107 research outputs found

    Embodied neuromorphic intelligence

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    The design of robots that interact autonomously with the environment and exhibit complex behaviours is an open challenge that can benefit from understanding what makes living beings fit to act in the world. Neuromorphic engineering studies neural computational principles to develop technologies that can provide a computing substrate for building compact and low-power processing systems. We discuss why endowing robots with neuromorphic technologies – from perception to motor control – represents a promising approach for the creation of robots which can seamlessly integrate in society. We present initial attempts in this direction, highlight open challenges, and propose actions required to overcome current limitations

    The Development of Bio-Inspired Cortical Feature Maps for Robot Sensorimotor Controllers

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    Full version unavailable due to 3rd party copyright restrictions.This project applies principles from the field of Computational Neuroscience to Robotics research, in particular to develop systems inspired by how nature manages to solve sensorimotor coordination tasks. The overall aim has been to build a self-organising sensorimotor system using biologically inspired techniques based upon human cortical development which can in the future be implemented in neuromorphic hardware. This can then deliver the benefits of low power consumption and real time operation but with flexible learning onboard autonomous robots. A core principle is the Self-Organising Feature Map which is based upon the theory of how 2D maps develop in real cortex to represent complex information from the environment. A framework for developing feature maps for both motor and visual directional selectivity representing eight different directions of motion is described as well as how they can be coupled together to make a basic visuomotor system. In contrast to many previous works which use artificially generated visual inputs (for example, image sequences of oriented moving bars or mathematically generated Gaussian bars) a novel feature of the current work is that the visual input is generated by a DVS 128 silicon retina camera which is a neuromorphic device and produces spike events in a frame-free way. One of the main contributions of this work has been to develop a method of autonomous regulation of the map development process which adapts the learning dependent upon input activity. The main results show that distinct directionally selective maps for both the motor and visual modalities are produced under a range of experimental scenarios. The adaptive learning process successfully controls the rate of learning in both motor and visual map development and is used to indicate when sufficient patterns have been presented, thus avoiding the need to define in advance the quantity and range of training data. The coupling training experiments show that the visual input learns to modulate the original motor map response, creating a new visual-motor topological map.EPSRC, University of Plymouth Graduate Schoo

    Neuromorphic Computing for Interactive Robotics: A Systematic Review

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    Modelling functionalities of the brain in human-robot interaction contexts requires a real-time understanding of how each part of a robot (motors, sensors, emotions, etc.) works and how they interact all together to accomplish complex behavioural tasks while interacting with the environment. Human brains are very efficient as they process the information using event-based impulses also known as spikes, which make living creatures very efficient and able to outperform current mainstream robotic systems in almost every task that requires real-time interaction. In recent years, combined efforts by neuroscientists, biologists, computer scientists and engineers make it possible to design biologically realistic hardware and models that can endow the robots with the required human-like processing capability based on neuromorphic computing and Spiking Neural Network (SNN). However, while some attempts have been made, a comprehensive combination of neuromorphic computing and robotics is still missing. In this article, we present a systematic review of neuromorphic computing applications for socially interactive robotics.We first introduce the basic principles, models and architectures of neuromorphic computation. The remaining articles are classified according to the applications they focus on. Finally, we identify the potential research topics for fully integrated socially interactive neuromorphic robots

    Reactive direction control for a mobile robot: A locust-like control of escape direction emerges when a bilateral pair of model locust visual neurons are integrated

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    Locusts possess a bilateral pair of uniquely identifiable visual neurons that respond vigorously to the image of an approaching object. These neurons are called the lobula giant movement detectors (LGMDs). The locust LGMDs have been extensively studied and this has lead to the development of an LGMD model for use as an artificial collision detector in robotic applications. To date, robots have been equipped with only a single, central artificial LGMD sensor, and this triggers a non-directional stop or rotation when a potentially colliding object is detected. Clearly, for a robot to behave autonomously, it must react differently to stimuli approaching from different directions. In this study, we implement a bilateral pair of LGMD models in Khepera robots equipped with normal and panoramic cameras. We integrate the responses of these LGMD models using methodologies inspired by research on escape direction control in cockroaches. Using ‘randomised winner-take-all’ or ‘steering wheel’ algorithms for LGMD model integration, the khepera robots could escape an approaching threat in real time and with a similar distribution of escape directions as real locusts. We also found that by optimising these algorithms, we could use them to integrate the left and right DCMD responses of real jumping locusts offline and reproduce the actual escape directions that the locusts took in a particular trial. Our results significantly advance the development of an artificial collision detection and evasion system based on the locust LGMD by allowing it reactive control over robot behaviour. The success of this approach may also indicate some important areas to be pursued in future biological research

