105,314 research outputs found

    Siblings, Strangers, and the Surge of Altruism

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    We demonstrate how altruism can surge in a population of nonaltruists. We assume that each individual plays a one-shot prisoner's dilemma game with his or her sibling, or with a stranger, and that the probability that an individual survives to reproduce is proportional to his or her payoff in this game. We model the formation of couples and the rule of imitation of parents and of nonparents. We then ask what happens to the proportion of altruists in the population. We specify a case where the unique and stable equilibrium is one in which the entire population will consist of altruists.Evolution of altruism, One-shot prisoner's dilemma game, Siblings and strangers

    Modulation of exploratory behavior for adaptation to the context

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    For autonomous agents (children, animals or robots), exploratory learning is essential as it allows them to take advantage of their past experiences in order to improve their reactions in any situation similar to a situation already experimented. We have already exposed in Blanchard and Canamero (2005) how a robot can learn which situations it should memorize and try to reach, but we expose here architectures allowing the robot to take initiatives and explore new situations by itself. However, exploring is a risky behavior and we propose to moderate this behavior using novelty and context based on observations of animals behaviors. After having implemented and tested these architectures, we present a very interesting emergent behavior which is low-level imitation modulated by context

    Imitate or innovate: Competition of strategy updating attitudes in spatial social dilemma games

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    Evolution is based on the assumption that competing players update their strategies to increase their individual payoffs. However, while the applied updating method can be different, most of previous works proposed uniform models where players use identical way to revise their strategies. In this work we explore how imitation-based or learning attitude and innovation-based or myopic best response attitude compete for space in a complex model where both attitudes are available. In the absence of additional cost the best response trait practically dominates the whole snow-drift game parameter space which is in agreement with the average payoff difference of basic models. When additional cost is involved then the imitation attitude can gradually invade the whole parameter space but this transition happens in a highly nontrivial way. However, the role of competing attitudes is reversed in the stag-hunt parameter space where imitation is more successful in general. Interestingly, a four-state solution can be observed for the latter game which is a consequence of an emerging cyclic dominance between possible states. These phenomena can be understood by analyzing the microscopic invasion processes, which reveals the unequal propagation velocities of strategies and attitudes.Comment: 7 two-column pages, 6 figures, accepted for publication in EP

    One-dimensional infinite memory imitation models with noise

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    In this paper we study stochastic process indexed by Z\mathbb {Z} constructed from certain transition kernels depending on the whole past. These kernels prescribe that, at any time, the current state is selected by looking only at a previous random instant. We characterize uniqueness in terms of simple concepts concerning families of stochastic matrices, generalizing the results previously obtained in De Santis and Piccioni (J. Stat. Phys., 150(6):1017--1029, 2013).Comment: 22 pages, 3 figure

    Exploring NK Fitness Landscapes Using Imitative Learning

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    The idea that a group of cooperating agents can solve problems more efficiently than when those agents work independently is hardly controversial, despite our obliviousness of the conditions that make cooperation a successful problem solving strategy. Here we investigate the performance of a group of agents in locating the global maxima of NK fitness landscapes with varying degrees of ruggedness. Cooperation is taken into account through imitative learning and the broadcasting of messages informing on the fitness of each agent. We find a trade-off between the group size and the frequency of imitation: for rugged landscapes, too much imitation or too large a group yield a performance poorer than that of independent agents. By decreasing the diversity of the group, imitative learning may lead to duplication of work and hence to a decrease of its effective size. However, when the parameters are set to optimal values the cooperative group substantially outperforms the independent agents

    Optimization as a result of the interplay between dynamics and structure

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    In this work we study the interplay between the dynamics of a model of diffusion governed by a mechanism of imitation and its underlying structure. The dynamics of the model can be quantified by a macroscopic observable which permits the characterization of an optimal regime. We show that dynamics and underlying network cannot be considered as separated ingredients in order to achieve an optimal behavior.Comment: 12 pages, 4 figures, to appear in Physica
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