11,397 research outputs found

    In-Band Disparity Compensation for Multiview Image Compression and View Synthesis

    Get PDF

    Local Stereo Matching Using Adaptive Local Segmentation

    Get PDF
    We propose a new dense local stereo matching framework for gray-level images based on an adaptive local segmentation using a dynamic threshold. We define a new validity domain of the fronto-parallel assumption based on the local intensity variations in the 4-neighborhood of the matching pixel. The preprocessing step smoothes low textured areas and sharpens texture edges, whereas the postprocessing step detects and recovers occluded and unreliable disparities. The algorithm achieves high stereo reconstruction quality in regions with uniform intensities as well as in textured regions. The algorithm is robust against local radiometrical differences; and successfully recovers disparities around the objects edges, disparities of thin objects, and the disparities of the occluded region. Moreover, our algorithm intrinsically prevents errors caused by occlusion to propagate into nonoccluded regions. It has only a small number of parameters. The performance of our algorithm is evaluated on the Middlebury test bed stereo images. It ranks highly on the evaluation list outperforming many local and global stereo algorithms using color images. Among the local algorithms relying on the fronto-parallel assumption, our algorithm is the best ranked algorithm. We also demonstrate that our algorithm is working well on practical examples as for disparity estimation of a tomato seedling and a 3D reconstruction of a face

    Object-based 2D-to-3D video conversion for effective stereoscopic content generation in 3D-TV applications

    Get PDF
    Three-dimensional television (3D-TV) has gained increasing popularity in the broadcasting domain, as it enables enhanced viewing experiences in comparison to conventional two-dimensional (2D) TV. However, its application has been constrained due to the lack of essential contents, i.e., stereoscopic videos. To alleviate such content shortage, an economical and practical solution is to reuse the huge media resources that are available in monoscopic 2D and convert them to stereoscopic 3D. Although stereoscopic video can be generated from monoscopic sequences using depth measurements extracted from cues like focus blur, motion and size, the quality of the resulting video may be poor as such measurements are usually arbitrarily defined and appear inconsistent with the real scenes. To help solve this problem, a novel method for object-based stereoscopic video generation is proposed which features i) optical-flow based occlusion reasoning in determining depth ordinal, ii) object segmentation using improved region-growing from masks of determined depth layers, and iii) a hybrid depth estimation scheme using content-based matching (inside a small library of true stereo image pairs) and depth-ordinal based regularization. Comprehensive experiments have validated the effectiveness of our proposed 2D-to-3D conversion method in generating stereoscopic videos of consistent depth measurements for 3D-TV applications

    Scalable Full Flow with Learned Binary Descriptors

    Full text link
    We propose a method for large displacement optical flow in which local matching costs are learned by a convolutional neural network (CNN) and a smoothness prior is imposed by a conditional random field (CRF). We tackle the computation- and memory-intensive operations on the 4D cost volume by a min-projection which reduces memory complexity from quadratic to linear and binary descriptors for efficient matching. This enables evaluation of the cost on the fly and allows to perform learning and CRF inference on high resolution images without ever storing the 4D cost volume. To address the problem of learning binary descriptors we propose a new hybrid learning scheme. In contrast to current state of the art approaches for learning binary CNNs we can compute the exact non-zero gradient within our model. We compare several methods for training binary descriptors and show results on public available benchmarks.Comment: GCPR 201

    An adaptive spherical view representation for navigation in changing environments

    Get PDF
    Real-world environments such as houses and offices change over time, meaning that a mobile robot’s map will become out of date. In previous work we introduced a method to update the reference views in a topological map so that a mobile robot could continue to localize itself in a changing environment using omni-directional vision. In this work we extend this longterm updating mechanism to incorporate a spherical metric representation of the observed visual features for each node in the topological map. Using multi-view geometry we are then able to estimate the heading of the robot, in order to enable navigation between the nodes of the map, and to simultaneously adapt the spherical view representation in response to environmental changes. The results demonstrate the persistent performance of the proposed system in a long-term experiment

    FOSS4G date assessment on the isprs optical stereo satellite data. A benchmark for DSM generation

    Get PDF
    The ISPRS Working Group 4 Commission I on "Geometric and Radiometric Modelling of Optical Spaceborne Sensors", provides a benchmark dataset with several stereo data sets from space borne stereo sensors. In this work, the Worldview-1 and Cartosat-1 datasets are used, in order to test the Free and Open Source Software for Geospatial (FOSS4G) Digital Automatic Terrain Extractor (DATE), developed at Geodesy and Geomatics Division, University of Rome "La Sapienza", able to generate Digital Surface Models starting from optical and SAR satellite images. The accuracy in terms of NMAD ranges from 1 to 3 m for Wordview-1, and from 4 to 6 m for Cartosat-1. The results obtained show a general better 3D reconstruction for Worldview-1 DSMs with respect to Cartosat-1, and a different completeness level for the three analysed tiles, characterized by different slopes and land cover
    corecore