39,007 research outputs found
Diffusion of e-health innovations in 'post-conflict' settings: a qualitative study on the personal experiences of health workers.
BACKGROUND: Technological innovations have the potential to strengthen human resources for health and improve access and quality of care in challenging 'post-conflict' contexts. However, analyses on the adoption of technology for health (that is, 'e-health') and whether and how e-health can strengthen a health workforce in these settings have been limited so far. This study explores the personal experiences of health workers using e-health innovations in selected post-conflict situations. METHODS: This study had a cross-sectional qualitative design. Telephone interviews were conducted with 12 health workers, from a variety of cadres and stages in their careers, from four post-conflict settings (Liberia, West Bank and Gaza, Sierra Leone and Somaliland) in 2012. Everett Roger's diffusion of innovation-decision model (that is, knowledge, persuasion, decision, implementation, contemplation) guided the thematic analysis. RESULTS: All health workers interviewed held positive perceptions of e-health, related to their beliefs that e-health can help them to access information and communicate with other health workers. However, understanding of the scope of e-health was generally limited, and often based on innovations that health workers have been introduced through by their international partners. Health workers reported a range of engagement with e-health innovations, mostly for communication (for example, email) and educational purposes (for example, online learning platforms). Poor, unreliable and unaffordable Internet was a commonly mentioned barrier to e-health use. Scaling-up existing e-health partnerships and innovations were suggested starting points to increase e-health innovation dissemination. CONCLUSIONS: Results from this study showed ICT based e-health innovations can relieve information and communication needs of health workers in post-conflict settings. However, more efforts and investments, preferably driven by healthcare workers within the post-conflict context, are needed to make e-health more widespread and sustainable. Increased awareness is necessary among health professionals, even among current e-health users, and physical and financial access barriers need to be addressed. Future e-health initiatives are likely to increase their impact if based on perceived health information needs of intended users
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Team to Market (T2M): Creating High Performance Teams in the Digital Age
1. Teams are the essential means of product or service delivery and the fundamental building blocks of modern organisations. An effective team can produce results far outperforming a collection of even the most talented individuals when team members coalesce and jell into a single, well-functioning, fully-aligned organism. This report advances the notion of “Team to Market” (T2M) to help business leaders and knowledge workers understand, create and lead high performance teams in the digital age
COMPLEXITY * SIMPLICITY * SIMPLEXITY
“In the midst of order, there is chaos; but in the midst of chaos, there is order”, John Gribbin wrote in his book Deep Simplicity (p.76). In this dialectical spirit, we discuss the generative tension between complexity and simplicity in the theory and practice of management and organization. Complexity theory suggests that the relationship between complex environments and complex organizations advanced by the well-known Ashby’s law, may be reconsidered: only simple organization provides enough space for individual agency to match environmental turbulence in the form of complex organizational responses. We suggest that complex organizing may be paradoxically facilitated by a simple infrastructure, and that the theory of organizations may be viewed as resulting from the interplay between simplicity and complexity. JEL codes:
New trends in education: the use of ICT in different ways
In the 21st century and due to the exponential growth of the Internet and Information and Communication
Technologies (ICT), people live in a technological age, in all areas and in all contexts, we have daily
contact with technology, with access to Information. This dynamic requires a constant update of the
services and technological tools that change the method that we study, work, communicate and socialize
on an unprecedented scale. These constant changes force everyone, regardless of age, gender or
profession, to possess a range of functional and critical thinking skills, such as information literacy,
media literacy and technological literacy. The evolution of technologies, forces the promoters of
education, to always be aware of the changes that society is introducing outside the classroom. Today,
students don't have the same pattern as before, regardless of age, they are very active and are no
longer the same introverted child who studied a few years ago in the classroom. According to this,
students are eager for different forms of motivation inside and outside the classroom, they need the
learning and teaching process to move along with changes in society and ICT. To ensure the success
of today's students, it is important to provide them with the technological skills to make the correct use
of ICTs, to perform tasks essential to their learning process, such as researching and selecting
information, creating content, information sharing, use of collaboration tools or environment simulation
tools. The main objective of this chapter is to show how ICT tools that can be used in educational
environments to help students, helping them develop key skills in their training process, is also relevant
to show how these tools can help teachers achieve these goals in daily activities with their students
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