23,564 research outputs found

    UML-based DEMO Profiles as Metaconcepts for Interlocking Institutional Worlds

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    An information system supporting an organisation is based on concepts from the organisation\u27s institutional world. An institutional world consists of a collection of speech acts and institutional facts . For a group of information systems to interoperate, the organizations responsible for these systems must first agree on what the words mean in the interoperation. This agreement is called an ontology. The ontology is generally defined as an explicit specification of a conceptualization . One of the major uses of ontology is to support interoperation of information systems. Many institutions whose systems are to interoperate are not fully autonomous; they do sometimes cooperate with each other, so that their institutional worlds will interlock therefore interlocking ontologies . Modeling interlocking institutional worlds (IWs) requires a dedicated representation system that gives a formal model which is the specification of institutional facts as well as the specification of speech acts . The ontology is the specification of institutional facts. However, we do not have a system that can give a formal model for the speech acts. Therefore, this paper adopts a synthesis approach to propose the UML extension for modeling speech acts in the context of interlocking institutional worlds. DEMO is one of the most popular Language Action Paradigms (LAP)-based methodologies based on speech act theory so is close to the concept of IWs. The UML is a standard modelling language in the world of information system development and currently there is a growing interest in its adoption as a language for conceptual modeling and business process representation. Taking advantage of the fact that UML is an OMG standard and its use is growing quickly, this paper proposes UML-based DEMO profiles purposely for modelling IWs

    Ontologies across disciplines

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    Philosophy of Blockchain Technology - Ontologies

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    About the necessity and usefulness of developing a philosophy specific to the blockchain technology, emphasizing on the ontological aspects. After an Introduction that highlights the main philosophical directions for this emerging technology, in Blockchain Technology I explain the way the blockchain works, discussing ontological development directions of this technology in Designing and Modeling. The next section is dedicated to the main application of blockchain technology, Bitcoin, with the social implications of this cryptocurrency. There follows a section of Philosophy in which I identify the blockchain technology with the concept of heterotopia developed by Michel Foucault and I interpret it in the light of the notational technology developed by Nelson Goodman as a notational system. In the Ontology section, I present two developmental paths that I consider important: Narrative Ontology, based on the idea of order and structure of history transmitted through Paul Ricoeur's narrative history, and the Enterprise Ontology system based on concepts and models of an enterprise, specific to the semantic web, and which I consider to be the most well developed and which will probably become the formal ontological system, at least in terms of the economic and legal aspects of blockchain technology. In Conclusions I am talking about the future directions of developing the blockchain technology philosophy in general as an explanatory and robust theory from a phenomenologically consistent point of view, which allows testability and ontologies in particular, arguing for the need of a global adoption of an ontological system for develop cross-cutting solutions and to make this technology profitable. CONTENTS: Abstract Introducere Tehnologia blockchain - Proiectare - Modele Bitcoin Filosofia Ontologii - Ontologii narative - Ontologii de intreprindere Concluzii Note Bibliografie DOI: 10.13140/RG.2.2.24510.3360

    An ontology co-design method for the co-creation of a continuous care ontology

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    Ontology engineering methodologies tend to emphasize the role of the knowledge engineer or require a very active role of domain experts. In this paper, a participatory ontology engineering method is described that holds the middle ground between these two 'extremes'. After thorough ethnographic research, an interdisciplinary group of domain experts closely interacted with ontology engineers and social scientists in a series of workshops. Once a preliminary ontology was developed, a dynamic care request system was built using the ontology. Additional workshops were organized involving a broader group of domain experts to ensure the applicability of the ontology across continuous care settings. The proposed method successfully actively engaged domain experts in constructing the ontology, without overburdening them. Its applicability is illustrated by presenting the co-created continuous care ontology. The lessons learned during the design and execution of the approach are also presented

    ArCo: the Italian Cultural Heritage Knowledge Graph

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    ArCo is the Italian Cultural Heritage knowledge graph, consisting of a network of seven vocabularies and 169 million triples about 820 thousand cultural entities. It is distributed jointly with a SPARQL endpoint, a software for converting catalogue records to RDF, and a rich suite of documentation material (testing, evaluation, how-to, examples, etc.). ArCo is based on the official General Catalogue of the Italian Ministry of Cultural Heritage and Activities (MiBAC) - and its associated encoding regulations - which collects and validates the catalogue records of (ideally) all Italian Cultural Heritage properties (excluding libraries and archives), contributed by CH administrators from all over Italy. We present its structure, design methods and tools, its growing community, and delineate its importance, quality, and impact

    A Semantic Grid Oriented to E-Tourism

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    With increasing complexity of tourism business models and tasks, there is a clear need of the next generation e-Tourism infrastructure to support flexible automation, integration, computation, storage, and collaboration. Currently several enabling technologies such as semantic Web, Web service, agent and grid computing have been applied in the different e-Tourism applications, however there is no a unified framework to be able to integrate all of them. So this paper presents a promising e-Tourism framework based on emerging semantic grid, in which a number of key design issues are discussed including architecture, ontologies structure, semantic reconciliation, service and resource discovery, role based authorization and intelligent agent. The paper finally provides the implementation of the framework.Comment: 12 PAGES, 7 Figure
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