    Towards Computational Models and Applications of Insect Visual Systems for Motion Perception: A Review

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    Motion perception is a critical capability determining a variety of aspects of insects' life, including avoiding predators, foraging and so forth. A good number of motion detectors have been identified in the insects' visual pathways. Computational modelling of these motion detectors has not only been providing effective solutions to artificial intelligence, but also benefiting the understanding of complicated biological visual systems. These biological mechanisms through millions of years of evolutionary development will have formed solid modules for constructing dynamic vision systems for future intelligent machines. This article reviews the computational motion perception models originating from biological research of insects' visual systems in the literature. These motion perception models or neural networks comprise the looming sensitive neuronal models of lobula giant movement detectors (LGMDs) in locusts, the translation sensitive neural systems of direction selective neurons (DSNs) in fruit flies, bees and locusts, as well as the small target motion detectors (STMDs) in dragonflies and hover flies. We also review the applications of these models to robots and vehicles. Through these modelling studies, we summarise the methodologies that generate different direction and size selectivity in motion perception. At last, we discuss about multiple systems integration and hardware realisation of these bio-inspired motion perception models

    Neuromorphic auditory computing: towards a digital, event-based implementation of the hearing sense for robotics

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    In this work, it is intended to advance on the development of the neuromorphic audio processing systems in robots through the implementation of an open-source neuromorphic cochlea, event-based models of primary auditory nuclei, and their potential use for real-time robotics applications. First, the main gaps when working with neuromorphic cochleae were identified. Among them, the accessibility and usability of such sensors can be considered as a critical aspect. Silicon cochleae could not be as flexible as desired for some applications. However, FPGA-based sensors can be considered as an alternative for fast prototyping and proof-of-concept applications. Therefore, a software tool was implemented for generating open-source, user-configurable Neuromorphic Auditory Sensor models that can be deployed in any FPGA, removing the aforementioned barriers for the neuromorphic research community. Next, the biological principles of the animals' auditory system were studied with the aim of continuing the development of the Neuromorphic Auditory Sensor. More specifically, the principles of binaural hearing were deeply studied for implementing event-based models to perform real-time sound source localization tasks. Two different approaches were followed to extract inter-aural time differences from event-based auditory signals. On the one hand, a digital, event-based design of the Jeffress model was implemented. On the other hand, a novel digital implementation of the Time Difference Encoder model was designed and implemented on FPGA. Finally, three different robotic platforms were used for evaluating the performance of the proposed real-time neuromorphic audio processing architectures. An audio-guided central pattern generator was used to control a hexapod robot in real-time using spiking neural networks on SpiNNaker. Then, a sensory integration application was implemented combining sound source localization and obstacle avoidance for autonomous robots navigation. Lastly, the Neuromorphic Auditory Sensor was integrated within the iCub robotic platform, being the first time that an event-based cochlea is used in a humanoid robot. Then, the conclusions obtained are presented and new features and improvements are proposed for future works.En este trabajo se pretende avanzar en el desarrollo de los sistemas de procesamiento de audio neuromórficos en robots a través de la implementación de una cóclea neuromórfica de código abierto, modelos basados en eventos de los núcleos auditivos primarios, y su potencial uso para aplicaciones de robótica en tiempo real. En primer lugar, se identificaron los principales problemas a la hora de trabajar con cócleas neuromórficas. Entre ellos, la accesibilidad y usabilidad de dichos sensores puede considerarse un aspecto crítico. Los circuitos integrados analógicos que implementan modelos cocleares pueden no pueden ser tan flexibles como se desea para algunas aplicaciones específicas. Sin embargo, los sensores basados en FPGA pueden considerarse una alternativa para el desarrollo rápido y flexible de prototipos y aplicaciones de prueba de concepto. Por lo tanto, en este trabajo se implementó una herramienta de software para generar modelos de sensores auditivos neuromórficos de código abierto y configurables por el usuario, que pueden desplegarse en cualquier FPGA, eliminando las barreras mencionadas para la comunidad de investigación neuromórfica. A continuación, se estudiaron los principios biológicos del sistema auditivo de los animales con el objetivo de continuar con el desarrollo del Sensor Auditivo Neuromórfico (NAS). Más concretamente, se estudiaron en profundidad los principios de la audición binaural con el fin de implementar modelos basados en eventos para realizar tareas de localización de fuentes sonoras en tiempo real. Se siguieron dos enfoques diferentes para extraer las diferencias temporales interaurales de las señales auditivas basadas en eventos. Por un lado, se implementó un diseño digital basado en eventos del modelo Jeffress. Por otro lado, se diseñó una novedosa implementación digital del modelo de codificador de diferencias temporales y se implementó en FPGA. Por último, se utilizaron tres plataformas robóticas diferentes para evaluar el rendimiento de las arquitecturas de procesamiento de audio neuromórfico en tiempo real propuestas. Se utilizó un generador central de patrones guiado por audio para controlar un robot hexápodo en tiempo real utilizando redes neuronales pulsantes en SpiNNaker. A continuación, se implementó una aplicación de integración sensorial que combina la localización de fuentes de sonido y la evitación de obstáculos para la navegación de robots autónomos. Por último, se integró el Sensor Auditivo Neuromórfico dentro de la plataforma robótica iCub, siendo la primera vez que se utiliza una cóclea basada en eventos en un robot humanoide. Por último, en este trabajo se presentan las conclusiones obtenidas y se proponen nuevas funcionalidades y mejoras para futuros trabajos

