18,642 research outputs found

    Real-time shot detection based on motion analysis and multiple low-level techniques

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    To index, search, browse and retrieve relevant material, indexes describing the video content are required. Here, a new and fast strategy which allows detecting abrupt and gradual transitions is proposed. A pixel-based analysis is applied to detect abrupt transitions and, in parallel, an edge-based analysis is used to detect gradual transitions. Both analysis are reinforced with a motion analysis in a second step, which significantly simplifies the threshold selection problem while preserving the computational requirements. The main advantage of the proposed system is its ability to work in real time and the experimental results show high recall and precision values

    J-MOD2^{2}: Joint Monocular Obstacle Detection and Depth Estimation

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    In this work, we propose an end-to-end deep architecture that jointly learns to detect obstacles and estimate their depth for MAV flight applications. Most of the existing approaches either rely on Visual SLAM systems or on depth estimation models to build 3D maps and detect obstacles. However, for the task of avoiding obstacles this level of complexity is not required. Recent works have proposed multi task architectures to both perform scene understanding and depth estimation. We follow their track and propose a specific architecture to jointly estimate depth and obstacles, without the need to compute a global map, but maintaining compatibility with a global SLAM system if needed. The network architecture is devised to exploit the joint information of the obstacle detection task, that produces more reliable bounding boxes, with the depth estimation one, increasing the robustness of both to scenario changes. We call this architecture J-MOD2^{2}. We test the effectiveness of our approach with experiments on sequences with different appearance and focal lengths and compare it to SotA multi task methods that jointly perform semantic segmentation and depth estimation. In addition, we show the integration in a full system using a set of simulated navigation experiments where a MAV explores an unknown scenario and plans safe trajectories by using our detection model

    A comparative evaluation of interactive segmentation algorithms

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    In this paper we present a comparative evaluation of four popular interactive segmentation algorithms. The evaluation was carried out as a series of user-experiments, in which participants were tasked with extracting 100 objects from a common dataset: 25 with each algorithm, constrained within a time limit of 2 min for each object. To facilitate the experiments, a “scribble-driven” segmentation tool was developed to enable interactive image segmentation by simply marking areas of foreground and background with the mouse. As the participants refined and improved their respective segmentations, the corresponding updated segmentation mask was stored along with the elapsed time. We then collected and evaluated each recorded mask against a manually segmented ground truth, thus allowing us to gauge segmentation accuracy over time. Two benchmarks were used for the evaluation: the well-known Jaccard index for measuring object accuracy, and a new fuzzy metric, proposed in this paper, designed for measuring boundary accuracy. Analysis of the experimental results demonstrates the effectiveness of the suggested measures and provides valuable insights into the performance and characteristics of the evaluated algorithms

    Semantic Object Parsing with Graph LSTM

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    By taking the semantic object parsing task as an exemplar application scenario, we propose the Graph Long Short-Term Memory (Graph LSTM) network, which is the generalization of LSTM from sequential data or multi-dimensional data to general graph-structured data. Particularly, instead of evenly and fixedly dividing an image to pixels or patches in existing multi-dimensional LSTM structures (e.g., Row, Grid and Diagonal LSTMs), we take each arbitrary-shaped superpixel as a semantically consistent node, and adaptively construct an undirected graph for each image, where the spatial relations of the superpixels are naturally used as edges. Constructed on such an adaptive graph topology, the Graph LSTM is more naturally aligned with the visual patterns in the image (e.g., object boundaries or appearance similarities) and provides a more economical information propagation route. Furthermore, for each optimization step over Graph LSTM, we propose to use a confidence-driven scheme to update the hidden and memory states of nodes progressively till all nodes are updated. In addition, for each node, the forgets gates are adaptively learned to capture different degrees of semantic correlation with neighboring nodes. Comprehensive evaluations on four diverse semantic object parsing datasets well demonstrate the significant superiority of our Graph LSTM over other state-of-the-art solutions.Comment: 18 page
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