1,516 research outputs found

    Lock-free Concurrent Data Structures

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    Concurrent data structures are the data sharing side of parallel programming. Data structures give the means to the program to store data, but also provide operations to the program to access and manipulate these data. These operations are implemented through algorithms that have to be efficient. In the sequential setting, data structures are crucially important for the performance of the respective computation. In the parallel programming setting, their importance becomes more crucial because of the increased use of data and resource sharing for utilizing parallelism. The first and main goal of this chapter is to provide a sufficient background and intuition to help the interested reader to navigate in the complex research area of lock-free data structures. The second goal is to offer the programmer familiarity to the subject that will allow her to use truly concurrent methods.Comment: To appear in "Programming Multi-core and Many-core Computing Systems", eds. S. Pllana and F. Xhafa, Wiley Series on Parallel and Distributed Computin

    The FORCE: A highly portable parallel programming language

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    Here, it is explained why the FORCE parallel programming language is easily portable among six different shared-memory microprocessors, and how a two-level macro preprocessor makes it possible to hide low level machine dependencies and to build machine-independent high level constructs on top of them. These FORCE constructs make it possible to write portable parallel programs largely independent of the number of processes and the specific shared memory multiprocessor executing them

    A comparison of software and hardware synchronization mechanisms for distributed shared memory multiprocessors

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    technical reportEfficient synchronization is an essential component of parallel computing. The designers of traditional multiprocessors have included hardware support only for simple operations such as compare-and-swap and load-linked/store-conditional, while high level synchronization primitives such as locks, barriers, and condition variables have been implemented in software [9,14,15]. With the advent of directory-based distributed shared memory (DSM) multiprocessors with significant flexibility in their cache controllers [7,12,17], it is worthwhile considering whether this flexibility should be used to support higher level synchronization primitives in hardware. In particular, as part of maintaining data consistency, these architectures maintain lists of processors with a copy of a given cache line, which is most of the hardware needed to implement distributed locks. We studied two software and four hardware implementations of locks and found that hardware implementation can reduce lock acquire and release times by 25-94% compared to well tuned software locks. In terms of macrobenchmark performance, hardware locks reduce application running times by up to 75% on a synthetic benchmark with heavy lock contention and by 3%-6% on a suite of SPLASH-2 benchmarks. In addition, emerging cache coherence protocols promise to increase the time spent synchronizing relative to the time spent accessing shared data, and our study shows that hardware locks can reduce SPLASH-2 execution times by up to 10-13% if the time spent accessing shared data is small. Although the overall performance impact of hardware lock mechanisms varies tremendously depending on the application, the added hardware complexity on a flexible architecture like FLASH [12] or Avalanche [7] is negligible, and thus hardware support for high level synchronization operations should be provided

    Deterministic Consistency: A Programming Model for Shared Memory Parallelism

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    The difficulty of developing reliable parallel software is generating interest in deterministic environments, where a given program and input can yield only one possible result. Languages or type systems can enforce determinism in new code, and runtime systems can impose synthetic schedules on legacy parallel code. To parallelize existing serial code, however, we would like a programming model that is naturally deterministic without language restrictions or artificial scheduling. We propose "deterministic consistency", a parallel programming model as easy to understand as the "parallel assignment" construct in sequential languages such as Perl and JavaScript, where concurrent threads always read their inputs before writing shared outputs. DC supports common data- and task-parallel synchronization abstractions such as fork/join and barriers, as well as non-hierarchical structures such as producer/consumer pipelines and futures. A preliminary prototype suggests that software-only implementations of DC can run applications written for popular parallel environments such as OpenMP with low (<10%) overhead for some applications.Comment: 7 pages, 3 figure

    Multithreading Aware Hardware Prefetching for Chip Multiprocessors

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    To take advantage of the processing power in the Chip Multiprocessors design, applications must be divided into semi-independent processes that can run concur- rently on multiple cores within a system. Therefore, programmers must insert thread synchronization semantics (i.e. locks, barriers, and condition variables) to synchro- nize data access between processes. Indeed, threads spend long time waiting to acquire the lock of a critical section. In addition, a processor has to stall execution to wait for load data accesses to complete. Furthermore, there are often independent instructions which include load instructions beyond synchronization semantics that could be executed in parallel while a thread waits on the synchronization semantics. The conveniences of the cache memories come with some extra cost in Chip Multiprocessors. Cache Coherence mechanisms address the Memory Consistency problem. However, Cache Coherence adds considerable overhead to memory accesses. Having aggressive prefetcher on different cores of a Chip Multiprocessor can definitely lead to significant system performance degradation when running multi-threaded applications. This result of prefetch-demand interference when a prefetcher in one core ends up pulling shared data from a producing core before it has been written, the cache block will end up transitioning back and forth between the cores and result in useless prefetch, saturating the memory bandwidth and substantially increase the latency to critical shared data. We present a hardware prefetcher that enables large performance improvements from prefetching in Chip Multiprocessors by significantly reducing prefetch-demand interference. Furthermore, it will utilize the time that a thread spends waiting on syn- chronization semantics to run ahead of the critical section to speculate and prefetch independent load instruction data beyond the synchronization semantics

