9,608 research outputs found
Digital Hologram Image Processing
In this thesis we discuss and examine the contributions we have made to the field of digital hologram image processing. In particular, we will deal with the processing of numerical reconstructions of real-world three-dimensional
macroscopic objects recorded by in-line digital holography. Our selection of in-line digital holography over off-axis digital holography is based primarily on resolution. There is evidence that an off-axis architecture requires approximately four times the resolution to record a hologram than an in-line architecture. The high resolution of holographic film means this is acceptable in optical holography. However, in digital holography the bandwidth of the recording medium is already severely limited and if we are to extract information from reconstructions we need the highest possible resolution which, if one cannot harness the functionality of accurately reconstructing phase,
is achieved through using an in-line architecture. Two of the most significant problems encountered with reconstructions of in-line digital holograms include the small depth-of-field of each reconstruction and corruptive influence of the unwanted twin-image. This small depth-of-field makes it difficult to accurately process the numerical reconstructions and it is in this shortcoming
that we will make our first three contributions: focusing algorithms, background and object segmentation algorithms and algorithms to create a single image where all object regions are in focus. Using a combination of our focusing algorithms and our background segmentation algorithm, we
will make our fourth contribution: a rapid twin-image reduction algorithm for in-line digital holography. We believe that our techniques would be applicable to all digital holographic objects, in particular its relevant to objects where phase unwrapping is not an option. We demonstrate the usefulness of the algorithms for a range of macroscopic objects with varying texture and contrast
Digital Hologram Image Processing
In this thesis we discuss and examine the contributions we have made to the field of digital hologram image processing. In particular, we will deal with the processing of numerical reconstructions of real-world three-dimensional
macroscopic objects recorded by in-line digital holography. Our selection of in-line digital holography over off-axis digital holography is based primarily on resolution. There is evidence that an off-axis architecture requires approximately four times the resolution to record a hologram than an in-line architecture. The high resolution of holographic film means this is acceptable in optical holography. However, in digital holography the bandwidth of the recording medium is already severely limited and if we are to extract information from reconstructions we need the highest possible resolution which, if one cannot harness the functionality of accurately reconstructing phase,
is achieved through using an in-line architecture. Two of the most significant problems encountered with reconstructions of in-line digital holograms include the small depth-of-field of each reconstruction and corruptive influence of the unwanted twin-image. This small depth-of-field makes it difficult to accurately process the numerical reconstructions and it is in this shortcoming
that we will make our first three contributions: focusing algorithms, background and object segmentation algorithms and algorithms to create a single image where all object regions are in focus. Using a combination of our focusing algorithms and our background segmentation algorithm, we
will make our fourth contribution: a rapid twin-image reduction algorithm for in-line digital holography. We believe that our techniques would be applicable to all digital holographic objects, in particular its relevant to objects where phase unwrapping is not an option. We demonstrate the usefulness of the algorithms for a range of macroscopic objects with varying texture and contrast
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A holographic system for subsea recording and analysis of plankton and other marine particles
We report here details of the design, development, initial testing and field-deployment of the HOLOMAR system for in-situ subsea holography and analysis of marine plankton and nonliving particles. HOLOMAR comprises a submersible holographic camera ("HoloCam") able to record in-line and off-axis holograms at depths down to 100 m, together with specialised reconstruction hardware ("HoloScan") linked to custom image processing and classification software. The HoloCam consists of a laser and power supply, holographic recording optics and holographic plate holders, a water-tight housing and a support frame. It utilises two basic holographic geometries, in-line and off-axis such that a wide range of species, sizes and concentrations can be recorded. After holograms have been recorded and processed they are reconstructed in full three-dimensional detail in air in a dedicated replay facility. A computer-controlled microscope, using video cameras to record the image at a given depth, is used to digitise the scene. Specially written software extracts a binarised image of an object in its true focal plane and is classified using a neural network. The HoloCam was deployed on two separate cruises in a Scottish sea loch (Loch Etive) to a depth of 100 m and over 300 holograms were recorded
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A data extraction system for underwater particle holography
Pulsed laser holography is an extremely powerful technique for the study of particle fields as it allows instantaneous, noninvasive high-resolution recording of substantial volumes. By replaying the real image one can obtain the size, shape,
position and - if multiple exposures are made - velocity of every object in the recorded field. Manual analysis of large volumes containing thousands of particles is, however, an enormous and time-consuming task, with operator fatigue an
unpredictable source of errors. Clearly the value of holographic measurements also depends crucially on the quality of the reconstructed image: not only will poor resolution degrade size and shape measurements, but aberrations such as coma and astigmatism can change the perceived centroid of a particle, affecting position and velocity measurements.
