105,314 research outputs found
Siblings, Strangers, and the Surge of Altruism
We demonstrate how altruism can surge in a population of nonaltruists. We assume that each individual plays a one-shot prisoner's dilemma game with his or her sibling, or with a stranger, and that the probability that an individual survives to reproduce is proportional to his or her payoff in this game. We model the formation of couples and the rule of imitation of parents and of nonparents. We then ask what happens to the proportion of altruists in the population. We specify a case where the unique and stable equilibrium is one in which the entire population will consist of altruists.Evolution of altruism, One-shot prisoner's dilemma game, Siblings and strangers
Modulation of exploratory behavior for adaptation to the context
For autonomous agents (children, animals or robots), exploratory learning is essential as it allows them to take advantage of their past experiences in order to improve their reactions in any situation similar to a situation already experimented. We have already exposed in Blanchard and Canamero (2005) how a robot can learn which situations it should memorize and try to reach, but we expose here architectures allowing the robot to take initiatives and explore new situations by itself. However, exploring is a risky behavior and we propose to moderate this behavior using novelty and context based on observations of animals behaviors. After having implemented and tested these architectures, we present a very interesting emergent behavior which is low-level imitation modulated by context
Imitate or innovate: Competition of strategy updating attitudes in spatial social dilemma games
Evolution is based on the assumption that competing players update their
strategies to increase their individual payoffs. However, while the applied
updating method can be different, most of previous works proposed uniform
models where players use identical way to revise their strategies. In this work
we explore how imitation-based or learning attitude and innovation-based or
myopic best response attitude compete for space in a complex model where both
attitudes are available. In the absence of additional cost the best response
trait practically dominates the whole snow-drift game parameter space which is
in agreement with the average payoff difference of basic models. When
additional cost is involved then the imitation attitude can gradually invade
the whole parameter space but this transition happens in a highly nontrivial
way. However, the role of competing attitudes is reversed in the stag-hunt
parameter space where imitation is more successful in general. Interestingly, a
four-state solution can be observed for the latter game which is a consequence
of an emerging cyclic dominance between possible states. These phenomena can be
understood by analyzing the microscopic invasion processes, which reveals the
unequal propagation velocities of strategies and attitudes.Comment: 7 two-column pages, 6 figures, accepted for publication in EP
One-dimensional infinite memory imitation models with noise
In this paper we study stochastic process indexed by
constructed from certain transition kernels depending on the whole past. These
kernels prescribe that, at any time, the current state is selected by looking
only at a previous random instant. We characterize uniqueness in terms of
simple concepts concerning families of stochastic matrices, generalizing the
results previously obtained in De Santis and Piccioni (J. Stat. Phys.,
150(6):1017--1029, 2013).Comment: 22 pages, 3 figure
Exploring NK Fitness Landscapes Using Imitative Learning
The idea that a group of cooperating agents can solve problems more
efficiently than when those agents work independently is hardly controversial,
despite our obliviousness of the conditions that make cooperation a successful
problem solving strategy. Here we investigate the performance of a group of
agents in locating the global maxima of NK fitness landscapes with varying
degrees of ruggedness. Cooperation is taken into account through imitative
learning and the broadcasting of messages informing on the fitness of each
agent. We find a trade-off between the group size and the frequency of
imitation: for rugged landscapes, too much imitation or too large a group yield
a performance poorer than that of independent agents. By decreasing the
diversity of the group, imitative learning may lead to duplication of work and
hence to a decrease of its effective size. However, when the parameters are set
to optimal values the cooperative group substantially outperforms the
independent agents
Optimization as a result of the interplay between dynamics and structure
In this work we study the interplay between the dynamics of a model of
diffusion governed by a mechanism of imitation and its underlying structure.
The dynamics of the model can be quantified by a macroscopic observable which
permits the characterization of an optimal regime. We show that dynamics and
underlying network cannot be considered as separated ingredients in order to
achieve an optimal behavior.Comment: 12 pages, 4 figures, to appear in Physica
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