11,243 research outputs found

    Incorporating Road Networks into Territory Design

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    Given a set of basic areas, the territory design problem asks to create a predefined number of territories, each containing at least one basic area, such that an objective function is optimized. Desired properties of territories often include a reasonable balance, compact form, contiguity and small average journey times which are usually encoded in the objective function or formulated as constraints. We address the territory design problem by developing graph theoretic models that also consider the underlying road network. The derived graph models enable us to tackle the territory design problem by modifying graph partitioning algorithms and mixed integer programming formulations so that the objective of the planning problem is taken into account. We test and compare the algorithms on several real world instances

    Approximately Sampling Elements with Fixed Rank in Graded Posets

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    Graded posets frequently arise throughout combinatorics, where it is natural to try to count the number of elements of a fixed rank. These counting problems are often #P\#\textbf{P}-complete, so we consider approximation algorithms for counting and uniform sampling. We show that for certain classes of posets, biased Markov chains that walk along edges of their Hasse diagrams allow us to approximately generate samples with any fixed rank in expected polynomial time. Our arguments do not rely on the typical proofs of log-concavity, which are used to construct a stationary distribution with a specific mode in order to give a lower bound on the probability of outputting an element of the desired rank. Instead, we infer this directly from bounds on the mixing time of the chains through a method we call balanced bias\textit{balanced bias}. A noteworthy application of our method is sampling restricted classes of integer partitions of nn. We give the first provably efficient Markov chain algorithm to uniformly sample integer partitions of nn from general restricted classes. Several observations allow us to improve the efficiency of this chain to require O(n1/2log(n))O(n^{1/2}\log(n)) space, and for unrestricted integer partitions, expected O(n9/4)O(n^{9/4}) time. Related applications include sampling permutations with a fixed number of inversions and lozenge tilings on the triangular lattice with a fixed average height.Comment: 23 pages, 12 figure

    Dimension Reduction via Colour Refinement

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    Colour refinement is a basic algorithmic routine for graph isomorphism testing, appearing as a subroutine in almost all practical isomorphism solvers. It partitions the vertices of a graph into "colour classes" in such a way that all vertices in the same colour class have the same number of neighbours in every colour class. Tinhofer (Disc. App. Math., 1991), Ramana, Scheinerman, and Ullman (Disc. Math., 1994) and Godsil (Lin. Alg. and its App., 1997) established a tight correspondence between colour refinement and fractional isomorphisms of graphs, which are solutions to the LP relaxation of a natural ILP formulation of graph isomorphism. We introduce a version of colour refinement for matrices and extend existing quasilinear algorithms for computing the colour classes. Then we generalise the correspondence between colour refinement and fractional automorphisms and develop a theory of fractional automorphisms and isomorphisms of matrices. We apply our results to reduce the dimensions of systems of linear equations and linear programs. Specifically, we show that any given LP L can efficiently be transformed into a (potentially) smaller LP L' whose number of variables and constraints is the number of colour classes of the colour refinement algorithm, applied to a matrix associated with the LP. The transformation is such that we can easily (by a linear mapping) map both feasible and optimal solutions back and forth between the two LPs. We demonstrate empirically that colour refinement can indeed greatly reduce the cost of solving linear programs

    Detecting semantic groups in MIP models

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    Task allocation in a distributed computing system

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    A conceptual framework is examined for task allocation in distributed systems. Application and computing system parameters critical to task allocation decision processes are discussed. Task allocation techniques are addressed which focus on achieving a balance in the load distribution among the system's processors. Equalization of computing load among the processing elements is the goal. Examples of system performance are presented for specific applications. Both static and dynamic allocation of tasks are considered and system performance is evaluated using different task allocation methodologies
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