For large-scale applications of particle field holography, specifically the in situ recording of marine plankton with 'HoloCam,' we have developed an automated data extraction system that can be readily switched between the in-line and off-axis geometries and provides optimised reconstruction from holograms recorded underwater. As a videocamera is automatically stepped through the 200 by 200 by 1000mm sample volume, image processing and object tracking routines locate and extract particle images for further classification by a separate software module
Attributing scientific and technical progress: the case of holography
Holography, the three-dimensional imaging technology, was portrayed widely as a paradigm
of progress during its decade of explosive expansion 1964–73, and during its subsequent
consolidation for commercial and artistic uses up to the mid 1980s. An unusually
seductive and prolific subject, holography successively spawned scientific insights, putative
applications and new constituencies of practitioners and consumers. Waves of forecasts,
associated with different sponsors and user communities, cast holography as a field on the
verge of success—but with the dimensions of success repeatedly refashioned. This retargeting
of the subject represented a degree of cynical marketeering, but was underpinned by
implicit confidence in philosophical positivism and faith in technological progressivism.
Each of its communities defined success in terms of expansion, and anticipated continual
progressive increase. This paper discusses the contrasting definitions of progress in holography,
and how they were fashioned in changing contexts. Focusing equally on reputed ‘failures’ of some aspects of the subject, it explores the varied attributes by which success and failure were linked with progress by different technical communities. This important case illuminates the peculiar post-World War II environment that melded the military, commercial and popular engagement with scientific and technological subjects, and the
competing criteria by which they assessed the products of science
Compressive Holographic Video
Compressed sensing has been discussed separately in spatial and temporal
domains. Compressive holography has been introduced as a method that allows 3D
tomographic reconstruction at different depths from a single 2D image. Coded
exposure is a temporal compressed sensing method for high speed video
acquisition. In this work, we combine compressive holography and coded exposure
techniques and extend the discussion to 4D reconstruction in space and time
from one coded captured image. In our prototype, digital in-line holography was
used for imaging macroscopic, fast moving objects. The pixel-wise temporal
modulation was implemented by a digital micromirror device. In this paper we
demonstrate temporal super resolution with multiple depths recovery
from a single image. Two examples are presented for the purpose of recording
subtle vibrations and tracking small particles within 5 ms.Comment: 12 pages, 6 figure
Absorbing new subjects: holography as an analog of photography
I discuss the early history of holography and explore how perceptions, applications, and forecasts of the subject were shaped by prior experience. I focus on the work of Dennis Gabor (1900–1979) in England,Yury N. Denisyuk (b. 1924) in the Soviet Union, and Emmett N. Leith (1927–2005) and Juris Upatnieks (b. 1936) in the United States. I show that the evolution of holography was simultaneously promoted and constrained by its identification as an analog of photography, an association that influenced its assessment by successive audiences of practitioners, entrepreneurs, and consumers. One consequence is that holography can be seen as an example of a modern technical subject that has been shaped by cultural influences more powerfully than generally appreciated.
Conversely, the understanding of this new science and technology in terms of an older one helps
to explain why the cultural effects of holography have been more muted than anticipated by forecasters
between the 1960s and 1990s
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