20,391 research outputs found

    The largest strongly connected component in Wakeley et al's cyclical pedigree model

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    We establish a link between Wakeley et al's (2012) cyclical pedigree model from population genetics and a randomized directed configuration model (DCM) considered by Cooper and Frieze (2004). We then exploit this link in combination with asymptotic results for the in-degree distribution of the corresponding DCM to compute the asymptotic size of the largest strongly connected component SNS^N (where NN is the population size) of the DCM resp. the pedigree. The size of the giant component can be characterized explicitly (amounting to approximately 80%80 \% of the total populations size) and thus contributes to a reduced `pedigree effective population size'. In addition, the second largest strongly connected component is only of size O(logN)O(\log N). Moreover, we describe the size and structure of the `domain of attraction' of SNS^N. In particular, we show that with high probability for any individual the shortest ancestral line reaches SNS^N after O(loglogN)O(\log \log N) generations, while almost all other ancestral lines take at most O(logN)O(\log N) generations.Comment: 21 pages, 2 figure

    Ramsey games with giants

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    The classical result in the theory of random graphs, proved by Erdos and Renyi in 1960, concerns the threshold for the appearance of the giant component in the random graph process. We consider a variant of this problem, with a Ramsey flavor. Now, each random edge that arrives in the sequence of rounds must be colored with one of R colors. The goal can be either to create a giant component in every color class, or alternatively, to avoid it in every color. One can analyze the offline or online setting for this problem. In this paper, we consider all these variants and provide nontrivial upper and lower bounds; in certain cases (like online avoidance) the obtained bounds are asymptotically tight.Comment: 29 pages; minor revision

    Random graphs containing arbitrary distributions of subgraphs

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    Traditional random graph models of networks generate networks that are locally tree-like, meaning that all local neighborhoods take the form of trees. In this respect such models are highly unrealistic, most real networks having strongly non-tree-like neighborhoods that contain short loops, cliques, or other biconnected subgraphs. In this paper we propose and analyze a new class of random graph models that incorporates general subgraphs, allowing for non-tree-like neighborhoods while still remaining solvable for many fundamental network properties. Among other things we give solutions for the size of the giant component, the position of the phase transition at which the giant component appears, and percolation properties for both site and bond percolation on networks generated by the model.Comment: 12 pages, 6 figures, 1 tabl

    Sampling Geometric Inhomogeneous Random Graphs in Linear Time

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    Real-world networks, like social networks or the internet infrastructure, have structural properties such as large clustering coefficients that can best be described in terms of an underlying geometry. This is why the focus of the literature on theoretical models for real-world networks shifted from classic models without geometry, such as Chung-Lu random graphs, to modern geometry-based models, such as hyperbolic random graphs. With this paper we contribute to the theoretical analysis of these modern, more realistic random graph models. Instead of studying directly hyperbolic random graphs, we use a generalization that we call geometric inhomogeneous random graphs (GIRGs). Since we ignore constant factors in the edge probabilities, GIRGs are technically simpler (specifically, we avoid hyperbolic cosines), while preserving the qualitative behaviour of hyperbolic random graphs, and we suggest to replace hyperbolic random graphs by this new model in future theoretical studies. We prove the following fundamental structural and algorithmic results on GIRGs. (1) As our main contribution we provide a sampling algorithm that generates a random graph from our model in expected linear time, improving the best-known sampling algorithm for hyperbolic random graphs by a substantial factor O(n^0.5). (2) We establish that GIRGs have clustering coefficients in {\Omega}(1), (3) we prove that GIRGs have small separators, i.e., it suffices to delete a sublinear number of edges to break the giant component into two large pieces, and (4) we show how to compress GIRGs using an expected linear number of bits.Comment: 25 page

    The k-core and branching processes

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    The k-core of a graph G is the maximal subgraph of G having minimum degree at least k. In 1996, Pittel, Spencer and Wormald found the threshold λc\lambda_c for the emergence of a non-trivial k-core in the random graph G(n,λ/n)G(n,\lambda/n), and the asymptotic size of the k-core above the threshold. We give a new proof of this result using a local coupling of the graph to a suitable branching process. This proof extends to a general model of inhomogeneous random graphs with independence between the edges. As an example, we study the k-core in a certain power-law or `scale-free' graph with a parameter c controlling the overall density of edges. For each k at least 3, we find the threshold value of c at which the k-core emerges, and the fraction of vertices in the k-core when c is \epsilon above the threshold. In contrast to G(n,λ/n)G(n,\lambda/n), this fraction tends to 0 as \epsilon tends to 0.Comment: 30 pages, 1 figure. Minor revisions. To appear in Combinatorics, Probability and Computin
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