3 research outputs found

    Interest-aware content discovery in peer-to-peer social networks.

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    With the increasing popularity and rapid development of Online Social Networks (OSNs), OSNs not only bring fundamental changes to information and communication technologies, but also make extensive and profound impact on all aspects of our social life. Efficient content discovery is a fundamental challenge for large-scale distributed OSNs. However, the similarity between social networks and online social networks leads us to believe that the existing social theories are useful for improving the performance of social content discovery in online social networks. In this paper, we propose an interest-aware social-like peer-to-peer (IASLP) model for social content discovery in OSNs by mimicking ten different social theories and strategies. In the IASLP network, network nodes with similar interests can meet, help each other and co-operate autonomously to identify useful contents. The presented model has been evaluated and simulated in a dynamic environment with an evolving network. The experimental results show that the recall of IASLP is 20% higher than the existing method SESD while the overhead is 10% lower. The IASLP can generate higher flexibility and adaptability and achieve better performance than the existing methods.UK-China Knowledge Economy Education Partnershi

    Automatic emotion perception using eye movement information for E-Healthcare systems.

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    Facing the adolescents and detecting their emotional state is vital for promoting rehabilitation therapy within an E-Healthcare system. Focusing on a novel approach for a sensor-based E-Healthcare system, we propose an eye movement information-based emotion perception algorithm by collecting and analyzing electrooculography (EOG) signals and eye movement video synchronously. Specifically, we extract the time-frequency eye movement features by firstly applying the short-time Fourier transform (STFT) to raw multi-channel EOG signals. Subsequently, in order to integrate time domain eye movement features (i.e., saccade duration, fixation duration, and pupil diameter), we investigate two feature fusion strategies: feature level fusion (FLF) and decision level fusion (DLF). Recognition experiments have been also performed according to three emotional states: positive, neutral, and negative. The average accuracies are 88.64% (the FLF method) and 88.35% (the DLF with maximal rule method), respectively. Experimental results reveal that eye movement information can effectively reflect the emotional state of the adolescences, which provides a promising tool to improve the performance of the E-Healthcare system.Anhui Provincial Natural Science Research Project of Colleges and Universities Fund under Grant KJ2018A0008, Open Fund for Discipline Construction under Grant Institute of Physical Science and Information Technology in Anhui University, and National Natural Science Fund of China under Grant 61401002

    A community‐based social P2P network for sharing human life digital memories

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    Social peer‐to‐peer (P2P) networks are usually designed by reflecting a user's interest/behavior for structuring the underlying network. Human interest is affected by various factors such as age, locality, and so on which changes after some time. The behavior when reflected in a network, results in peers moving within the network in order to connect the peer with peers of the same behavior/interest. Especially in community‐based schemes when a peer leaves a community the data that a peer was sharing will not be accessible in the same community anymore. It has an effect on the performance of the network due to the inaccessibility of data and the unavailability of connections, which affect network robustness. We address this issue by considering entities in data in the form of digital memories of a user and structuring network according to entity‐based communities. The simulation results for the proposed entity‐based community are demonstrated, which shows the effect on network performance during varying network size and traffic
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