9,608 research outputs found

    Digital Hologram Image Processing

    Get PDF
    In this thesis we discuss and examine the contributions we have made to the field of digital hologram image processing. In particular, we will deal with the processing of numerical reconstructions of real-world three-dimensional macroscopic objects recorded by in-line digital holography. Our selection of in-line digital holography over off-axis digital holography is based primarily on resolution. There is evidence that an off-axis architecture requires approximately four times the resolution to record a hologram than an in-line architecture. The high resolution of holographic film means this is acceptable in optical holography. However, in digital holography the bandwidth of the recording medium is already severely limited and if we are to extract information from reconstructions we need the highest possible resolution which, if one cannot harness the functionality of accurately reconstructing phase, is achieved through using an in-line architecture. Two of the most significant problems encountered with reconstructions of in-line digital holograms include the small depth-of-field of each reconstruction and corruptive influence of the unwanted twin-image. This small depth-of-field makes it difficult to accurately process the numerical reconstructions and it is in this shortcoming that we will make our first three contributions: focusing algorithms, background and object segmentation algorithms and algorithms to create a single image where all object regions are in focus. Using a combination of our focusing algorithms and our background segmentation algorithm, we will make our fourth contribution: a rapid twin-image reduction algorithm for in-line digital holography. We believe that our techniques would be applicable to all digital holographic objects, in particular its relevant to objects where phase unwrapping is not an option. We demonstrate the usefulness of the algorithms for a range of macroscopic objects with varying texture and contrast

    Digital Hologram Image Processing

    Get PDF
    In this thesis we discuss and examine the contributions we have made to the field of digital hologram image processing. In particular, we will deal with the processing of numerical reconstructions of real-world three-dimensional macroscopic objects recorded by in-line digital holography. Our selection of in-line digital holography over off-axis digital holography is based primarily on resolution. There is evidence that an off-axis architecture requires approximately four times the resolution to record a hologram than an in-line architecture. The high resolution of holographic film means this is acceptable in optical holography. However, in digital holography the bandwidth of the recording medium is already severely limited and if we are to extract information from reconstructions we need the highest possible resolution which, if one cannot harness the functionality of accurately reconstructing phase, is achieved through using an in-line architecture. Two of the most significant problems encountered with reconstructions of in-line digital holograms include the small depth-of-field of each reconstruction and corruptive influence of the unwanted twin-image. This small depth-of-field makes it difficult to accurately process the numerical reconstructions and it is in this shortcoming that we will make our first three contributions: focusing algorithms, background and object segmentation algorithms and algorithms to create a single image where all object regions are in focus. Using a combination of our focusing algorithms and our background segmentation algorithm, we will make our fourth contribution: a rapid twin-image reduction algorithm for in-line digital holography. We believe that our techniques would be applicable to all digital holographic objects, in particular its relevant to objects where phase unwrapping is not an option. We demonstrate the usefulness of the algorithms for a range of macroscopic objects with varying texture and contrast

    Attributing scientific and technical progress: the case of holography

    Get PDF
    Holography, the three-dimensional imaging technology, was portrayed widely as a paradigm of progress during its decade of explosive expansion 1964–73, and during its subsequent consolidation for commercial and artistic uses up to the mid 1980s. An unusually seductive and prolific subject, holography successively spawned scientific insights, putative applications and new constituencies of practitioners and consumers. Waves of forecasts, associated with different sponsors and user communities, cast holography as a field on the verge of success—but with the dimensions of success repeatedly refashioned. This retargeting of the subject represented a degree of cynical marketeering, but was underpinned by implicit confidence in philosophical positivism and faith in technological progressivism. Each of its communities defined success in terms of expansion, and anticipated continual progressive increase. This paper discusses the contrasting definitions of progress in holography, and how they were fashioned in changing contexts. Focusing equally on reputed ‘failures’ of some aspects of the subject, it explores the varied attributes by which success and failure were linked with progress by different technical communities. This important case illuminates the peculiar post-World War II environment that melded the military, commercial and popular engagement with scientific and technological subjects, and the competing criteria by which they assessed the products of science

    Compressive Holographic Video

    Full text link
    Compressed sensing has been discussed separately in spatial and temporal domains. Compressive holography has been introduced as a method that allows 3D tomographic reconstruction at different depths from a single 2D image. Coded exposure is a temporal compressed sensing method for high speed video acquisition. In this work, we combine compressive holography and coded exposure techniques and extend the discussion to 4D reconstruction in space and time from one coded captured image. In our prototype, digital in-line holography was used for imaging macroscopic, fast moving objects. The pixel-wise temporal modulation was implemented by a digital micromirror device. In this paper we demonstrate 10×10\times temporal super resolution with multiple depths recovery from a single image. Two examples are presented for the purpose of recording subtle vibrations and tracking small particles within 5 ms.Comment: 12 pages, 6 figure

    Absorbing new subjects: holography as an analog of photography

    Get PDF
    I discuss the early history of holography and explore how perceptions, applications, and forecasts of the subject were shaped by prior experience. I focus on the work of Dennis Gabor (1900–1979) in England,Yury N. Denisyuk (b. 1924) in the Soviet Union, and Emmett N. Leith (1927–2005) and Juris Upatnieks (b. 1936) in the United States. I show that the evolution of holography was simultaneously promoted and constrained by its identification as an analog of photography, an association that influenced its assessment by successive audiences of practitioners, entrepreneurs, and consumers. One consequence is that holography can be seen as an example of a modern technical subject that has been shaped by cultural influences more powerfully than generally appreciated. Conversely, the understanding of this new science and technology in terms of an older one helps to explain why the cultural effects of holography have been more muted than anticipated by forecasters between the 1960s and 1990s
    corecore