2,029 research outputs found

    Poor Man's Content Centric Networking (with TCP)

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    A number of different architectures have been proposed in support of data-oriented or information-centric networking. Besides a similar visions, they share the need for designing a new networking architecture. We present an incrementally deployable approach to content-centric networking based upon TCP. Content-aware senders cooperate with probabilistically operating routers for scalable content delivery (to unmodified clients), effectively supporting opportunistic caching for time-shifted access as well as de-facto synchronous multicast delivery. Our approach is application protocol-independent and provides support beyond HTTP caching or managed CDNs. We present our protocol design along with a Linux-based implementation and some initial feasibility checks

    IETF standardization in the field of the Internet of Things (IoT): a survey

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    Smart embedded objects will become an important part of what is called the Internet of Things. However, the integration of embedded devices into the Internet introduces several challenges, since many of the existing Internet technologies and protocols were not designed for this class of devices. In the past few years, there have been many efforts to enable the extension of Internet technologies to constrained devices. Initially, this resulted in proprietary protocols and architectures. Later, the integration of constrained devices into the Internet was embraced by IETF, moving towards standardized IP-based protocols. In this paper, we will briefly review the history of integrating constrained devices into the Internet, followed by an extensive overview of IETF standardization work in the 6LoWPAN, ROLL and CoRE working groups. This is complemented with a broad overview of related research results that illustrate how this work can be extended or used to tackle other problems and with a discussion on open issues and challenges. As such the aim of this paper is twofold: apart from giving readers solid insights in IETF standardization work on the Internet of Things, it also aims to encourage readers to further explore the world of Internet-connected objects, pointing to future research opportunities

    Mobile Networking

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    We point out the different performance problems that need to be addressed when considering mobility in IP networks. We also define the reference architecture and present a framework to classify the different solutions for mobility management in IP networks. The performance of the major candidate micro-mobility solutions is evaluated for both real-time (UDP) and data (TCP) traffic through simulation and by means of an analytical model. Using these models we compare the performance of different mobility management schemes for different data and real-time services and the network resources that are needed for it. We point out the problems of TCP in wireless environments and review some proposed enhancements to TCP that aim at improving TCP performance. We make a detailed study of how some of micro-mobility protocols namely Cellular IP, Hawaii and Hierarchical Mobile IP affect the behavior of TCP and their interaction with the MAC layer. We investigate the impact of handoffs on TCP by means of simulation traces that show the evolution of segments and acknowledgments during handoffs.Publicad

    Study of Obstacle effect on the GPSR protocol and a Novel Intelligent Greedy Routing protocol for VANETs

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    In recent years, connected vehicle technologies have been developed by automotive companies, academia, and researchers as part of Intelligent Transportation Systems (ITS). This group of stakeholders continue to work on these technologies to make them as reliable and cost-effective as possible. This attention is because of the increasing connected vehicles safety-related, entertainment, and traffic management applications, which have the potential to decrease the number of road accidents, save fuel and time for millions of daily commuters worldwide. Vehicular Ad-Hoc Network (VANET), which is a subgroup of Mobile Ad-Hoc Network (MANET), is being developed and implemented in vehicles as the critical structure for connected vehicles applications. VANET provides a promising concept to reduce the number of fatalities caused by road accidents, to improve traffic efficiency, and to provide infotainment. To support the increasing number of safety-related applications, VANETs are required to perform reliably. Since VANETs promise numerous safety applications requiring time-bound delivery of data packets, it is also necessary to replicate real-world scenarios in simulations as accurately as possible. Taking into account the effect of realistic obstacles while simulating a variety of case scenarios increases the reliability of the tested routing protocol to appropriately perform in real-world situations. It also exposes routing protocols to possible vulnerabilities caused by obstacles. Nevertheless, it is not uncommon for researchers to omit real-world physical layer communication hurdles in simulation-based tests, including not considering the effect of obstacles on their routing protocol performance evaluation simulations. Consequently, the performance of these protocols is usually overestimated and do not support in real-world environment. Failure to account for obstacle effects overstate the network performance. In this thesis, a framework for measuring obstacle effects on routing protocols is defined. We also propose, a new routing protocol based on the traditional Greedy Perimeter Stateless Routing (GPSR) protocol called Intelligent Greedy Routing (IGR) protocol. The proposed IGR protocol considers a parameter called ReceptivityReceptivity to chose the next hop in a route. We implemented the new protocol using the Simulation of Urban Mobility (SUMO) and the Network Simulator (NS-3). An analysis of Packet Delivery Ratio (PDR), End-to-End Delay (E2ED) and Mean Hop count with the assumption that nodes (vehicles) are moving in various topologies is presented in this thesis. The study presented here gives a general idea of the effects of obstacles on the Greedy Perimeter Stateless Routing (GPSR) protocol considering multiple realistic scenarios such as Urban, Residential and Highway. In addition, we compare the performance of GPSR and the new IGR protocols with the presence of obstacles considering various topologies. The new proposed IGR protocol performs better compared to the traditional GPSR for all the investigated metrics
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