    MP-LOCKs: Replacing hardware synchronization primitives with message passing

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    Journal ArticleShared memory programs guarantee the correctness of concurrent accesses to shared data using interprocessor synchronization operations. The most common synchronization operators are locks, which are traditionally implemented in user-level libraries via a mix of shared memory accesses and hardware synchronization primitives like test-and-set. In this paper, we argue that synchronization operations implemented using fast message passing and kernel-embedded lock managers are an attractive alternative to dedicated synchronization hardware. We propose three message passing lock (MP-LOCK) algorithms (centralized, distributed, and reactive) and provide guidelines for implementing them efficiently. MP-LOCKs redice tje design complexity and runtime occupancy of DSM controllers and can exploit software's inherent flexibility to adapt to differing applications lock access patterns. We compared the performance of MP-LOCKs with two common shared memory lock algorithms: test-and-set and MCS locks and found that MP-LOCKs scale better. For machines with 16 to 32 nides, applications using MP-LOCKs ran up to 186% faster than the same applications with shared memory locks. For small systems (up to 8 nodes), MP-LOCK performance lags shared memory lock performance due to the higher software overhead. However, three of the MP-LOCK applications slow down by no more than 18%, while the other two slowed by no more than 180%. Given these results, we conclude that locks based on message passing should be considered as a replacement for hardware locks in future scalable multiprocessors that supports efficient message passing mechanisms. In addition, it is possible to implement efficient software synchronization primitives in clusters of workstations by using the guidelines we proposed

    An O(1) time complexity software barrier

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    technical reportAs network latency rapidly approaches thousands of processor cycles and multiprocessors systems become larger and larger, the primary factor in determining a barrier algorithm?s performance is the number of serialized network latencies it requires. All existing barrier algorithms require at least O(log N) round trip message latencies to perform a single barrier operation on an N-node shared memory multiprocessor. In addition, existing barrier algorithms are not well tuned in terms of how they interact with modern shared memory systems, which leads to an excessive number of message exchanges to signal barrier completion. The contributions of this paper are threefold. First, we identify and quantitatively analyze the performance deficiencies of conventional barrier implementations when they are executed on real (non-idealized) hardware. Second, we propose a queue-based barrier algorithm that has effectively O(1)time complexity as measured in round trip message latencies. Third, by exploiting a hardware write-update (PUT) mechanism for signaling, we demonstrate how carefully matching the barrier implementation to the way that modern shared memory systems operate can improve performance dramatically. The resulting optimized algorithm only costs one round trip message latency to perform a barrier operation across N processors. Using a cycle-accurate execution-driven simulator of a future-generation SGI multiprocessor, we show that the proposed queue-based barrier outperforms conventional barrier implementations based on load-linked/storeconditional instructions by a factor of 5.43 (on 4 processors) to 93.96 (on 256 processors)

    TriCheck: Memory Model Verification at the Trisection of Software, Hardware, and ISA

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    Memory consistency models (MCMs) which govern inter-module interactions in a shared memory system, are a significant, yet often under-appreciated, aspect of system design. MCMs are defined at the various layers of the hardware-software stack, requiring thoroughly verified specifications, compilers, and implementations at the interfaces between layers. Current verification techniques evaluate segments of the system stack in isolation, such as proving compiler mappings from a high-level language (HLL) to an ISA or proving validity of a microarchitectural implementation of an ISA. This paper makes a case for full-stack MCM verification and provides a toolflow, TriCheck, capable of verifying that the HLL, compiler, ISA, and implementation collectively uphold MCM requirements. The work showcases TriCheck's ability to evaluate a proposed ISA MCM in order to ensure that each layer and each mapping is correct and complete. Specifically, we apply TriCheck to the open source RISC-V ISA, seeking to verify accurate, efficient, and legal compilations from C11. We uncover under-specifications and potential inefficiencies in the current RISC-V ISA documentation and identify possible solutions for each. As an example, we find that a RISC-V-compliant microarchitecture allows 144 outcomes forbidden by C11 to be observed out of 1,701 litmus tests examined. Overall, this paper demonstrates the necessity of full-stack verification for detecting MCM-related bugs in the hardware-software stack.Comment: Proceedings of the Twenty-Second International Conference on Architectural Support for Programming Languages and Operating System
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