1,008,728 research outputs found

    The orienting mouse: An input device with attitude

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    This paper presents a modified computer mouse, the Orienting Mouse, which delivers orientation as an additional dimension of input; when the mouse is moved on a flat surface it reports, in addition to the conventional x, y translation, angular rotation of the device in the x, y plane. The orienting mouse preserves important properties of the standard mouse; all measurements are relative and movement is tracked only while the mouse is on its flat surface. If the user lets go of the mouse, leaving it on the surface, its position and orientation do not change until it is touched again. Picking the mouse up and putting it down in a different orientation leaves the angle and position unchanged. While the concept of sensing mouse rotation is not new, our work focuses on movement and navigation in 3D, rather than on precision positioning tasks. We describe a number of sample applications developed to test its effectiveness in this context. Specific features exploited and described include (i) an algorithm for calculating the mouse angle which cancels drift between the two sensors, and (ii) the use of angular gearing which avoids unnatural and uncomfortable hand positions when moving through large angles; informal user testing validates this idea

    3DTouch: A wearable 3D input device with an optical sensor and a 9-DOF inertial measurement unit

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    We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks. 3DTouch is designed to fill the missing gap of a 3D input device that is self-contained, mobile, and universally working across various 3D platforms. This paper presents a low-cost solution to designing and implementing such a device. Our approach relies on relative positioning technique using an optical laser sensor and a 9-DOF inertial measurement unit. 3DTouch is self-contained, and designed to universally work on various 3D platforms. The device employs touch input for the benefits of passive haptic feedback, and movement stability. On the other hand, with touch interaction, 3DTouch is conceptually less fatiguing to use over many hours than 3D spatial input devices. We propose a set of 3D interaction techniques including selection, translation, and rotation using 3DTouch. An evaluation also demonstrates the device's tracking accuracy of 1.10 mm and 2.33 degrees for subtle touch interaction in 3D space. Modular solutions like 3DTouch opens up a whole new design space for interaction techniques to further develop on.Comment: 8 pages, 7 figure

    Solid-state data interpretation system - A concept

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    Device, serving as substitute for cathode ray tubes, applies to computer input-output devices such as microfilm readers, data displays, and optical scanners. Each device operates at speed of modern computer

    A Framework for Mouse Emulation that Uses a Minimally Invasive Tongue Palate Control Device utilizing Resistopalatography

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    The ability to interface fluently with a robust Human Input Device is a major challenge facing patients with severe levels of disability. This paper describes a new method of computer interaction utilizing Force Sensitive Resistor Array Technology, embedded into an Intra-Oral device (Resistopalatography), to emulate a USB Human Interface Device using standard Drivers. The system is based around the patient using their tongue to manipulate these sensors in order to give a position and force measurement; these can then be analyzed to generate the necessary metrics to control a mouse for computer input

    Do-It-Yourself Single Camera 3D Pointer Input Device

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    We present a new algorithm for single camera 3D reconstruction, or 3D input for human-computer interfaces, based on precise tracking of an elongated object, such as a pen, having a pattern of colored bands. To configure the system, the user provides no more than one labelled image of a handmade pointer, measurements of its colored bands, and the camera's pinhole projection matrix. Other systems are of much higher cost and complexity, requiring combinations of multiple cameras, stereocameras, and pointers with sensors and lights. Instead of relying on information from multiple devices, we examine our single view more closely, integrating geometric and appearance constraints to robustly track the pointer in the presence of occlusion and distractor objects. By probing objects of known geometry with the pointer, we demonstrate acceptable accuracy of 3D localization.Comment: 8 pages, 6 figures, 2018 15th Conference on Computer and Robot Visio

    Mixed-mode impedance and reflection coefficient of two-port devices

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    From the point of view of mixed-mode scattering parameters, Smm, a two-port device can be excited using different driving conditions. Each condition leads to a particular set of input reflection and input impedance coefficient definitions that should be carefully applied depending on the type of excitation and symmetry of the two-port device. Therefore, the aim of this paper is to explain the general analytic procedure for the evaluation of such reflection and impedance coefficients in terms of mixed-mode scattering parameters. Moreover, the driving of a two-port device as a one-port device is explained as a particular case of a two-port mixed-mode excitation using a given set of mixed-mode loads. The theory is applied to the evaluation of the quality factor, Q, of symmetrical and non- symmetrical inductors.Ministerio de Innovación y Ciencia TEC2010-14825/MIC, TEC2010-21484Junta de Andalucía TIC-253

    Design of A Low Power Low Voltage CMOS Opamp

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    In this paper a CMOS operational amplifier is presented which operates at 2V power supply and 1microA input bias current at 0.8 micron technology using non conventional mode of operation of MOS transistors and whose input is depended on bias current. The unique behaviour of the MOS transistors in subthreshold region not only allows a designer to work at low input bias current but also at low voltage. While operating the device at weak inversion results low power dissipation but dynamic range is degraded. Optimum balance between power dissipation and dynamic range results when the MOS transistors are operated at moderate inversion. Power is again minimised by the application of input dependant bias current using feedback loops in the input transistors of the differential pair with two current substractors. In comparison with the reported low power low voltage opamps at 0.8 micron technology, this opamp has very low standby power consumption with a high driving capability and operates at low voltage. The opamp is fairly small (0.0084 mm 2) and slew rate is more than other low power low voltage opamps reported at 0.8 um technology [1,2]. Vittoz at al [3] reported that slew rate can be improved by adaptive biasing technique and power dissipation can be reduced by operating the device in weak inversion. Though lower power dissipation is achieved the area required by the circuit is very large and speed is too small. So, operating the device in moderate inversion is a good solution. Also operating the device in subthreshold region not only allows lower power dissipation but also a lower voltage operation is achieved.Comment: 8 Pages, VLSICS Journa
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