20,493 research outputs found
The Evolution of First Person Vision Methods: A Survey
The emergence of new wearable technologies such as action cameras and
smart-glasses has increased the interest of computer vision scientists in the
First Person perspective. Nowadays, this field is attracting attention and
investments of companies aiming to develop commercial devices with First Person
Vision recording capabilities. Due to this interest, an increasing demand of
methods to process these videos, possibly in real-time, is expected. Current
approaches present a particular combinations of different image features and
quantitative methods to accomplish specific objectives like object detection,
activity recognition, user machine interaction and so on. This paper summarizes
the evolution of the state of the art in First Person Vision video analysis
between 1997 and 2014, highlighting, among others, most commonly used features,
methods, challenges and opportunities within the field.Comment: First Person Vision, Egocentric Vision, Wearable Devices, Smart
Glasses, Computer Vision, Video Analytics, Human-machine Interactio
Smart Computing and Sensing Technologies for Animal Welfare: A Systematic Review
Animals play a profoundly important and intricate role in our lives today.
Dogs have been human companions for thousands of years, but they now work
closely with us to assist the disabled, and in combat and search and rescue
situations. Farm animals are a critical part of the global food supply chain,
and there is increasing consumer interest in organically fed and humanely
raised livestock, and how it impacts our health and environmental footprint.
Wild animals are threatened with extinction by human induced factors, and
shrinking and compromised habitat. This review sets the goal to systematically
survey the existing literature in smart computing and sensing technologies for
domestic, farm and wild animal welfare. We use the notion of \emph{animal
welfare} in broad terms, to review the technologies for assessing whether
animals are healthy, free of pain and suffering, and also positively stimulated
in their environment. Also the notion of \emph{smart computing and sensing} is
used in broad terms, to refer to computing and sensing systems that are not
isolated but interconnected with communication networks, and capable of remote
data collection, processing, exchange and analysis. We review smart
technologies for domestic animals, indoor and outdoor animal farming, as well
as animals in the wild and zoos. The findings of this review are expected to
motivate future research and contribute to data, information and communication
management as well as policy for animal welfare
Deep Thermal Imaging: Proximate Material Type Recognition in the Wild through Deep Learning of Spatial Surface Temperature Patterns
We introduce Deep Thermal Imaging, a new approach for close-range automatic
recognition of materials to enhance the understanding of people and ubiquitous
technologies of their proximal environment. Our approach uses a low-cost mobile
thermal camera integrated into a smartphone to capture thermal textures. A deep
neural network classifies these textures into material types. This approach
works effectively without the need for ambient light sources or direct contact
with materials. Furthermore, the use of a deep learning network removes the
need to handcraft the set of features for different materials. We evaluated the
performance of the system by training it to recognise 32 material types in both
indoor and outdoor environments. Our approach produced recognition accuracies
above 98% in 14,860 images of 15 indoor materials and above 89% in 26,584
images of 17 outdoor materials. We conclude by discussing its potentials for
real-time use in HCI applications and future directions.Comment: Proceedings of the 2018 CHI Conference on Human Factors in Computing
System
Powered Wheelchair Platform for Assistive Technology Development
Literature shows that numerous wheelchair platforms, of various complexities, have been developed and evaluated for Assistive Technology purposes. However there has been little consideration to providing researchers with an embedded system which is fully compatible, and communicates seamlessly with current manufacturer's wheelchair systems. We present our powered wheelchair platform which allows researchers to mount various inertial and environment sensors, and run guidance and navigation algorithms which can modify the human desired joystick trajectory, so as to assist users with negotiating obstacles, and moving from room to room. We are also able to directly access other currently manufactured human input devices and integrate new and novel input devices into the powered wheelchair platform for clinical and research assessment
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