1,667 research outputs found
The Best Mixing Time for Random Walks on Trees
We characterize the extremal structures for mixing walks on trees that start
from the most advantageous vertex. Let be a tree with stationary
distribution . For a vertex , let denote the expected
length of an optimal stopping rule from to . The \emph{best mixing
time} for is . We show that among all trees with
, the best mixing time is minimized uniquely by the star. For even ,
the best mixing time is maximized by the uniquely path. Surprising, for odd
, the best mixing time is maximized uniquely by a path of length with
a single leaf adjacent to one central vertex.Comment: 25 pages, 7 figures, 3 table
Fine-grained I/O Complexity via Reductions: New Lower Bounds, Faster Algorithms, and a Time Hierarchy
This paper initiates the study of I/O algorithms (minimizing cache misses) from the perspective of fine-grained complexity
(conditional polynomial lower bounds). Specifically, we aim to answer why sparse graph problems are so hard, and why the Longest Common Subsequence problem gets a savings of a factor of the size of cache times the length of a cache line, but no more. We take the reductions and techniques from complexity and fine-grained complexity and apply them to the I/O model to generate new (conditional) lower bounds as well as new faster algorithms. We also prove the existence of a time hierarchy for the I/O model, which motivates the fine-grained reductions.
- Using fine-grained reductions, we give an algorithm for distinguishing 2 vs. 3 diameter and radius that runs in O(|E|^2/(MB)) cache misses, which for sparse graphs improves over the previous O(|V|^2/B) running time.
- We give new reductions from radius and diameter to Wiener index and median. These reductions are new in both the RAM and I/O models.
- We show meaningful reductions between problems that have linear-time solutions in the RAM model. The reductions use low I/O complexity (typically O(n/B)), and thus help to finely capture between "I/O linear time" O(n/B) and RAM linear time O(n).
- We generate new I/O assumptions based on the difficulty of improving sparse graph problem running times in the I/O model. We create conjectures that the current best known algorithms for Single Source Shortest Paths (SSSP), diameter, and radius are optimal.
- From these I/O-model assumptions, we show that many of the known reductions in the word-RAM model can naturally extend to hold in the I/O model as well (e.g., a lower bound on the I/O complexity of Longest Common Subsequence that matches the best known running time).
- We prove an analog of the Time Hierarchy Theorem in the I/O model, further motivating the study of fine-grained algorithmic differences
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