67,626 research outputs found

    Dynamic Ordered Sets with Exponential Search Trees

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    We introduce exponential search trees as a novel technique for converting static polynomial space search structures for ordered sets into fully-dynamic linear space data structures. This leads to an optimal bound of O(sqrt(log n/loglog n)) for searching and updating a dynamic set of n integer keys in linear space. Here searching an integer y means finding the maximum key in the set which is smaller than or equal to y. This problem is equivalent to the standard text book problem of maintaining an ordered set (see, e.g., Cormen, Leiserson, Rivest, and Stein: Introduction to Algorithms, 2nd ed., MIT Press, 2001). The best previous deterministic linear space bound was O(log n/loglog n) due Fredman and Willard from STOC 1990. No better deterministic search bound was known using polynomial space. We also get the following worst-case linear space trade-offs between the number n, the word length w, and the maximal key U < 2^w: O(min{loglog n+log n/log w, (loglog n)(loglog U)/(logloglog U)}). These trade-offs are, however, not likely to be optimal. Our results are generalized to finger searching and string searching, providing optimal results for both in terms of n.Comment: Revision corrects some typoes and state things better for applications in subsequent paper

    Online Sorting via Searching and Selection

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    In this paper, we present a framework based on a simple data structure and parameterized algorithms for the problems of finding items in an unsorted list of linearly ordered items based on their rank (selection) or value (search). As a side-effect of answering these online selection and search queries, we progressively sort the list. Our algorithms are based on Hoare's Quickselect, and are parameterized based on the pivot selection method. For example, if we choose the pivot as the last item in a subinterval, our framework yields algorithms that will answer q<=n unique selection and/or search queries in a total of O(n log q) average time. After q=\Omega(n) queries the list is sorted. Each repeated selection query takes constant time, and each repeated search query takes O(log n) time. The two query types can be interleaved freely. By plugging different pivot selection methods into our framework, these results can, for example, become randomized expected time or deterministic worst-case time. Our methods are easy to implement, and we show they perform well in practice

    Dynamic Range Majority Data Structures

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    Given a set PP of coloured points on the real line, we study the problem of answering range α\alpha-majority (or "heavy hitter") queries on PP. More specifically, for a query range QQ, we want to return each colour that is assigned to more than an α\alpha-fraction of the points contained in QQ. We present a new data structure for answering range α\alpha-majority queries on a dynamic set of points, where α(0,1)\alpha \in (0,1). Our data structure uses O(n) space, supports queries in O((lgn)/α)O((\lg n) / \alpha) time, and updates in O((lgn)/α)O((\lg n) / \alpha) amortized time. If the coordinates of the points are integers, then the query time can be improved to O(lgn/(αlglgn)+(lg(1/α))/α))O(\lg n / (\alpha \lg \lg n) + (\lg(1/\alpha))/\alpha)). For constant values of α\alpha, this improved query time matches an existing lower bound, for any data structure with polylogarithmic update time. We also generalize our data structure to handle sets of points in d-dimensions, for d2d \ge 2, as well as dynamic arrays, in which each entry is a colour.Comment: 16 pages, Preliminary version appeared in ISAAC 201
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