24,853 research outputs found
The Faculty Notebook, September 2017
The Faculty Notebook is published periodically by the Office of the Provost at Gettysburg College to bring to the attention of the campus community accomplishments and activities of academic interest. Faculty are encouraged to submit materials for consideration for publication to the Associate Provost for Faculty Development. Copies of this publication are available at the Office of the Provost
Spartan Daily, October 31, 1990
Volume 95, Issue 44https://scholarworks.sjsu.edu/spartandaily/8043/thumbnail.jp
The Cowl - v.55 - n.12 - Feb 4, 1987
The Cowl - student newspaper of Providence College. Vol 55 - No. 12 - February 4, 1987. 20 pages
Spartan Daily, October 4, 1966
Volume 54, Issue 10https://scholarworks.sjsu.edu/spartandaily/4882/thumbnail.jp
Animal-Computer Interaction: the emergence of a discipline
In this editorial to the IJHCS Special Issue on Animal-Computer Interaction (ACI), we provide an overview of the state-of-the-art in this emerging field, outlining the main scientific interests of its developing community, in a broader cultural context of evolving human-animal relations. We summarise the core aims proposed for the development of ACI as a discipline, discussing the challenges these pose and how ACI researchers are trying to address them. We then introduce the contributions to the Special Issue, showing how they illustrate some of the key issues that characterise the current state-of-the-art in ACI, and finally reflect on how the journey ahead towards developing an ACI discipline could be undertaken
Interactions for Language Learning in and Around Virtual World
“… the new forms of interaction made possible by virtual worlds remain, to a significant degree, unexplored.” (Peterson, 2011: 78) “… immersion and interaction are necessary conditions of worldhood. Without them, virtual worlds would not be worlds at all.” (Zabel, 2014: 417) Since the mid-1990s, the pedagogical opportunities offered by three-dimensional (3D) virtual worlds (VWs) have generated a considerable amount of interest and dialogue among educators and educational researchers across a variety of disciplines. The potential of VWs for language learning and teaching did not go unnoticed by the CALL community: language educators and researchers began to explore and to study these environments and their unique set of features for foreign language learning (Henderson, Huang, Grant & Henderson, 2009; Jauregi & Canto, 2012; Milton, Jonsen, Hirst & Lindenburn, 2012; Peterson, 2006; Schwienhorst, 2004; Sykes, 2005; Zheng & Newgarden, 2012; Zheng, Young, Wagner & Brewer, 2009). In parallel, several European Union (EU) transnational funded projects also emerged for the exploration of the affordances of VWs for language learning and acquisition, such as the NIFLAR, TILA, and ARCHI21 projects, and for the creation of teaching and learning materials (e.g. the AVALON, TALETE, and CAMELOT projects). In 2010, the Euroversity Network was established with EU funding to bring together international scholars and researchers working with VWs in education for the sharing of best practice and with a clear focus on VWs for language learning. The joint EUROCALL/ CALICO Virtual Worlds Special Interest Group was also founded around this time
Spartan Daily, March 2, 1971
Volume 58, Issue 76https://scholarworks.sjsu.edu/spartandaily/5484/thumbnail.jp
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