29,995 research outputs found
Performance comparison of point and spatial access methods
In the past few years a large number of multidimensional point access methods, also called
multiattribute index structures, has been suggested, all of them claiming good performance. Since no
performance comparison of these structures under arbitrary (strongly correlated nonuniform, short
"ugly") data distributions and under various types of queries has been performed, database
researchers and designers were hesitant to use any of these new point access methods. As shown in
a recent paper, such point access methods are not only important in traditional database applications.
In new applications such as CAD/CIM and geographic or environmental information systems, access
methods for spatial objects are needed. As recently shown such access methods are based on point
access methods in terms of functionality and performance. Our performance comparison naturally
consists of two parts. In part I we w i l l compare multidimensional point access methods, whereas in
part I I spatial access methods for rectangles will be compared. In part I we present a survey and
classification of existing point access methods. Then we carefully select the following four methods
for implementation and performance comparison under seven different data files (distributions) and
various types of queries: the 2-level grid file, the BANG file, the hB-tree and a new scheme, called
the BUDDY hash tree. We were surprised to see one method to be the clear winner which was the
BUDDY hash tree. It exhibits an at least 20 % better average performance than its competitors and is
robust under ugly data and queries. In part I I we compare spatial access methods for rectangles.
After presenting a survey and classification of existing spatial access methods we carefully selected
the following four methods for implementation and performance comparison under six different data
files (distributions) and various types of queries: the R-tree, the BANG file, PLOP hashing and the
BUDDY hash tree. The result presented two winners: the BANG file and the BUDDY hash tree.
This comparison is a first step towards a standardized testbed or benchmark. We offer our data and
query files to each designer of a new point or spatial access method such that he can run his
implementation in our testbed
A Non-blocking Buddy System for Scalable Memory Allocation on Multi-core Machines
Common implementations of core memory allocation components handle concurrent allocation/release requests by synchronizing threads via spin-locks. This approach is not prone to scale with large thread counts, a problem that has been addressed in the literature by introducing layered allocation services or replicating the core allocators - the bottom most ones within the layered architecture. Both these solutions tend to reduce the pressure of actual concurrent accesses to each individual core allocator. In this article we explore an alternative approach to scalability of memory allocation/release, which can be still combined with those literature proposals. We present a fully non-blocking buddy-system, that allows threads to proceed in parallel, and commit their allocations/releases unless a conflict is materialized while handling its metadata. Beyond improving scalability and performance it is resilient to performance degradation in face of concurrent accesses independently of the current level of fragmentation of the handled memory blocks
The Impact of Global Clustering on Spatial Database Systems
Global clustering has rarely been investigated in
the area of spatial database systems although dramatic
performance improvements can be
achieved by using suitable techniques. In this paper,
we propose a simple approach to global clustering
called cluster organization. We will demonstrate
that this cluster organization leads to considerable
performance improvements without any
algorithmic overhead. Based on real geographic
data, we perform a detailed empirical performance
evaluation and compare the cluster organization
to other organization models not using global
clustering. We will show that global clustering
speeds up the processing of window queries as
well as spatial joins without decreasing the performance
of the insertion of new objects and of selective
queries such as point queries. The spatial
join is sped up by a factor of about 4, whereas
non-selective window queries are accelerated by
even higher speed up factors
NBBS: A Non-blocking Buddy System for Multi-core Machines
Common implementations of core memory allocation components, like the Linux buddy system, handle concurrent allocation/release requests by synchronizing threads via spinlocks. This approach is not prone to scale with large thread counts, a problem that has been addressed in the literature by introducing layered allocation services or replicating the core allocatorsâthe bottom most ones within the layered architecture. Both these solutions tend to reduce the pressure of actual concurrent accesses to each individual core allocator. In this article we explore an alternative approach to scalability of memory allocation/release, which can be still combined with those literature proposals. We present a fully non-blocking buddy-system, where threads performing concurrent allocations/releases do not undergo any spinlock based synchronization. Our solution allows threads to proceed in parallel, and commit their allocations/releases unless a conflict is materialized while handling its metadata. Conflict detection relies on conventional atomic machine instructions in the Read-Modify-Write (RMW) class. Beyond improving scalability and performance, our solution can also avoid wasting clock cycles for spin-lock operations by threads that could in principle carry out their memory allocation/release in full concurrency. Thus, it is resilient to performance degradationâin face of concurrent accessesâindependently of the current level of fragmentation of the handled memory blocks
The New York City Health and Hospitals Corporation: Transforming a Public Safety Net Delivery System to Achieve Higher Performance
Describes the results of the public benefit corporation's improvement initiatives -- a common clinical information system for continuity, coordination on chronic disease management, teamwork and continuous innovation, and access to appropriate care
Social Search with Missing Data: Which Ranking Algorithm?
Online social networking tools are extremely popular, but can miss potential discoveries latent in the social 'fabric'. Matchmaking services which can do naive profile matching with old database technology are too brittle in the absence of key data, and even modern ontological markup, though powerful, can be onerous at data-input time. In this paper, we present a system called BuddyFinder which can automatically identify buddies who can best match a user's search requirements specified in a term-based query, even in the absence of stored user-profiles. We deploy and compare five statistical measures, namely, our own CORDER, mutual information (MI), phi-squared, improved MI and Z score, and two TF/IDF based baseline methods to find online users who best match the search requirements based on 'inferred profiles' of these users in the form of scavenged web pages. These measures identify statistically significant relationships between online users and a term-based query. Our user evaluation on two groups of users shows that BuddyFinder can find users highly relevant to search queries, and that CORDER achieved the best average ranking correlations among all seven algorithms and improved the performance of both baseline methods
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