27,601 research outputs found
The use and effectiveness of the eLib subject gateways: a preliminary investigation
Internet subject gateways were set up under the Electronic Libraries Programme (eLib) in order to address some of the problems of searching the Internet which have been identified by information professionals, i.e. locating relevant, good quality information. This preliminary study examines the extent to which academics in two universities use three eLib subject gateways (EEVL, OMNI and SOSIG). The results are generally encouraging for the eLib programme, but it is necessary for the gateways to be more effectively promoted. The study also found that academics do not have the same misgivings about the general search engines as the information professionals and seem to use them more readily than the gateways
Film in the city: a report on the film & video sub-Sector in London
The movie business, and the distribution of films through the associated cinema and home
video sectors is a truly global phenomenon. In terms of both production and distribution,
Hollywood has traditionally dominated international markets, however, with radical
innovations in information and digital technologies and the spread of the Internet, it has
become increasingly easier to make and distribute films around the world
. Coupled with this
is the ârunaway productionâ concept, whereby Hollywood productions are no longer tied to
site-specific studios and can choose to shoot and edit their (usually high-budget) movies in
locations around the globe. This has created an international market where cities, such as
Vancouver, Sydney, Brisbane, Prague, Cape Town, London and many more, compete for big
movie business. London has a thriving film and video sub-sector and a highly competitive
infrastructure, nurtured by a host of supporting institutions, which together create a powerful
creative network of players capable of competing at a global scale. The physical geography of
the city also matters to the film industry, not only in terms of shooting locations, but also in
determining where to locate, pitch or exhibit the final creative product. Consequently, the
location and interconnected value chain of producers, post-production, financiers, sales
agents and distributors, cinemas and theatres, as well as the myriad of specialised and highly
skilled workforce is key to the industryâs success. The co-location and clustering tendencies of
individuals and institutions located at close proximity in London and highlighted in this report
are evidence of the intense social networking that characterises the industry
SEMA4A: An ontology for emergency notification systems accessibility
This is the post-print version of the final paper published in Expert Systems with Applications. The published article is available from the link below. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. Copyright @ 2009 Elsevier B.V.Providing alert communication in emergency situations is vital to reduce the number of victims. Reaching this goal is challenging due to usersâ diversity: people with disabilities, elderly and children, and other vulnerable groups. Notifications are critical when an emergency scenario is going to happen (e.g. a typhoon approaching) so the ability to transmit notifications to different kind of users is a crucial feature for such systems. In this work an ontology was developed by investigating different sources: accessibility guidelines, emergency response systems, communication devices and technologies, taking into account the different abilities of people to react to different alarms (e.g. mobile phone vibration as an alarm for deafblind people). We think that the proposed ontology addresses the information needs for sharing and integrating emergency notification messages over distinct emergency response information systems providing accessibility under different conditions and for different kind of users.Ministerio de EducaciĂłn y Cienci
Spartan Daily, November 21, 1997
Volume 109, Issue 60https://scholarworks.sjsu.edu/spartandaily/9207/thumbnail.jp
Firefox Extension to Add Contacts, Events, and View Addresses
Users of the Firefox browser have the ability to download plugins to manage their contacts. This usually involves typing or copying the details from some source to add contacts. Event and meeting invitations are sent by mail and are added to the userâs calendar once the user accepts the invitation. Users viewing address data on websites are limited to the mapping capabilities provided by the webpage viewed by the user. We developed a Firefox extension that allows the user to select portions of text with contact or event information and add it as a contact or an event in the calendar of their existing mail client application such as: Microsoft Outlook, Thunderbird, etc. The data is automatically parsed to pick up relevant information such as name, street address, phone number, and email address in case of contacts and street addresses and event dates in case of event. The extension also allows users to right click on a webpage that has a tabular display of addresses and view these addresses on a maps application such as Google Maps
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Internet-induced marketing techniques: Critical factors in viral marketing campaigns
The rapid diffusion of the Internet and the emergence of various social constructs facilitated by Internet technologies are changing the drivers that define how marketing techniques are developed and refined. This paper identifies critical factors for viral marketing, an Internet-based âword-of-mouthâ marketing technique. Based on existing knowledge, five types of viral marketing factors that may critically influence the success of viral marketing campaigns are identified. These factors are the overall structure of the campaign, the characteristics of the product or service, the content of the message, the characteristics of the diffusion and, the peer-to-peer information conduit. The paper discusses three examples of viral marketing campaigns and identifies the specific factors in each case that influence its success. The paper concludes with a viral marketing typology differentiating between viral marketing communications, unintended viral marketing and commercial viral marketing. This is still a rapidly evolving area and further research is clearly needed to monitor new developments and make sense of the radical changes these developments bring to the market
Game on! a report on the interactive leisure software subsector in London
There is a paucity of good quality data on the UK video games industry. Information such as value-added, investment on R&D, average annual expenditure on training and the value of video games in terms of exports, for example, is thin or incomplete. This is a serious problem. If we are to improve the competitiveness of the UK games development sector then we must have better quality information. Games developers will then be able to benchmark their business activities against industry averages. Overseas investors will also then be better informed about the benefits of investing in the UK leisure software sector. This Report confirms the lacunae in our knowledge that exists about the video games industry. For example, the Office of National Statistics still does not have a specific code to identify interactive leisure software businesses. Yet the Report also shines a light on the video games industry in the UK in general and in London in particular
Business integration models in the context of web services.
E-commerce development and applications have
been bringing the Internet to business and marketing
and reforming our current business styles and
processes. The rapid development of the Web, in
particular, the introduction of the semantic web and
web service technologies, enables business
processes, modeling and management to enter an
entirely new stage. Traditional web based business
data and transactions can now be analyzed,
extracted and modeled to discover new business
rules and to form new business strategies, let alone
mining the business data in order to classify
customers or products. In this paper, we investigate
and analyze the business integration models in the
context of web services using a micro-payment
system because a micro-payment system is
considered to be a service intensive activity, where
many payment tasks involve different forms of
services, such as payment method selection for
buyers, security support software, product price
comparison, etc. We will use the micro-payment case
to discuss and illustrate how the web services
approaches support and transform the business
process and integration model.
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