991 research outputs found

    Mobility: a double-edged sword for HSPA networks

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    This paper presents an empirical study on the performance of mobile High Speed Packet Access (HSPA, a 3.5G cellular standard) networks in Hong Kong via extensive field tests. Our study, from the viewpoint of end users, covers virtually all possible mobile scenarios in urban areas, including subways, trains, off-shore ferries and city buses. We have confirmed that mobility has largely negative impacts on the performance of HSPA networks, as fast-changing wireless environment causes serious service deterioration or even interruption. Meanwhile our field experiment results have shown unexpected new findings and thereby exposed new features of the mobile HSPA networks, which contradict commonly held views. We surprisingly find out that mobility can improve fairness of bandwidth sharing among users and traffic flows. Also the triggering and final results of handoffs in mobile HSPA networks are unpredictable and often inappropriate, thus calling for fast reacting fallover mechanisms. We have conducted in-depth research to furnish detailed analysis and explanations to what we have observed. We conclude that mobility is a double-edged sword for HSPA networks. To the best of our knowledge, this is the first public report on a large scale empirical study on the performance of commercial mobile HSPA networks

    Optimal Bundle of Multimedia Services in Emerging Mobile Markets

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    Although various emerging technologies have been launched, they present limitations as far as offering full-scale ubiquitous services independently is concerned. In view of this fact, service providers are likely to provide bundled services among possible combinations of services. Indeed, making a timely decision regarding the value maximization of bundled service is directly related to service providers' future growth and success in the turbulent market environment. This paper aims to find the optimal service bundle among five emerging mobile services: T-DMB, S-DMB, WiBro, HSDPA, and Telematics. Considering what kinds of service features among the five emerging services offer differentiation to customers, we examine four attributes (TV, voice, portable wireless internet, and location-based services) using conjoint analysis to distinguish the service features. Our results show that TV service is the most favored among the attributes, followed by voice service in second position, and the internet and location-based service in third and fourth place respectively. Our result implies that mobile operators would be better off bundling HSDPA and S-DMB first, and then adding other services later, while fixed operators would be better off bundling WiBro and S-DMB first and other services later.telecommunications and broadcasting convergence; emerging service; 4G Technology; T-DMB; S-DMB; WiBro; HSDPA; telematics; customer preference

    Dimming cellular networks

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    We propose a novel technique called dimming to improve the energy efficiency of cellular networks by reducing the capacity, services, and energy consumption of cells without turning off the cells. We define three basic methods to dim the network: coverage, frequency, and service dimming. We construct a multi-time period optimization problem to implement frequency dimming and extend it to implement both frequency and service dimming together. We illustrate the ability of dimming techniques to adapt the capacity and network services in proportion to the dynamic spatial and temporal load resulting in significant energy savings through numerical results for a sample network. ©2010 IEEE

    Design and evaluation of a DASH-compliant second screen video player for live events in mobile scenarios

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    The huge diffusion of mobile devices is rapidly changing the way multimedia content is consumed. Mobile devices are often used as a second screen, providing complementary information on the content shown on the primary screen, as different camera angles in case of a sport event. The introduction of multiple camera angles poses many challenges with respect to guaranteeing a high Quality of Experience to the end user, especially when the live aspect, different devices and highly variable network conditions typical of mobile environments come into play. Due to the ability of HTTP Adaptive Streaming (HAS) protocols to dynamically adapt to bandwidth fluctuations, they are especially suited for the delivery of multimedia content in mobile environments. In HAS, each video is temporally segmented and stored in different quality levels. Rate adaptation heuristics, deployed at the video player, allow the most appropriate quality level to be dynamically requested, based on the current network conditions. Recently, a standardized solution has been proposed by the MPEG consortium, called Dynamic Adaptive Streaming over HTTP (DASH). We present in this paper a DASH-compliant iOS video player designed to support research on rate adaptation heuristics for live second screen scenarios in mobile environments. The video player allows to monitor the battery consumption and CPU usage of the mobile device and to provide this information to the heuristic. Live and Video-on-Demand streaming scenarios and real-time multi-video switching are supported as well. Quantitative results based on real 3G traces are reported on how the developed prototype has been used to benchmark two existing heuristics and to analyse the main aspects affecting battery lifetime in mobile video streaming

    Performance Analysis of 3G Communication Network

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    In this project, third generation (3G) technologies research had been carried out to design and optimization conditions for 3G network. The 3G wireless mobile communication networks are growing at an ever faster rate, and this is likely to continue in the foreseeable future. Some services such as e-mail, web browsing etc allow the transition of the network from circuit switched to packet switched operation, resulting in increased overall network performance. Higher reliability, better coverage and services, higher capacity, mobility management, and wireless multimedia are all parts of the network performance. Throughput and spectral efficiency are fundamental parameters in capacity planning for 3G cellular network deployments. This project investigates also the downlink (DL) and uplink (UL) throughput and spectral efficiency performance of the standard Universal Mobile Telecommunications system (UMTS) system for different scenarios of user and different technologies. Power consumption comparison for different mobile technology is also discussed. The analysis can significantly help system engineers to obtain crucial performance characteristics of 3G network. At the end of the paper, coverage area of 3G from one of the mobile network in Malaysia is presented

    On the merits of SVC-based HTTP adaptive streaming

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    HTTP Adaptive Streaming (HAS) is quickly becoming the dominant type of video streaming in Over-The-Top multimedia services. HAS content is temporally segmented and each segment is offered in different video qualities to the client. It enables a video client to dynamically adapt the consumed video quality to match with the capabilities of the network and/or the client's device. As such, the use of HAS allows a service provider to offer video streaming over heterogeneous networks and to heterogeneous devices. Traditionally, the H. 264/AVC video codec is used for encoding the HAS content: for each offered video quality, a separate AVC video file is encoded. Obviously, this leads to a considerable storage redundancy at the video server as each video is available in a multitude of qualities. The recent Scalable Video Codec (SVC) extension of H. 264/AVC allows encoding a video into different quality layers: by dowloading one or more additional layers, the video quality can be improved. While this leads to an immediate reduction of required storage at the video server, the impact of using SVC-based HAS on the network and perceived quality by the user are less obvious. In this article, we characterize the performance of AVC- and SVC-based HAS in terms of perceived video quality, network load and client characteristics, with the goal of identifying advantages and disadvantages of both options
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