4,251 research outputs found

    On the randomized construction of the Delaunay tree

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    The Delaunay is a hierarchical data structure that has been introduced. The Delaunay tree is defined from the Delaunay triangulation and, roughly speaking, represents a triangulation as a hierarchy of balls. It allows us to incrementally construct the Delaunay triangulation of a finite set of n points in any dimension. In this paper, we prove that a randomized construction of the Delaunay tree (and thus, of the Delaunay triangulation) ca be done in 0(n log n) expected time in the plane and in [??] expected time in d-dimensional space. These results are optimal for fixed d. The algorithm is extremely simple and experimental results are given

    Improved Incremental Randomized Delaunay Triangulation

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    We propose a new data structure to compute the Delaunay triangulation of a set of points in the plane. It combines good worst case complexity, fast behavior on real data, and small memory occupation. The location structure is organized into several levels. The lowest level just consists of the triangulation, then each level contains the triangulation of a small sample of the levels below. Point location is done by marching in a triangulation to determine the nearest neighbor of the query at that level, then the march restarts from that neighbor at the level below. Using a small sample (3%) allows a small memory occupation; the march and the use of the nearest neighbor to change levels quickly locate the query.Comment: 19 pages, 7 figures Proc. 14th Annu. ACM Sympos. Comput. Geom., 106--115, 199

    Robustness and Closeness Centrality for Self-Organized and Planned Cities

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    Street networks are important infrastructural transportation systems that cover a great part of the planet. It is now widely accepted that transportation properties of street networks are better understood in the interplay between the street network itself and the so called \textit{information} or \textit{dual network}, which embeds the topology of the street network navigation system. In this work, we present a novel robustness analysis, based on the interaction between the primal and the dual transportation layer for two large metropolis, London and Chicago, thus considering the structural differences to intentional attacks for \textit{self-organized} and planned cities. We elaborate the results through an accurate closeness centrality analysis in the Euclidean space and in the relationship between primal and dual space. Interestingly enough, we find that even if the considered planar graphs display very distinct properties, the information space induce them to converge toward systems which are similar in terms of transportation properties

    Image Sampling with Quasicrystals

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    We investigate the use of quasicrystals in image sampling. Quasicrystals produce space-filling, non-periodic point sets that are uniformly discrete and relatively dense, thereby ensuring the sample sites are evenly spread out throughout the sampled image. Their self-similar structure can be attractive for creating sampling patterns endowed with a decorative symmetry. We present a brief general overview of the algebraic theory of cut-and-project quasicrystals based on the geometry of the golden ratio. To assess the practical utility of quasicrystal sampling, we evaluate the visual effects of a variety of non-adaptive image sampling strategies on photorealistic image reconstruction and non-photorealistic image rendering used in multiresolution image representations. For computer visualization of point sets used in image sampling, we introduce a mosaic rendering technique.Comment: For a full resolution version of this paper, along with supplementary materials, please visit at http://www.Eyemaginary.com/Portfolio/Publications.htm

    Alpha, Betti and the Megaparsec Universe: on the Topology of the Cosmic Web

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    We study the topology of the Megaparsec Cosmic Web in terms of the scale-dependent Betti numbers, which formalize the topological information content of the cosmic mass distribution. While the Betti numbers do not fully quantify topology, they extend the information beyond conventional cosmological studies of topology in terms of genus and Euler characteristic. The richer information content of Betti numbers goes along the availability of fast algorithms to compute them. For continuous density fields, we determine the scale-dependence of Betti numbers by invoking the cosmologically familiar filtration of sublevel or superlevel sets defined by density thresholds. For the discrete galaxy distribution, however, the analysis is based on the alpha shapes of the particles. These simplicial complexes constitute an ordered sequence of nested subsets of the Delaunay tessellation, a filtration defined by the scale parameter, α\alpha. As they are homotopy equivalent to the sublevel sets of the distance field, they are an excellent tool for assessing the topological structure of a discrete point distribution. In order to develop an intuitive understanding for the behavior of Betti numbers as a function of α\alpha, and their relation to the morphological patterns in the Cosmic Web, we first study them within the context of simple heuristic Voronoi clustering models. Subsequently, we address the topology of structures emerging in the standard LCDM scenario and in cosmological scenarios with alternative dark energy content. The evolution and scale-dependence of the Betti numbers is shown to reflect the hierarchical evolution of the Cosmic Web and yields a promising measure of cosmological parameters. We also discuss the expected Betti numbers as a function of the density threshold for superlevel sets of a Gaussian random field.Comment: 42 pages, 14 figure

    On Deletion in Delaunay Triangulation

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    This paper presents how the space of spheres and shelling may be used to delete a point from a dd-dimensional triangulation efficiently. In dimension two, if k is the degree of the deleted vertex, the complexity is O(k log k), but we notice that this number only applies to low cost operations, while time consuming computations are only done a linear number of times. This algorithm may be viewed as a variation of Heller's algorithm, which is popular in the geographic information system community. Unfortunately, Heller algorithm is false, as explained in this paper.Comment: 15 pages 5 figures. in Proc. 15th Annu. ACM Sympos. Comput. Geom., 181--188, 199

    Conforming restricted Delaunay mesh generation for piecewise smooth complexes

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    A Frontal-Delaunay refinement algorithm for mesh generation in piecewise smooth domains is described. Built using a restricted Delaunay framework, this new algorithm combines a number of novel features, including: (i) an unweighted, conforming restricted Delaunay representation for domains specified as a (non-manifold) collection of piecewise smooth surface patches and curve segments, (ii) a protection strategy for domains containing curve segments that subtend sharply acute angles, and (iii) a new class of off-centre refinement rules designed to achieve high-quality point-placement along embedded curve features. Experimental comparisons show that the new Frontal-Delaunay algorithm outperforms a classical (statically weighted) restricted Delaunay-refinement technique for a number of three-dimensional benchmark problems.Comment: To appear at the 25th International Meshing Roundtabl
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