31,706 research outputs found

    Action recognition using the Rf Transform on optical flow images

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    The objective of this paper is the automatic recognition of human actions in video sequences. The use of spatio-temporal features for action recognition has become very popular in recent literature Instead of extracting the spatio-temporal features from the raw video sequence, some authors propose to project the sequence to a single template first. As a contribution we propose the use of several variants of the R transform for projecting the image sequences to templates. The R transform projects the whole sequence to a single image, retaining information concerning movement direction and magnitude. Spatio-temporal features are extracted from the template, they are combined using a bag of words paradigm, and finally fed to a SVM for action classification. The method presented is shown to improve the state-of-art results on the standard Weizmann action datasetPeer ReviewedPostprint (published version

    Action recognition in video using a spatial-temporal graph-based feature representation

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    We propose a video graph based human action recognition framework. Given an input video sequence, we extract spatio-temporal local features and construct a video graph to incorporate appearance and motion constraints to reflect the spatio-temporal dependencies among features. them. In particular, we extend a popular dbscan density-based clustering algorithm to form an intuitive video graph. During training, we estimate a linear SVM classifier using the standard Bag-of-words method. During classification, we apply Graph-Cut optimization to find the most frequent action label in the constructed graph and assign this label to the test video sequence. The proposed approach achieves stateof-the-art performance with standard human action recognition benchmarks, namely KTH and UCF-sports datasets and competitive results for the Hollywood (HOHA) dataset

    Where to Focus on for Human Action Recognition?

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    International audienceIn this paper, we present a new attention model for the recognition of human action from RGB-D videos. We propose an attention mechanism based on 3D articulated pose. The objective is to focus on the most relevant body parts involved in the action. For action classification, we propose a classification network compounded of spatio-temporal sub-networks modeling the appearance of human body parts and RNN attention subnetwork implementing our attention mechanism. Furthermore, we train our proposed network end-to-end using a regularized cross-entropy loss, leading to a joint training of the RNN delivering attention globally to the whole set of spatio-temporal features, extracted from 3D ConvNets. Our method outperforms the State-of-the-art methods on the largest human activity recognition dataset available to-date (NTU RGB+D Dataset) which is also multi-views and on a human action recognition dataset with object interaction (Northwestern-UCLA Multiview Action 3D Dataset)

    Learning human actions by combining global dynamics and local appearance

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    In this paper, we address the problem of human action recognition through combining global temporal dynamics and local visual spatio-temporal appearance features. For this purpose, in the global temporal dimension, we propose to model the motion dynamics with robust linear dynamical systems (LDSs) and use the model parameters as motion descriptors. Since LDSs live in a non-Euclidean space and the descriptors are in non-vector form, we propose a shift invariant subspace angles based distance to measure the similarity between LDSs. In the local visual dimension, we construct curved spatio-temporal cuboids along the trajectories of densely sampled feature points and describe them using histograms of oriented gradients (HOG). The distance between motion sequences is computed with the Chi-Squared histogram distance in the bag-of-words framework. Finally we perform classification using the maximum margin distance learning method by combining the global dynamic distances and the local visual distances. We evaluate our approach for action recognition on five short clips data sets, namely Weizmann, KTH, UCF sports, Hollywood2 and UCF50, as well as three long continuous data sets, namely VIRAT, ADL and CRIM13. We show competitive results as compared with current state-of-the-art methods

    Human Action Recognition in Videos using Convolution Long Short-Term Memory Network with Spatio-Temporal Networks

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    Two-stream convolutional networks plays an essential role as a powerful feature extractor in human action recognition in videos. Recent studies have shown the importance of two-stream Convolutional Neural Networks (CNN) to recognize human action recognition. Recurrent Neural Networks (RNN) has achieved the best performance in video activity recognition combining CNN. Encouraged by CNN's results with RNN, we present a two-stream network with two CNNs and Convolution Long-Short Term Memory (CLSTM). First, we extricate Spatio-temporal features using two CNNs using pre-trained ImageNet models. Second, the results of two CNNs from step one are combined and fed as input to the CLSTM to get the overall classification score. We also explored the various fusion function performance that combines two CNNs and the effects of feature mapping at different layers. And, conclude the best fusion function along with layer number. To avoid the problem of overfitting, we adopt the data augmentation techniques. Our proposed model demonstrates a substantial improvement compared to the current two-stream methods on the benchmark datasets with 70.4% on HMDB-51 and 95.4% on UCF-101 using the pre-trained ImageNet model. Doi: 10.28991/esj-2021-01254 Full Text: PD

    Learning spatio-temporal representations for action recognition: A genetic programming approach

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    Extracting discriminative and robust features from video sequences is the first and most critical step in human action recognition. In this paper, instead of using handcrafted features, we automatically learn spatio-temporal motion features for action recognition. This is achieved via an evolutionary method, i.e., genetic programming (GP), which evolves the motion feature descriptor on a population of primitive 3D operators (e.g., 3D-Gabor and wavelet). In this way, the scale and shift invariant features can be effectively extracted from both color and optical flow sequences. We intend to learn data adaptive descriptors for different datasets with multiple layers, which makes fully use of the knowledge to mimic the physical structure of the human visual cortex for action recognition and simultaneously reduce the GP searching space to effectively accelerate the convergence of optimal solutions. In our evolutionary architecture, the average cross-validation classification error, which is calculated by an support-vector-machine classifier on the training set, is adopted as the evaluation criterion for the GP fitness function. After the entire evolution procedure finishes, the best-so-far solution selected by GP is regarded as the (near-)optimal action descriptor obtained. The GP-evolving feature extraction method is evaluated on four popular action datasets, namely KTH, HMDB51, UCF YouTube, and Hollywood2. Experimental results show that our method significantly outperforms other types of features, either hand-designed or machine-learned

    Action Recognition in Videos: from Motion Capture Labs to the Web

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    This paper presents a survey of human action recognition approaches based on visual data recorded from a single video camera. We propose an organizing framework which puts in evidence the evolution of the area, with techniques moving from heavily constrained motion capture scenarios towards more challenging, realistic, "in the wild" videos. The proposed organization is based on the representation used as input for the recognition task, emphasizing the hypothesis assumed and thus, the constraints imposed on the type of video that each technique is able to address. Expliciting the hypothesis and constraints makes the framework particularly useful to select a method, given an application. Another advantage of the proposed organization is that it allows categorizing newest approaches seamlessly with traditional ones, while providing an insightful perspective of the evolution of the action recognition task up to now. That perspective is the basis for the discussion in the end of the paper, where we also present the main open issues in the area.Comment: Preprint submitted to CVIU, survey paper, 46 pages, 2 figures, 4 table
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