5,670 research outputs found
Convolution filtering of continuous signed distance fields for polygonal meshes
Signed distance fields obtained from polygonal meshes are commonly used in various applications. However, they can have C1 discontinuities causing creases to appear when applying operations such as blending or metamorphosis. The focus of this work is to efficiently evaluate the signed distance function and to apply a smoothing filter to it while preserving the shape of the initial mesh. The resulting function is smooth almost everywhere, while preserving the exact shape of the polygonal mesh. Due to its low complexity, the proposed filtering technique remains fast compared to its main alternatives providing C1-continuous distance field approximation. Several applications are presented such as blending, metamorphosis and heterogeneous modelling with polygonal meshes
From 3D Models to 3D Prints: an Overview of the Processing Pipeline
Due to the wide diffusion of 3D printing technologies, geometric algorithms
for Additive Manufacturing are being invented at an impressive speed. Each
single step, in particular along the Process Planning pipeline, can now count
on dozens of methods that prepare the 3D model for fabrication, while analysing
and optimizing geometry and machine instructions for various objectives. This
report provides a classification of this huge state of the art, and elicits the
relation between each single algorithm and a list of desirable objectives
during Process Planning. The objectives themselves are listed and discussed,
along with possible needs for tradeoffs. Additive Manufacturing technologies
are broadly categorized to explicitly relate classes of devices and supported
features. Finally, this report offers an analysis of the state of the art while
discussing open and challenging problems from both an academic and an
industrial perspective.Comment: European Union (EU); Horizon 2020; H2020-FoF-2015; RIA - Research and
Innovation action; Grant agreement N. 68044
Hybrid modelling of time-variant heterogeneous objects.
The physical world consists of a wide range of objects of a diverse constitution. Past research was mainly focussed on the modelling of simple homogeneous objects of a uniform constitution. Such research resulted in the development of a number of advanced theoretical concepts and practical techniques for describing such physical objects. As a result, the process of modelling and animating certain types of homogeneous objects became feasible. In fact most physical objects are not homogeneous but heterogeneous in
their constitution and it is thus important that one is able to deal with such heterogeneous objects that are composed of diverse materials and may have complex internal structures. Heterogeneous object modelling is still a very
new and evolving research area, which is likely to prove useful in a wide range of application areas. Despite its great promise, heterogeneous object modelling is still at an embryonic state of development and there is a dearth
of extant tools that would allow one to work with static and dynamic heterogeneous objects. In addition, the heterogeneous nature of the modelled objects makes it appealing to employ a combination of different representations resulting in the creation of hybrid models.
In this thesis we present a new dynamic Implicit Complexes (IC) framework incorporating a number of existing representations and animation techniques. This framework can be used for the modelling of dynamic multidimensional
heterogeneous objects. We then introduce an Implicit Complexes Application Programming Interface (IC API). This IC API is designed to provide various applications with a unified set of tools allowing these to model time-variant heterogeneous objects. We also present a new Function Representation (FRep) API, which is used for the integration of FReps into complex time-variant hybrid models. This approach allows us to create a practical
multilevel modelling system suited for complex multidimensional hybrid modelling of dynamic heterogeneous objects. We demonstrate the advantages of our approach through the introduction of a novel set of tools tailored
to problems encountered in simulation applications, computer animation and computer games. These new tools empower users and amplify their creativity by allowing them to overcome a large number of extant modelling and animation
problems, which were previously considered difficult or even impossible to solve
Land cover mapping at very high resolution with rotation equivariant CNNs: towards small yet accurate models
In remote sensing images, the absolute orientation of objects is arbitrary.
Depending on an object's orientation and on a sensor's flight path, objects of
the same semantic class can be observed in different orientations in the same
image. Equivariance to rotation, in this context understood as responding with
a rotated semantic label map when subject to a rotation of the input image, is
therefore a very desirable feature, in particular for high capacity models,
such as Convolutional Neural Networks (CNNs). If rotation equivariance is
encoded in the network, the model is confronted with a simpler task and does
not need to learn specific (and redundant) weights to address rotated versions
of the same object class. In this work we propose a CNN architecture called
Rotation Equivariant Vector Field Network (RotEqNet) to encode rotation
equivariance in the network itself. By using rotating convolutions as building
blocks and passing only the the values corresponding to the maximally
activating orientation throughout the network in the form of orientation
encoding vector fields, RotEqNet treats rotated versions of the same object
with the same filter bank and therefore achieves state-of-the-art performances
even when using very small architectures trained from scratch. We test RotEqNet
in two challenging sub-decimeter resolution semantic labeling problems, and
show that we can perform better than a standard CNN while requiring one order
of magnitude less parameters
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