149 research outputs found
Networks of Server Queues with Shot-Noise-Driven Arrival Intensities
We study infinite-server queues in which the arrival process is a Cox process
(or doubly stochastic Poisson process), of which the arrival rate is given by
shot noise. A shot-noise rate emerges as a natural model, if the arrival rate
tends to display sudden increases (or: shots) at random epochs, after which the
rate is inclined to revert to lower values. Exponential decay of the shot noise
is assumed, so that the queueing systems are amenable for analysis. In
particular, we perform transient analysis on the number of customers in the
queue jointly with the value of the driving shot-noise process. Additionally,
we derive heavy-traffic asymptotics for the number of customers in the system
by using a linear scaling of the shot intensity. First we focus on a one
dimensional setting in which there is a single infinite-server queue, which we
then extend to a network setting
Steady-State Analysis and Online Learning for Queues with Hawkes Arrivals
We investigate the long-run behavior of single-server queues with Hawkes
arrivals and general service distributions and related optimization problems.
In detail, utilizing novel coupling techniques, we establish finite moment
bounds for the stationary distribution of the workload and busy period
processes. In addition, we are able to show that, those queueing processes
converge exponentially fast to their stationary distribution. Based on these
theoretic results, we develop an efficient numerical algorithm to solve the
optimal staffing problem for the Hawkes queues in a data-driven manner.
Numerical results indicate a sharp difference in staffing for Hawkes queues,
compared to the classic GI/GI/1 model, especially in the heavy-traffic regime
How to Staff when Customers Arrive in Batches
In settings as diverse as autonomous vehicles, cloud computing, and pandemic
quarantines, requests for service can arrive in near or true simultaneity with
one another. This creates batches of arrivals to the underlying queueing
system. In this paper, we study the staffing problem for the batch arrival
queue. We show that batches place a significant stress on services, and thus
require a high amount of resources and preparation. In fact, we find that there
is no economy of scale as the number of customers in each batch increases,
creating a stark contrast with the square root safety staffing rules enjoyed by
systems with solitary arrivals of customers. Furthermore, when customers arrive
both quickly and in batches, an economy of scale can exist, but it is weaker
than what is typically expected. Methodologically, these staffing results
follow from novel large batch and hybrid large-batch-and-large-rate limits of
the general multi-server queueing model. In the pure large batch limit, we
establish the first formal connection between multi-server queues and storage
processes, another family of stochastic processes. By consequence, we show that
the limit of the batch scaled queue length process is not asymptotically
normal, and that, in fact, the fluid and diffusion-type limits coincide. This
is what drives our staffing analysis of the batch arrival queue, and what
implies that the (safety) staffing of this system must be directly proportional
to the batch size just to achieve a non-degenerate probability of customers
waiting
Shot-noise queueing models
We provide a survey of so-called shot-noise queues: queueing models with the special feature that the server speed is proportional to the amount of work it faces. Several results are derived for the workload in an M/G/1 shot-noise queue and some of its variants. Furthermore, we give some attention to queues with general workload-dependent service speed. We also discuss linear stochastic fluid networks, and queues in which the input process is a shot-noise process
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