1,626 research outputs found
Interference Aware Routing Game for Cognitive Radio Ad-hoc Networks, Journal of Telecommunications and Information Technology, 2018, nr 3
Cognitive radio is a new communication paradigm that is able to solve the problem of spectrum scarcity in wireless networks. In this paper, interference aware routing game, (IRG), is proposed that connects the ïŹow initiators to the destinations. A network formation game among secondary users (SUs) is formulated in which each secondary user aims to maximize its utility, while it reduces the aggregate interference on the primary users (PUs) and the end-to-end delay. In order to reduce the end-to-end delay and the accumulated interference, the IRG algorithm selects upstream neighbors in a view point of the sender. To model the interference between SUs, IRG uses the signal-to-interference-plus noise (SINR) model. The eïŹectiveness of the proposed algorithm is validated by evaluating the aggregate interference from SUs to the PUs and end-to-end delay. A comprehensive numerical evaluation is performed, which shows that the performance of the proposed algorithm is signiïŹcantly better than the Interference Aware Routing (IAR) using network formation game in cognitive radio mesh networks
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Formulation, implementation considerations, and first performance evaluation of algorithmic solutions - D4.1
Deliverable D4.1 del projecte Europeu OneFIT (ICT-2009-257385)This deliverable contains a first version of the algorithmic solutions for enabling opportunistic networks. The presented algorithms cover the full range of identified management tasks: suitability, creation, QoS control, reconfiguration and forced terminations. Preliminary evaluations complement the proposed algorithms. Implementation considerations towards the practicality of the considered algorithms are also included.Preprin
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