    The Grossberg Code: Universal Neural Network Signatures of Perceptual Experience

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    Two universal functional principles of Grossberg’s Adaptive Resonance Theory decipher the brain code of all biological learning and adaptive intelligence. Low-level representations of multisensory stimuli in their immediate environmental context are formed on the basis of bottom-up activation and under the control of top-down matching rules that integrate high-level, long-term traces of contextual configuration. These universal coding principles lead to the establishment of lasting brain signatures of perceptual experience in all living species, from aplysiae to primates. They are re-visited in this concept paper on the basis of examples drawn from the original code and from some of the most recent related empirical findings on contextual modulation in the brain, highlighting the potential of Grossberg’s pioneering insights and groundbreaking theoretical work for intelligent solutions in the domain of developmental and cognitive robotics

    The Grossberg Code: Universal Neural Network Signatures of Perceptual Experience

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    Two universal functional principles of Grossberg’s Adaptive Resonance Theory [19] decipher the brain code of all biological learning and adaptive intelligence. Low-level representations of multisensory stimuli in their immediate environmental context are formed on the basis of bottom-up activation and under the control of top-down matching rules that integrate high-level long-term traces of contextual configuration. These universal coding principles lead to the establishment of lasting brain signatures of perceptual experience in all living species, from aplysiae to primates. They are re-visited in this concept paper here on the basis of examples drawn from the original code and from some of the most recent related empirical findings on contextual modulation in the brain, highlighting the potential of Grossberg’s pioneering insights and groundbreaking theoretical work for intelligent solutions in the domain of developmental and cognitive robotics

    Wired Bodies. New Perspectives on the Machine-Organism Analogy

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    The machine-organism analogy has played a pivotal role in the history of Western philosophy and science. Notwithstanding its apparent simplicity, it hides complex epistemological issues about the status of both organism and machine and the nature of their interaction. What is the real object of this analogy: organisms as a whole, their parts or, rather, bodily functions? How can the machine serve as a model for interpreting biological phenomena, cognitive processes, or more broadly the social and cultural transformations of the relations between individuals, and between individuals and the environments in which they live? Wired Bodies. New Perspectives on the Machine-Organism Analogy provides the reader with some of the latest perspectives on this vast debate, addressing three major topics:1) the development of a ‘mechanistic’ framework in medicine and biology; 2) the methodological issues underlying the use of ‘simulation’ in cognitive science; 3) the interaction between humans and machines according to 20th-century epistemology
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