7,006 research outputs found
Artificial Intelligence and Systems Theory: Applied to Cooperative Robots
This paper describes an approach to the design of a population of cooperative
robots based on concepts borrowed from Systems Theory and Artificial
Intelligence. The research has been developed under the SocRob project, carried
out by the Intelligent Systems Laboratory at the Institute for Systems and
Robotics - Instituto Superior Tecnico (ISR/IST) in Lisbon. The acronym of the
project stands both for "Society of Robots" and "Soccer Robots", the case study
where we are testing our population of robots. Designing soccer robots is a
very challenging problem, where the robots must act not only to shoot a ball
towards the goal, but also to detect and avoid static (walls, stopped robots)
and dynamic (moving robots) obstacles. Furthermore, they must cooperate to
defeat an opposing team. Our past and current research in soccer robotics
includes cooperative sensor fusion for world modeling, object recognition and
tracking, robot navigation, multi-robot distributed task planning and
coordination, including cooperative reinforcement learning in cooperative and
adversarial environments, and behavior-based architectures for real time task
execution of cooperating robot teams
A survey of agent-oriented methodologies
This article introduces the current agent-oriented methodologies. It discusses what approaches have been followed (mainly extending existing object oriented and knowledge engineering methodologies), the suitability of these approaches for agent modelling, and some conclusions drawn from the survey
A reconfigurable hybrid intelligent system for robot navigation
Soft computing has come of age to o er us a wide array of powerful and e cient algorithms
that independently matured and in
uenced our approach to solving problems in robotics,
search and optimisation. The steady progress of technology, however, induced a
ux of new
real-world applications that demand for more robust and adaptive computational paradigms,
tailored speci cally for the problem domain. This gave rise to hybrid intelligent systems, and
to name a few of the successful ones, we have the integration of fuzzy logic, genetic algorithms
and neural networks. As noted in the literature, they are signi cantly more powerful than
individual algorithms, and therefore have been the subject of research activities in the past
decades. There are problems, however, that have not succumbed to traditional hybridisation
approaches, pushing the limits of current intelligent systems design, questioning their solutions
of a guarantee of optimality, real-time execution and self-calibration. This work presents an
improved hybrid solution to the problem of integrated dynamic target pursuit and obstacle
avoidance, comprising of a cascade of fuzzy logic systems, genetic algorithm, the A* search
algorithm and the Voronoi diagram generation algorithm
A layered architecture using schematic plans for controlling mobile robots
Robotic soccer is a way of putting different developments in intelligent agents into practice, including not only problems such as multi-agent planning and coordination, but also physical problems related to vision and communication subsystems. In this work, we present the design used as the basis for a multi-agent system, implemented for controlling a team of robots, having as main goal to facilitate the testing of new theories developed on reasoning, knowledge representation, planning, agent communication, among others Artificial Intelligence techniques. The implementation of the system was carried out following a three-layer architecture which consists of a reactive layer, an executive layer and a deliberative layer, each of which is associated with a different level of abstraction. This layered design allows to construct a functional system with basic services that can be tested and refined progressively. We will focus our explanation on the executive layer, responsible for sensorial processing and the execution of schematic plans.Workshop de Agentes y Sistemas Inteligentes (WASI)Red de Universidades con Carreras en Informática (RedUNCI
A BDI architecture for high level robot deliberation
In this work we present a BDI agent architecture used for high level reasoning agents that control mobile robots that play soccer. This architecture is build on top of layered system, where each of these layers is associated with a di®erent level of abstraction. The proposed approach allows the speci¯cation of declarative goal driven robot behavior, that uses sophisticated high level reasoning and reactivity when needed. The elements of mental components are studied with their interaction and their syntaxis and semantics are de¯ned.Workshop de Agentes y Sistemas Inteligentes (WASI)Red de Universidades con Carreras en Informática (RedUNCI
The Contribution of Society to the Construction of Individual Intelligence
It is argued that society is a crucial factor in the construction of individual intelligence. In other words that it is important that intelligence is socially situated in an analogous way to the physical situation of robots. Evidence that this may be the case is taken from developmental linguistics, the social intelligence hypothesis, the complexity of society, the need for self-reflection and autism. The consequences for the development of artificial social agents is briefly considered. Finally some challenges for research into socially situated intelligence are highlighted
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