6,968 research outputs found

    Spatial groundings for meaningful symbols

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    The increasing availability of ontologies raises the need to establish relationships and make inferences across heterogeneous knowledge models. The approach proposed and supported by knowledge representation standards consists in establishing formal symbolic descriptions of a conceptualisation, which, it has been argued, lack grounding and are not expressive enough to allow to identify relations across separate ontologies. Ontology mapping approaches address this issue by exploiting structural or linguistic similarities between symbolic entities, which is costly, error-prone, and in most cases lack cognitive soundness. We argue that knowledge representation paradigms should have a better support for similarity and propose two distinct approaches to achieve it. We first present a representational approach which allows to ground symbolic ontologies by using Conceptual Spaces (CS), allowing for automated computation of similarities between instances across ontologies. An alternative approach is presented, which considers symbolic entities as contextual interpretations of processes in spacetime or Differences. By becoming a process of interpretation, symbols acquire the same status as other processes in the world and can be described (tagged) as well, which allows the bottom-up production of meaning

    Bounded Rationality and Heuristics in Humans and in Artificial Cognitive Systems

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    In this paper I will present an analysis of the impact that the notion of “bounded rationality”, introduced by Herbert Simon in his book “Administrative Behavior”, produced in the field of Artificial Intelligence (AI). In particular, by focusing on the field of Automated Decision Making (ADM), I will show how the introduction of the cognitive dimension into the study of choice of a rational (natural) agent, indirectly determined - in the AI field - the development of a line of research aiming at the realisation of artificial systems whose decisions are based on the adoption of powerful shortcut strategies (known as heuristics) based on “satisficing” - i.e. non optimal - solutions to problem solving. I will show how the “heuristic approach” to problem solving allowed, in AI, to face problems of combinatorial complexity in real-life situations and still represents an important strategy for the design and implementation of intelligent systems

    Probabilistic latent semantic analysis as a potential method for integrating spatial data concepts

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    In this paper we explore the use of Probabilistic Latent Semantic Analysis (PLSA) as a method for quantifying semantic differences between land cover classes. The results are promising, revealing ‘hidden’ or not easily discernible data concepts. PLSA provides a ‘bottom up’ approach to interoperability problems for users in the face of ‘top down’ solutions provided by formal ontologies. We note the potential for a meta-problem of how to interpret the concepts and the need for further research to reconcile the top-down and bottom-up approaches

    Continuous Improvement Through Knowledge-Guided Analysis in Experience Feedback

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    Continuous improvement in industrial processes is increasingly a key element of competitiveness for industrial systems. The management of experience feedback in this framework is designed to build, analyze and facilitate the knowledge sharing among problem solving practitioners of an organization in order to improve processes and products achievement. During Problem Solving Processes, the intellectual investment of experts is often considerable and the opportunities for expert knowledge exploitation are numerous: decision making, problem solving under uncertainty, and expert configuration. In this paper, our contribution relates to the structuring of a cognitive experience feedback framework, which allows a flexible exploitation of expert knowledge during Problem Solving Processes and a reuse such collected experience. To that purpose, the proposed approach uses the general principles of root cause analysis for identifying the root causes of problems or events, the conceptual graphs formalism for the semantic conceptualization of the domain vocabulary and the Transferable Belief Model for the fusion of information from different sources. The underlying formal reasoning mechanisms (logic-based semantics) in conceptual graphs enable intelligent information retrieval for the effective exploitation of lessons learned from past projects. An example will illustrate the application of the proposed approach of experience feedback processes formalization in the transport industry sector

    URBANO: A Tour-Guide Robot Learning to Make Better Speeches

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    —Thanks to the numerous attempts that are being made to develop autonomous robots, increasingly intelligent and cognitive skills are allowed. This paper proposes an automatic presentation generator for a robot guide, which is considered one more cognitive skill. The presentations are made up of groups of paragraphs. The selection of the best paragraphs is based on a semantic understanding of the characteristics of the paragraphs, on the restrictions defined for the presentation and by the quality criteria appropriate for a public presentation. This work is part of the ROBONAUTA project of the Intelligent Control Research Group at the Universidad PolitĂ©cnica de Madrid to create "awareness" in a robot guide. The software developed in the project has been verified on the tour-guide robot Urbano. The most important aspect of this proposal is that the design uses learning as the means to optimize the quality of the presentations. To achieve this goal, the system has to perform the optimized decision making, in different phases. The modeling of the quality index of the presentation is made using fuzzy logic and it represents the beliefs of the robot about what is good, bad, or indifferent about a presentation. This fuzzy system is used to select the most appropriate group of paragraphs for a presentation. The beliefs of the robot continue to evolving in order to coincide with the opinions of the public. It uses a genetic algorithm for the evolution of the rules. With this tool, the tour guide-robot shows the presentation, which satisfies the objectives and restrictions, and automatically it identifies the best paragraphs in order to find the most suitable set of contents for every public profil

    Integrating Ontologies and Fuzzy Logic to Represent User-Trustworthiness in Recommender Systems

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    Information Technology and Quantitative Management (ITQM 2015)Recommender systems can be used to assist users in the process of accessing to relevant information. In the literature we can find sundry approaches for generating personalized recommendations and all of them make use of different users’ and/or items’ features. Building accurate profiles plays an essential role in this context, so that the system's success depend to a large extent on the ability of the learned profiles to represent the user's preferences. An ontology works very well to characterize the users profiles. In this paper we develop an ontology to characterize the trust between users using the fuzzy linguistic modelling, this way in the recommendation generation process we do not take into account users with similar ratings history but users in which each user can trust. We present our ontology and provide a method to aggregate the trust information captured in the trust-ontology and to update the user profiles based on the feedback.Projects UJA2013/08/41TIN2013-40658-PTIC5299TIC-5991TIN2012-36951 co-financed by FEDER and TIC610
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