4,594 research outputs found

    An infrastructure service recommendation system for cloud applications with real-time QoS requirement constraints

    Get PDF
    The proliferation of cloud computing has revolutionized the hosting and delivery of Internet-based application services. However, with the constant launch of new cloud services and capabilities almost every month by both big (e.g., Amazon Web Service and Microsoft Azure) and small companies (e.g., Rackspace and Ninefold), decision makers (e.g., application developers and chief information officers) are likely to be overwhelmed by choices available. The decision-making problem is further complicated due to heterogeneous service configurations and application provisioning QoS constraints. To address this hard challenge, in our previous work, we developed a semiautomated, extensible, and ontology-based approach to infrastructure service discovery and selection only based on design-time constraints (e.g., the renting cost, the data center location, the service feature, etc.). In this paper, we extend our approach to include the real-time (run-time) QoS (the end-to-end message latency and the end-to-end message throughput) in the decision-making process. The hosting of next-generation applications in the domain of online interactive gaming, large-scale sensor analytics, and real-time mobile applications on cloud services necessitates the optimization of such real-time QoS constraints for meeting service-level agreements. To this end, we present a real-time QoS-aware multicriteria decision-making technique that builds over the well-known analytic hierarchy process method. The proposed technique is applicable to selecting Infrastructure as a Service (IaaS) cloud offers, and it allows users to define multiple design-time and real-time QoS constraints or requirements. These requirements are then matched against our knowledge base to compute the possible best fit combinations of cloud services at the IaaS layer. We conducted extensive experiments to prove the feasibility of our approach

    EVEREST IST - 2002 - 00185 : D23 : final report

    Get PDF
    Deliverable pĂșblic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version

    The impact of cognitive styles on perceptual distributed multimedia quality

    Get PDF
    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2003 John Wiley & Sons, Inc.Multimedia technology has been widely used in web-based instruction, but previous studies have indicated that individual differences, especially cognitive styles, have significant effects on users’ preferences with respect to presentation of multimedia content. However, such research has thus far neglected to examine the effect of cognitive styles on users’ subjective perceptions of multimedia quality. This study aims to examine the relationships among users’ cognitive styles, the multimedia Quality of Service (QoS) delivered by the underlying network, and Quality of Perception (QoP), which encompasses user levels of enjoyment and understanding of the informational content provided by multimedia material. Accordingly, 132 users took part in an experiment in which they were shown multimedia video clips presented with different values of two QoS parameters (frame rate and colour depth). Results show that, whilst the two QoS parameters do not impact user QoP, multimedia content and dynamism levels significantly influence the user understanding and enjoyment component of QoP

    Final report on the evaluation of RRM/CRRM algorithms

    Get PDF
    Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin

    Analysis domain model for shared virtual environments

    Get PDF
    The field of shared virtual environments, which also encompasses online games and social 3D environments, has a system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model

    De-ossifying the Internet Transport Layer : A Survey and Future Perspectives

    Get PDF
    ACKNOWLEDGMENT The authors would like to thank the anonymous reviewers for their useful suggestions and comments.Peer reviewedPublisher PD
    • 

    corecore