1,716 research outputs found

    Texture Analysis Methods for Medical Image Characterisation

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    A Genetic Bayesian Approach for Texture-Aided Urban Land-Use/Land-Cover Classification

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    Urban land-use/land-cover classification is entering a new era with the increased availability of high-resolution satellite imagery and new methods such as texture analysis and artificial intelligence classifiers. Recent research demonstrated exciting improvements of using fractal dimension, lacunarity, and Moran’s I in classification but the integration of these spatial metrics has seldom been investigated. Also, previous research focuses more on developing new classifiers than improving the robust, simple, and fast maximum likelihood classifier. The goal of this dissertation research is to develop a new approach that utilizes a texture vector (fractal dimension, lacunarity, and Moran’s I), combined with a new genetic Bayesian classifier, to improve urban land-use/land-cover classification accuracy. Examples of different land-use/land-covers using post-Katrina IKONOS imagery of New Orleans were demonstrated. Because previous geometric-step and arithmetic-step implementations of the triangular prism algorithm can result in significant unutilized pixels when measuring local fractal dimension, the divisor-step method was developed and found to yield more accurate estimation. In addition, a new lacunarity estimator based on the triangular prism method and the gliding-box algorithm was developed and found better than existing gray-scale estimators for classifying land-use/land-cover from IKONOS imagery. The accuracy of fractal dimension-aided classification was less sensitive to window size than lacunarity and Moran’s I. In general, the optimal window size for the texture vector-aided approach is 27x27 to 37x37 pixels (i.e., 108x108 to 148x148 meters). As expected, a texture vector-aided approach yielded 2-16% better accuracy than individual textural index-aided approach. Compared to the per-pixel maximum likelihood classification, the proposed genetic Bayesian classifier yielded 12% accuracy improvement by optimizing prior probabilities with the genetic algorithm; whereas the integrated approach with a texture vector and the genetic Bayesian classifier significantly improved classification accuracy by 17-21%. Compared to the neural network classifier and genetic algorithm-support vector machines, the genetic Bayesian classifier was slightly less accurate but more computationally efficient and required less human supervision. This research not only develops a new approach of integrating texture analysis with artificial intelligence for classification, but also reveals a promising avenue of using advanced texture analysis and classification methods to associate socioeconomic statuses with remote sensing image textures

    Urban Image Classification: Per-Pixel Classifiers, Sub-Pixel Analysis, Object-Based Image Analysis, and Geospatial Methods

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    Remote sensing methods used to generate base maps to analyze the urban environment rely predominantly on digital sensor data from space-borne platforms. This is due in part from new sources of high spatial resolution data covering the globe, a variety of multispectral and multitemporal sources, sophisticated statistical and geospatial methods, and compatibility with GIS data sources and methods. The goal of this chapter is to review the four groups of classification methods for digital sensor data from space-borne platforms; per-pixel, sub-pixel, object-based (spatial-based), and geospatial methods. Per-pixel methods are widely used methods that classify pixels into distinct categories based solely on the spectral and ancillary information within that pixel. They are used for simple calculations of environmental indices (e.g., NDVI) to sophisticated expert systems to assign urban land covers. Researchers recognize however, that even with the smallest pixel size the spectral information within a pixel is really a combination of multiple urban surfaces. Sub-pixel classification methods therefore aim to statistically quantify the mixture of surfaces to improve overall classification accuracy. While within pixel variations exist, there is also significant evidence that groups of nearby pixels have similar spectral information and therefore belong to the same classification category. Object-oriented methods have emerged that group pixels prior to classification based on spectral similarity and spatial proximity. Classification accuracy using object-based methods show significant success and promise for numerous urban 3 applications. Like the object-oriented methods that recognize the importance of spatial proximity, geospatial methods for urban mapping also utilize neighboring pixels in the classification process. The primary difference though is that geostatistical methods (e.g., spatial autocorrelation methods) are utilized during both the pre- and post-classification steps. Within this chapter, each of the four approaches is described in terms of scale and accuracy classifying urban land use and urban land cover; and for its range of urban applications. We demonstrate the overview of four main classification groups in Figure 1 while Table 1 details the approaches with respect to classification requirements and procedures (e.g., reflectance conversion, steps before training sample selection, training samples, spatial approaches commonly used, classifiers, primary inputs for classification, output structures, number of output layers, and accuracy assessment). The chapter concludes with a brief summary of the methods reviewed and the challenges that remain in developing new classification methods for improving the efficiency and accuracy of mapping urban areas

    Computing Local Fractal Dimension Using Geographical Weighting Scheme

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    The fractal dimension (D) of a surface can be viewed as a summary or average statistic for characterizing the geometric complexity of that surface. The D values are useful for measuring the geometric complexity of various land cover types. Existing fractal methods only calculate a single D value for representing the whole surface. However, the geometric complexity of a surface varies across patches and a single D value is insufficient to capture these detailed variations. Previous studies have calculated local D values using a moving window technique. The main purpose of this study is to compute local D values using an alternative way by incorporating the geographical weighting scheme within the original global fractal methods. Three original fractal methods are selected in this study: the Triangular Prism method, the Differential Box Counting method and the Fourier Power Spectral Density method. A Gaussian density kernel function is used for the local adaption purpose and various bandwidths are tested. The first part of this dissertation research explores and compares both of the global and local D values of these three methods using test images. The D value is computed for every single pixel across the image to show the surface complexity variation. In the second part of the dissertation, the main goal is to study two major U.S. cities located in two regions. New York City and Houston are compared using D values for both of spatial and temporal comparison. The results show that the geographical weighting scheme is suitable for calculating local D values but very sensitive to small bandwidths. New York City and Houston show similar global D results for both year of 2000 and 2016 indicating there were not much land cover changes during the study period

    Detection of man-made structures in aerial imagery using quasi-supervised learning and texture features

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    Thesis (Master)--Izmir Institute of Technology, Electronics and Communication Engineering, Izmir, 2010Includes bibliographical references (leaves: 59-61)Text in English; Abstract: Turkish and Englishx, 61 leavesIn this thesis, the quasi-supervised statistical learning algorithm has been applied for texture recognitioning analysis. The main objective of the proposed method is to detect man-made objects or differences on the terrain as a result of habitating. From this point of view, gaining information about human presence in a region of interest using aerial imagery is of vital importance. This task is adressed using a machine learning paradigm in a quasi-supervised learning. Eigthteen different sized aerial images were used in all computations and analysis. The available data was divided into a reference control set which consist of normalcy condition samples with no human presence, and a mixed testing data set which consisting images of habitate and cultivated terrain. Grey level co-occurrence matrices were then computed for each block and .Haralick Features. were extracted and organized into a texture vector. The quasi-supervised learning was then applied to the collection of texture vectors to identify those image blocks which show human presence in the test data set. In the performance evaluatian part, detected abnormal areas were compared with manually labeled data to determine the corresponding reciever operating characteristic curve. The results showed that the quasi-supervised learning algorithm is able to identify the indicators of human presence in a region such as houses, roads and objects that are not likely to be observed in areas free from human habitation

    Urban scene description for a multi scale classication of high resolution imagery case of Cape Town urban Scene

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    Includes abstract.Includes bibliographical references.In this paper, a multi level contextual classification approach of the City of Cape Town, South Africa is presented. The methodology developed to identify the different objects using the multi level contextual technique comprised three important phases
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