordinates), at the cost of a reduced solution set that might not always be sufficient for our needs. In this paper we present algorithms for converting between solution sets in quadrilateral and standard coordinates. As a consequence we obtain a new algorithm for enumerating all standard vertex normal surfaces, yielding both the speed of quadrilateral coordinates and the wider applicability of standard coordinates. Experimentation with the software package Regina shows this new algorithm to be extremely fast in practice, improving speed for large cases by factors from thousands up to millions.Comment: 55 pages, 10 figures; v2: minor fixes only, plus a reformat for the journal styl

    Optimizing the double description method for normal surface enumeration

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    Many key algorithms in 3-manifold topology involve the enumeration of normal surfaces, which is based upon the double description method for finding the vertices of a convex polytope. Typically we are only interested in a small subset of these vertices, thus opening the way for substantial optimization. Here we give an account of the vertex enumeration problem as it applies to normal surfaces, and present new optimizations that yield strong improvements in both running time and memory consumption. The resulting algorithms are tested using the freely available software package Regina.Comment: 27 pages, 12 figures; v2: Removed the 3^n bound from Section 3.3, fixed the projective equation in Lemma 4.4, clarified "most triangulations" in the introduction to section 5; v3: replace -ise with -ize for Mathematics of Computation (note that this changes the title of the paper
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