5 research outputs found

    Selection from read-only memory with limited workspace

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    Given an unordered array of NN elements drawn from a totally ordered set and an integer kk in the range from 11 to NN, in the classic selection problem the task is to find the kk-th smallest element in the array. We study the complexity of this problem in the space-restricted random-access model: The input array is stored on read-only memory, and the algorithm has access to a limited amount of workspace. We prove that the linear-time prune-and-search algorithm---presented in most textbooks on algorithms---can be modified to use Θ(N)\Theta(N) bits instead of Θ(N)\Theta(N) words of extra space. Prior to our work, the best known algorithm by Frederickson could perform the task with Θ(N)\Theta(N) bits of extra space in O(NlgN)O(N \lg^{*} N) time. Our result separates the space-restricted random-access model and the multi-pass streaming model, since we can surpass the Ω(NlgN)\Omega(N \lg^{*} N) lower bound known for the latter model. We also generalize our algorithm for the case when the size of the workspace is Θ(S)\Theta(S) bits, where lg3NSN\lg^3{N} \leq S \leq N. The running time of our generalized algorithm is O(Nlg(N/S)+N(lgN)/lgS)O(N \lg^{*}(N/S) + N (\lg N) / \lg{} S), slightly improving over the O(Nlg(N(lgN)/S)+N(lgN)/lgS)O(N \lg^{*}(N (\lg N)/S) + N (\lg N) / \lg{} S) bound of Frederickson's algorithm. To obtain the improvements mentioned above, we developed a new data structure, called the wavelet stack, that we use for repeated pruning. We expect the wavelet stack to be a useful tool in other applications as well.Comment: 16 pages, 1 figure, Preliminary version appeared in COCOON-201

    Solving Geometric Problems in Space-Conscious Models

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    When dealing with massive data sets, standard algorithms may easily ``run out of memory''. In this thesis, we design efficient algorithms in space-conscious models. In particular, in-place algorithms, multi-pass algorithms, read-only algorithms, and stream-sort algorithms are studied, and the focus is on fundamental geometric problems, such as 2D convex hulls, 3D convex hulls, Voronoi diagrams and nearest neighbor queries, Klee's measure problem, and low-dimensional linear programming. In-place algorithms only use O(1) extra space besides the input array. We present a data structure for 2D nearest neighbor queries and algorithms for Klee's measure problem in this model. Algorithms in the multi-pass model only make read-only sequential access to the input, and use sublinear working space and small (usually a constant) number of passes on the input. We present algorithms and lower bounds for many problems, including low-dimensional linear programming and convex hulls, in this model. Algorithms in the read-only model only make read-only random access to the input array, and use sublinear working space. We present algorithms for Klee's measure problem and 2D convex hulls in this model. Algorithms in the stream-sort model use sorting as a primitive operation. Each pass can either sort the data or make sequential access to the data. As in the multi-pass model, these algorithms can only use sublinear working space and a small (usually a constant) number of passes on the data. We present algorithms for constructing convex hulls and polygon triangulation in this model
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