464,579 research outputs found

    Building microclouds at the network edge with the Cloudy platform

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    Edge computing enables new types of services which operate at the network edge. There are important use cases in pervasive computing, ambient intelligence and the Internet of Things (IoT) for edge computing. In this demo paper we present microclouds deployed at the networks edge in the Guifi.net community network leveraging an open extensible platform called Cloudy. The demonstration focuses on the following aspects: The usage of Cloudy for end users, the services of Cloudy to build microclouds, and the application scenarios of IoT data management within microclouds.Peer ReviewedPostprint (author's final draft

    Fog computing, applications , security and challenges, review

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    The internet of things originates a world where on daily basis objects can join the internet and interchange information and in addition process, store, gather them from the nearby environment, and effectively mediate on it. A remarkable number of services might be imagined by abusing the internet of things. Fog computing which is otherwise called edge computing was introduced in 2012 as a considered is a prioritized choice for the internet of things applications. As fog computing extend services of cloud near to the edge of the network and make possible computations, communications, and storage services in proximity to the end user. Fog computing cannot only provide low latency, location awareness but also enhance real-time applications, quality of services, mobility, security and privacy in the internet of things applications scenarios. In this paper, we will summarize and overview fog computing model architecture, characteristic, similar paradigm and various applications in real-time scenarios such as smart grid, traffic control system and augmented reality. Finally, security challenges are presented

    Facilitating Internet of Things on the Edge

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    The evolution of electronics and wireless technologies has entered a new era, the Internet of Things (IoT). Presently, IoT technologies influence the global market, bringing benefits in many areas, including healthcare, manufacturing, transportation, and entertainment. Modern IoT devices serve as a thin client with data processing performed in a remote computing node, such as a cloud server or a mobile edge compute unit. These computing units own significant resources that allow prompt data processing. The user experience for such an approach relies drastically on the availability and quality of the internet connection. In this case, if the internet connection is unavailable, the resulting operations of IoT applications can be completely disrupted. It is worth noting that emerging IoT applications are even more throughput demanding and latency-sensitive which makes communication networks a practical bottleneck for the service provisioning. This thesis aims to eliminate the limitations of wireless access, via the improvement of connectivity and throughput between the devices on the edge, as well as their network identification, which is fundamentally important for IoT service management. The introduction begins with a discussion on the emerging IoT applications and their demands. Subsequent chapters introduce scenarios of interest, describe the proposed solutions and provide selected performance evaluation results. Specifically, we start with research on the use of degraded memory chips for network identification of IoT devices as an alternative to conventional methods, such as IMEI; these methods are not vulnerable to tampering and cloning. Further, we introduce our contributions for improving connectivity and throughput among IoT devices on the edge in a case where the mobile network infrastructure is limited or totally unavailable. Finally, we conclude the introduction with a summary of the results achieved

    ENORM: A Framework For Edge NOde Resource Management

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    Current computing techniques using the cloud as a centralised server will become untenable as billions of devices get connected to the Internet. This raises the need for fog computing, which leverages computing at the edge of the network on nodes, such as routers, base stations and switches, along with the cloud. However, to realise fog computing the challenge of managing edge nodes will need to be addressed. This paper is motivated to address the resource management challenge. We develop the first framework to manage edge nodes, namely the Edge NOde Resource Management (ENORM) framework. Mechanisms for provisioning and auto-scaling edge node resources are proposed. The feasibility of the framework is demonstrated on a PokeMon Go-like online game use-case. The benefits of using ENORM are observed by reduced application latency between 20% - 80% and reduced data transfer and communication frequency between the edge node and the cloud by up to 95\%. These results highlight the potential of fog computing for improving the quality of service and experience.Comment: 14 pages; accepted to IEEE Transactions on Services Computing on 12 September 201
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